Jul 18, 2005, 05:06 AM // 05:06
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#41
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Jungle Guide
Join Date: May 2005
Location: NC
Guild: DKL
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I'd like to see some sort of flying monsters... without the standard land and attack philosophy. Maybe like a large eagle that can cast chain lightning (oh... a thunderbird) and you could only get them with bows or spells, and have slow down spells like Inspired Burden make then drop to the floor.
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Jul 18, 2005, 05:14 AM // 05:14
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#42
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Desert Nomad
Join Date: Jun 2005
Guild: The Amazon Basin [AB]
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teh monkeys are the friggin ghost thingies that pop out of the ground in south shiverpeaks
i hate holy wrath and retribution....grrr
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Jul 18, 2005, 06:03 AM // 06:03
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#43
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Black Beast of Aarrrrgghh
Join Date: May 2005
Location: The Netherlands
Guild: The Biggyverse [PLEB] // Servants of Fortuna [SoF]
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Quote:
Originally Posted by Sereng Amaranth
teh monkeys are the friggin ghost thingies that pop out of the ground in south shiverpeaks
i hate holy wrath and retribution....grrr
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eh, no?
they really don't feel like monkeys to me, more like essences of dark evil matter....which is pretty cool, but not a monkey.
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Jul 18, 2005, 11:09 AM // 11:09
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#44
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Middle-Age-Man
Join Date: May 2005
Location: Lansing, Mi
Profession: W/Mo
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Don't forget Baboons
Baboons can be a nasty bunch as well.
You are correct, we need better jungle mobs.
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Sep 15, 2005, 02:01 PM // 14:01
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#45
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Academy Page
Join Date: Sep 2005
Profession: W/
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Monthy Python Hey Hey
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Sep 15, 2005, 06:25 PM // 18:25
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#46
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Lion's Arch Merchant
Join Date: Jun 2005
Guild: Durance of Fate [DoF]
Profession: R/
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Lions Arch has statues of Lions, yet have you seen a Lion wandering around?
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Sep 15, 2005, 11:04 PM // 23:04
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#47
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Frost Gate Guardian
Join Date: Jul 2005
Location: The Netherlands
Guild: Resistance is Painfull[RiP]
Profession: A/Me
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Ok i love monkeys to and yes i agree more monsters to capture and fight would be cool. So no point on that but...... Wouldnt it be great to have a frenzy turtle on your side
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Sep 15, 2005, 11:07 PM // 23:07
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#48
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Frost Gate Guardian
Join Date: Jul 2005
Location: The Netherlands
Guild: Resistance is Painfull[RiP]
Profession: A/Me
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Quote:
Originally Posted by Pashet
Um guys, aren't we the monkeys in the game?
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Yes we are the monkeys of the game
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Sep 15, 2005, 11:53 PM // 23:53
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#49
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Frost Gate Guardian
Join Date: May 2005
Location: cali, usa
Guild: The Samurai Demons
Profession: Mo/W
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they added mor scorps to Pre! omg.
they need some fat & muscular grawl.
tengu rule.
what i want to fight
- yaks
- bulls
- bears lvl 25
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Sep 15, 2005, 11:59 PM // 23:59
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#50
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Krytan Explorer
Join Date: May 2005
Location: Mongolia!... But sadly Florida
Guild: Rulers of Mythology <ROM>
Profession: R/Mo
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Quote:
Originally Posted by Lord Avalon
A moose once bit my sister....
Moose bites can be painful, you know....
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I'm not a girl... And I dont know who you are, and moose's do hurt... Well, it was a donkey, same difference...
*Imagines a monkey scrapping hard poo out of it's crack and pegging it at my friend mal *
Last edited by Swarnt Brightstar; Sep 16, 2005 at 12:04 AM // 00:04..
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Sep 16, 2005, 06:50 AM // 06:50
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#51
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Furnace Stoker
Join Date: Jun 2005
Location: United States
Guild: Dark Side Ofthe Moon [DSM]
Profession: E/
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Quote:
Originally Posted by Divine Elemental
Garrrrr It's A Good Idea
Id Rather Have A Chocobo,Monkey Rather Than A Pet Spider!
Spider Pet Look Ugly
Monkeys Can Do Good And Shoot Poop Would Be Nice
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hmmm someone like final fanasty
but I do like the idea of having more varity of pets.
espically aggre about making the same attacks skills do *diffrenet* animations based on the pet but still be the same for all skill purpose's to maintain balance. You can quest after those really cool pets with "killer" looking moves but have the same effectivness just like the 15k armor's look vs functionality.
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Sep 16, 2005, 10:15 AM // 10:15
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#52
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Academy Page
Join Date: Jul 2005
Guild: Jaine's Outpost
Profession: Mo/E
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Monkeys, gorrilas, baboons, and thunderbirds shouldn't come until they've expanded the jungle.
The jungle itself needs to be bigger to accomodate more monster variety IMO.
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