Oct 25, 2005, 11:19 AM // 11:19
|
#21
|
Academy Page
Join Date: Aug 2005
Profession: Mo/W
|
Quote:
Originally Posted by One and Two
Will the vote really stop some newb from messing up your experience? If this guy would randomly talk to NPC's and try and take ALL the quests, then wouldn't this be the same newb to...dare I say Leeroy!?!
|
The problem is that you are saying everyone who would take a quest is a poor player who would ruin the group anyway by doing something stupid, when that is obviously not true. I've taken guildmates in there on their first trips, and they fought brilliantly, yet I just didn't remind them about the quests (namely because I am used to going with mostly people who have been there a lot) and they didn't realize the consequences of taking them. Sometimes people click on the wrong quest, too - think about it. The first 3 quests the Reaper gives you? The buttons are fairly close together. If they are clicking fast they might not even realize they did it. Either that or they get the quest names mixed up. And, you even have the problem of people deliberately sabotaging the group by taking a quest, perhaps because they didn't like something someone said to them earlier - I have seen this too. I've seen it too many times, unfortunately. I saw it again just a few days ago which led me to post here.
Besides all of that... "randomly talking to NPCs and taking quests" is not a typical newbie mistake; in fact it is a big part of the PvE game. Players are conditioned way back in presearing to talk to everyone and take every quest when that little exclamation point appears. So unless someone knows that the UW/FoW quests are totally different, why wouldn't they take the quest?
The quests in UW/FoW are different, therefore the method of starting them should be as well.
|
|
|
Oct 26, 2005, 01:04 AM // 01:04
|
#22
|
Frost Gate Guardian
Join Date: Sep 2005
Guild: New Dragons
Profession: Mo/R
|
/signed
|
|
|
Oct 26, 2005, 01:59 AM // 01:59
|
#23
|
Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
|
YES please
|
|
|
Oct 27, 2005, 12:49 PM // 12:49
|
#24
|
Academy Page
Join Date: Aug 2005
Profession: Mo/W
|
Well, this seems to be near unanimous so far. Just one thing to comment on,
Quote:
Originally Posted by mortalis doleo
i think it should just be a voting thing, where everyone needs to agree on taking the quest...
|
Quote:
Originally Posted by Carinae Dragonblood
Just make it so only the party leader can accept a quest for the group.
|
The problem with both of those methods is that one person still has too much control over the situation (in the first, one person could purposely refuse to take a quest that the party wants).
Also, a voting system would slow things down a little and possibly irritate some people.
I still think simply requiring half the party to take the quest is the best way to do it, but I welcome any more suggestions.
|
|
|
Oct 27, 2005, 01:02 PM // 13:02
|
#25
|
Academy Page
|
Maybe make it so that in those areas there can only be 1 quest active at any one time? The first player to take a quest decides which quest becomes active, and all other quests become greyed out until that quest is finished.
|
|
|
Oct 27, 2005, 01:06 PM // 13:06
|
#26
|
Lady Fie
Join Date: Aug 2005
Location: Sapporo
Guild: Tha Skulls [Ts]
Profession: D/W
|
*Ahem*
/SIGNED FOR GREAT DELICIOUS JUSTICE.
|
|
|
Oct 27, 2005, 01:58 PM // 13:58
|
#27
|
of Brackenwood
Join Date: Oct 2005
Location: Ontario, Canada
|
Actually I like the leader idea, where only the leader takes the quests. This may not be good for any normal quest, but in UW & FoW the leader tends to be someone who's done it before. After all, he's the one who knows to give 1K to Balthazar. If you know the procedure to get into FoW, you probably know the rest.
Beleive me, it took me forever to find out how to get into those places. Everybody acts as though it's common knowledge. I went through the entire game and never found out about the relevance of continent favor and giving 1K to the avatars of the gods.
I was introduced to those areas the way I'm sure most people get introduced to them; through a friend who's been there before.
|
|
|
Oct 27, 2005, 03:11 PM // 15:11
|
#28
|
Lion's Arch Merchant
Join Date: Oct 2005
Guild: Celestial Order
Profession: W/Mo
|
/signed
|
|
|
Oct 27, 2005, 08:51 PM // 20:51
|
#29
|
Academy Page
Join Date: Oct 2005
Guild: Awaiting A Worthy Opponent [RanK]
Profession: E/Mo
|
*cough more ecto and shards*
/signed
|
|
|
Oct 28, 2005, 06:59 AM // 06:59
|
#30
|
Forge Runner
Join Date: Aug 2005
Location: Ashford Abbey
Guild: Hey Mallyx [icU]
Profession: Mo/Me
|
/signed
Quote:
Originally Posted by One and Two
Thing about newbs is, they don't say they are newbs in fear of being kicked. Therefore, most newbs don't even have the appropriate skillbar. I've seen a ranger in my trap team bring...a storm bow and barrage.
|
as for this: so you're saying that a person bringing barrage is a noob? that's just dumb.
|
|
|
Oct 28, 2005, 10:04 AM // 10:04
|
#31
|
Academy Page
Join Date: Aug 2005
Profession: Mo/W
|
Quote:
Originally Posted by cataphract
as for this: so you're saying that a person bringing barrage is a noob? that's just dumb.
|
I think he meant a ranger bringing barrage to a trapping group.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 01:19 AM // 01:19.
|