Oct 30, 2005, 06:45 AM // 06:45
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#1
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Desert Nomad
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
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Life Steal needs to be fixed?
I noticed that Life Steal doesn't count as damage where every other type of attack other than degeneration does..
If I use Mark of Protection on someone, the spell cancels out all damage except degeneration.. And Life Steal. Same thing with Protection Spirit. Why is this? Life Steal looks like normal damage to me.
Is it becuase this type of damage counts as Health transferal and not damage or something?
This makes it impossible to stop or slow the damage from Necromancer blood-spike groups, aswell as Order Of The Vampire weilding IWAY and Ranger Spike builds.
I don't see why Life Steal should be the best type of damage. Not only does it ignor armor, but it also ignores.. everything else.
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Oct 30, 2005, 07:19 AM // 07:19
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#2
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Lion's Arch Merchant
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I agree with you, it is a bit much.
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Oct 30, 2005, 08:05 AM // 08:05
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#3
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Academy Page
Join Date: Jul 2005
Location: IL
Guild: Looking for one
Profession: N/
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It does not need to be fixed, Its doing what it is suppose to stealing life armor cant stop something taking your life away.
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Oct 30, 2005, 08:31 AM // 08:31
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#4
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Lion's Arch Merchant
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Things like protective spirit or the like should though, imo.
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Oct 30, 2005, 10:22 AM // 10:22
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#5
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Academy Page
Join Date: Aug 2005
Profession: Mo/W
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Quote:
Originally Posted by Sagius Truthbarron
I noticed that Life Steal doesn't count as damage where every other type of attack other than degeneration does.
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That is why. It's not damage, it's degeneration. Life stealing, bleeding, poison, etc. are all degeneration. Degeneration is treated differently in this game than damage (physical or elemental). Damage is countered by healing, but degeneration is countered by either removing the source of the degen (removing the hex or the condition) or by supplying regeneration to balance it out.
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Oct 30, 2005, 10:45 AM // 10:45
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#6
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Elite Guru
Join Date: Feb 2005
Location: The mists
Guild: Co-founder of Knights of the Phoenix
Profession: N/
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As has already been mentioned...it's a hex.....not a direct damage spell. It does it's damage over time not instantly....remove the hex and you stop the degen. Gee I would like to be able to Plague send Conjure Phantasm on the enemies.....but it's not a "condition".
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Oct 30, 2005, 02:21 PM // 14:21
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#7
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Master of Beasts
Join Date: Mar 2005
Location: Ottawa, Canada
Guild: Servants of Fortuna [SoF]
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Life steal is less efficient than any other damage, it makes up for it that way. Paying 15 energy for a touch range skill that only deals about 60 damage is proof of that. Life steals aren't overpowered. Protective Spirit and Mark of Protection protect against daamge, which this isn't. I think it's fine - life steals are less efficient than healing and less efficient than damage, have long recharges and only 2 are at all AoE - so they aren't exactly abusive. Why is it that anyone who loses a match has to come complain without looking at the balance?
Last edited by Epinephrine; Oct 30, 2005 at 02:23 PM // 14:23..
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Oct 30, 2005, 05:39 PM // 17:39
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#8
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Academy Page
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Life steal counts as a condition, not as damage.
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Oct 30, 2005, 05:41 PM // 17:41
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#9
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Academy Page
Join Date: Oct 2005
Location: between a rock and a hard place......
Guild: Miendrak'el Myrth (MeM
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i agree. life stealing is one of the few ways the necromancer can hurt the enemy effectively..... and even then its not that effective...... personally i think that its more of a weakness than a strength.... you pull yourself into the middle of a fight to deal a little bit of damage...... not that good considering how easy necs can be to kill..... as for life draining.... technically.... as was said before...... its not damage.... all it can be counted as is a degenerative hex.... see if it were like fire storm where it does DAMAGE over time instead of draining it at a constant rate then it could be considered damage.
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Oct 30, 2005, 06:36 PM // 18:36
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#10
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Krytan Explorer
Join Date: Oct 2005
Guild: Protectors of Awesome[AWE]
Profession: W/
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(Some of)You guys are confusing the concept of life stealing in GW with the skill Life Siphon (or Transfer). Vampiric gaze is a life stealing skill, get it? And it completely ignores defense and stuff.
But I agree that its fine as it is, the skills are costly as well as don't do all that much damage. If it was changed to not ignore armor, vampiric mods would probably also take a hit.
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