Jun 30, 2005, 07:17 PM // 19:17
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#41
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Ascalonian Squire
Join Date: Jun 2005
Guild: The Amazonian Triad [TaT]
Profession: R/Me
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Quote:
Originally Posted by RTSFirebat
Making them toggleable would be a good step in the right direction.
Forcing anyone in a guild to wear them is simply like forcing everyone in the game to wear a silly hat or something.
Some think it looks cool, for example on Male Warriors it they do. For others (Like many in this thread) it looks daft... and not everyone should be forced to wear one while being in a guild with good friends.
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Yes yes. We should all be forced to wear silly hats in the game. No wait everyone should always wear a silly hat. Yes. The silly party is comming to power and there is nothing anyone can do about it.
vote silly party 2008
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Jul 01, 2005, 06:03 AM // 06:03
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#42
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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/bump
Really! Toggleable for the win! Don't let this thread die out yet... and I really hope A.net add this in so me and so many others can finally join a guild!
Last edited by RTSFirebat; Jul 01, 2005 at 07:33 AM // 07:33..
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Jul 01, 2005, 06:17 AM // 06:17
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#43
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Frost Gate Guardian
Join Date: Mar 2005
Location: Kent,Washington
Guild: Dei Victorae [dV]
Profession: R/
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/sign
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Jul 01, 2005, 06:51 AM // 06:51
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#44
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Jungle Guide
Join Date: May 2005
Guild: -None-
Profession: R/Me
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Oh Yes! another /sign too
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Jul 01, 2005, 07:48 AM // 07:48
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#45
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Wilds Pathfinder
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Quote:
Originally Posted by nechronius
Rather than toggling capes on or off, I have a better suggestion:
Toggle the cape on or off just for YOURSELF.
Your guild doesn't need to know you turned off the cape for youself. This is a way to identify OTHERS, not specifically to identify yourself.
So what if others see the cape. It wont' raise static with your guild mates since you won't be going around capeless, what some people might consider an affront to the group.
Perception is the key here. If you perceive yourself as walking around without a cape, then you're happy because you look the way they do, and your guild is happy since you still have the cape on in their eyes, which is pleasing for guild unity. No harm, no foul, nobody gets hurt.
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That would make it utterly pointless.
By that logic we should all only have armor look different for ourselves and not to anyone else. Whats the point of changing your appearance if only you can see it? You might as well have no fashion sense in real life and just imagine yourself wearing the stuff you'd realy like. It's all perception right?
If only I would see myself without it would make me hate it even more because people don't see me how I want to be seen, which is the whole goddamn point. Any attempt to stand out would be moot. The perception argument falls flat on its face when you take into account that this is how you want to be seen by your friends and the public.
If your guild is angsty enough to throw a hissy-fit because you don't want to wear the cape then you probably shouldn't be there.
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Jul 01, 2005, 10:21 AM // 10:21
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#46
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Lion's Arch Merchant
Join Date: Feb 2005
Guild: Black Rose Assassins [BRA]
Profession: W/
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another /sign and another /bump
ANET Please let us know that you've seen this thread! I e-mailed their support team telling them that there's a bunch of these threads that discuss this idea and gave a bunch of links, and they sent me some automated e-mail reply saying that I should post my suggestions on a fansite forum.
Stupid automated e-mail. I am beginning to seriously doubt the claim that ANEt reads all of the posts in all of the fansite forums.
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Jul 01, 2005, 10:37 AM // 10:37
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#47
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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Quote:
Originally Posted by anti_z3r0
another /sign and another /bump
ANET Please let us know that you've seen this thread! I e-mailed their support team telling them that there's a bunch of these threads that discuss this idea and gave a bunch of links, and they sent me some automated e-mail reply saying that I should post my suggestions on a fansite forum.
Stupid automated e-mail. I am beginning to seriously doubt the claim that ANEt reads all of the posts in all of the fansite forums.
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Most e-mail servers give auto-responce... give it time and you should get a human reply... give it 24 hours... failing that e-mail them again.
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Jul 01, 2005, 07:15 PM // 19:15
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#48
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Lion's Arch Merchant
Join Date: Feb 2005
Guild: Black Rose Assassins [BRA]
Profession: W/
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Quote:
Originally Posted by RTSFirebat
Most e-mail servers give auto-responce... give it time and you should get a human reply... give it 24 hours... failing that e-mail them again.
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Yeah, I did get the automated e-mail first, and then I got the "real" one.
Quote:
Response (GM Vivian) 06/29/2005 05:41 PM
Hello Steve,
Thank you for contacting Guild Wars Support about this.
We encourage you to consider posting your suggestions on one of many of the Guild Wars Fansite message boards. A compiled list can be found on the official Guild Wars website at http://guildwars.com/community/default.html. By posting on one of these message boards, other players can comment on your ideas, concerns, and suggestions, and Development Team members are able to catch up on what the community wants to see in Guild Wars. Fansite forums make it easy and efficient for us to learn from those playing the game.
Thank you for your efforts in assisting us to create the best gaming experience possible.
Regards,
The Guild Wars Support Team
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So yeah....such a helpful answer.
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Jul 01, 2005, 08:11 PM // 20:11
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#49
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Krytan Explorer
Join Date: May 2005
Location: Southern Cali
Guild: Herald of the Storm
Profession: W/R
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Quote:
Originally Posted by crazy diamond
If your guild is angsty enough to throw a hissy-fit because you don't want to wear the cape then you probably shouldn't be there.
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Go sit in the corner. You get detention for being rude. If you're so angsty to throw a hissy-fit because you are forced to wear a cape, leave your guild.
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Jul 01, 2005, 09:47 PM // 21:47
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#50
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Krytan Explorer
Join Date: Jun 2005
Location: California - irrigated desert...
Guild: The Myrmidon
Profession: E/N
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Quote:
Originally Posted by anti_z3r0
Great thread of something-that-really-needs-to-be-done-ness....I RESSURECT THEE!!!!!!
COME FORTH AND DELIVER THINESELF TO THE DEVS!
I BESEECH YOU!
/signed 100000 times.
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/signature 100001
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Jul 01, 2005, 10:21 PM // 22:21
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#51
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Lion's Arch Merchant
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/sign
I had mentioned this in other forums as well -- I agree 100% "The cape really should be toggleable!!"
Furthermore, I will be honest and admit that YES, I am vain enough that I LEFT MY GUILD SO THAT I CAN LOOK AT THE BACK OF MY CHARACTERS! (having paid lots of gp for the armor, I figure I should see the WHOLE thing, rather than just the front).
Just a couple of points on why capes should be toggleable:
1) Fostering Guilds
A.net has consistently tried to foster cooperative play and the formation of guilds -- which I do like. However, certainly in my case, the fact that the cape is non-toggleable has a negative impact on my belonging to a guild.
2) Aesthetics
Think about it -- A.net put some effort into the design of the character AND the capes, including the animations, colors of the armor, etc. Why make it so that the players must only be able to see SOME OF IT?
3) Feasibility
I am a veteran software developer with 10+ years of experience, so I like to think that I do know about writing softwares...
I really do think that this is a straight-forward change. After all, the cape is taken away as soon as you leave a guild. So it really must simply be a variable somewhere that simply check to see if you are in a guild and then display the cape. The bigger change in the code would probably be an extra command (/togglecloak) that would need to set the above variable.
However, given that the guild dialog box already sets some guild settings, it might be that a check box to indicate whether you want to display the cloak or not there is sufficient.
In any case, I agree that in GvG battles, this setting should be over-ridden. However, in all other cases, this setting should take effect.
For sure, this in NO WAY would compare in complexity to some of the other things like adjusting drop rates or PvP reward system that Anet has done. So in that sense, if only enough of us want it, it could be done.
In short, this is a low cost feature for Anet that will please a great number of people (as this thread demonstrates).
Anyways, just want to toss in my $.02
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Jul 01, 2005, 10:24 PM // 22:24
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#52
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Wilds Pathfinder
Join Date: May 2005
Location: USA/Near Chicago
Guild: The Divine Darkness <TDDG>
Profession: W/Me
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Quote:
Originally Posted by crazy diamond
I think this is a stupid argument because a lot of people like the capes. They just don't want them ALL THE TIME. A simple toggle would solve this.
Or do you seriously expect us to quit and rejoin everytime we want it on or off?
Also I'm not going to leave my awesome guild because my character looks goofy with their cape, no more than I'll join a guild just because it doesn't use capes. That's retarded.
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LMAO! That such a contradicting comment...
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Jul 01, 2005, 10:26 PM // 22:26
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#53
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Wilds Pathfinder
Join Date: May 2005
Location: USA/Near Chicago
Guild: The Divine Darkness <TDDG>
Profession: W/Me
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Quote:
Originally Posted by anti_z3r0
In order to get a guild hall they do.
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Well guilds don't have to have a guild hall either...
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Jul 01, 2005, 10:32 PM // 22:32
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#54
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Middle-Age-Man
Join Date: May 2005
Location: Lansing, Mi
Profession: W/Mo
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I get people tell us all the time that our capes look pretty darn spiffy. (Well they do not use those terms ) We have a black cape with a silver cross in the middle. Looks really sharp with my silver dyed armor.
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Jul 01, 2005, 10:41 PM // 22:41
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#55
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Wilds Pathfinder
Join Date: May 2005
Location: USA/Near Chicago
Guild: The Divine Darkness <TDDG>
Profession: W/Me
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The bottom line...
Quote:
Originally Posted by Old Warrior Dood
I get people tell us all the time that our capes look pretty darn spiffy. (Well they do not use those terms )...
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Same here for the most part! Here's the bottom line for all you contradicting complainers. If you want to be in a guild then you're going to have accept that a guild membership isn't some part-time job. If you don't like the cape speak up or ship out!
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Jul 01, 2005, 11:06 PM // 23:06
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#56
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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I don't think I even noticed it Dood while we where trying the ice caves. What did it look like?
<- Jirn Drake from the PUG
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Jul 02, 2005, 12:34 AM // 00:34
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#57
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Wilds Pathfinder
Join Date: Jun 2005
Location: USA
Guild: Xen of Onslaught
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Just toggle capes on and off.
It would'nt take more than a couple days to implement.
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Jul 02, 2005, 12:48 AM // 00:48
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#58
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Frost Gate Guardian
Join Date: May 2005
Profession: Me/E
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I was under the impression this was for individual toggleability all along...
/signed.
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Jul 02, 2005, 02:16 AM // 02:16
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#59
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Lion's Arch Merchant
Join Date: Feb 2005
Guild: Black Rose Assassins [BRA]
Profession: W/
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Quote:
Originally Posted by johnnylange
Well guilds don't have to have a guild hall either...
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Nor do Ice Cream Shoppes have to have ice cream. It just makes sense for an ice cream shoppe to have ice cream.
In a similar sense, it makes sense for a guild to have a guild hall
You, sir, use the far too often. I hereby ban you from using it for a week.
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Jul 02, 2005, 03:32 AM // 03:32
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#60
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Wilds Pathfinder
Join Date: May 2005
Location: USA/Near Chicago
Guild: The Divine Darkness <TDDG>
Profession: W/Me
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Quote:
Originally Posted by anti_z3r0
Nor do Ice Cream Shoppes have to have ice cream. It just makes sense for an ice cream shoppe to have ice cream.
In a similar sense, it makes sense for a guild to have a guild hall
You, sir, use the far too often. I hereby ban you from using it for a week.
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Agreed. But capes should remain as they are, and that's all i'm going to say on this matter. Have a nice day!
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