Tonights update (nerf'd fire eles) Work Around
After seeing this new update tonight, where the AI detects area damage & flees from it, therefore nerfing nuking abilities, I'd say it'd be better for them to program it so that they ran if nuked first off the start...but if aggroed & actually fighting..they stick it and non flee.
-Note, if you aggro AI in first with a warrior or ranger...and attack, you can usually nuke them off before they try to flee, just do not try to nuke them right off the start, won't work like it used to. Try it out, i noted it working in a 6 man farm in SF tonight & seemed to work decently. Any more suggestions or comments? Hit me with a pm, i'd like to know, maybe compose up an idea to send over to a-net.
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