Nov 12, 2005, 01:49 AM // 01:49
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#1
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Lion's Arch Merchant
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Please nerf minion masters now.
A minion massing necro is a much better asset to a farming party than a nuking elementalist. After a few combats he can amass an army of >20 minions that will kill any monster in seconds. Such a horde of fiends is not only overpowered but also looks incredibly lame, much like a spirit spam before the nerf. So for the sake of balance and aesthetics, nerf those things to hell !
I suggest a limitation to the number of minions a necro can have or a nerf to the skill used to keep them alive, whatever it's called.
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Nov 12, 2005, 01:53 AM // 01:53
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#2
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Desert Nomad
Join Date: Oct 2005
Location: Titusville, PA <nowhere>
Guild: KOD <Knights of the Dragonrose><Guild Officer>
Profession: W/Mo
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instead of saying "NERF THIS", please elaborate how you want it changed <IE: I saw you saying a set number, but elaborate. How many? Spell charge time? Is this ethical to imply? Ask yourself questions before saying somethings overpowered. Back it up, man! =)
--The Shim
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Nov 12, 2005, 01:55 AM // 01:55
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#3
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Frost Gate Guardian
Join Date: Jul 2005
Location: New York
Guild: Eminent Apocalypse [Ea]
Profession: R/
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I believe we've seen about 50 of these.
"OMG I'M BEING OVERPOWERED NERF IT I NEED TO BE SUPREME"
Now if only Mesmers and Rangers and *sometimes* necro's would band up and strip eles and warriors of their power, i do wonder how the world would be affected PvE
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Nov 12, 2005, 01:58 AM // 01:58
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#4
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Lion's Arch Merchant
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I think that they should buff the power of the individual minions but limit their number to 5 or something. Alternatively they could make them permanent but requiring an upkeep similiar to enchantments.
I know one thing for sure- I don't want to have a horde of 40 ugly-ass bone fiends following me.
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Nov 12, 2005, 02:01 AM // 02:01
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#5
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Krytan Explorer
Join Date: Aug 2005
Location: nowhere!!!
Profession: N/Mo
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i dont know about haveing a limit. i think they put a health degen on the minions so that they wouldn't have to put a limit on them. anet may have never thought that people would make a suicide build so that a minion master would be able to have huge amounts of minions. They might just have to nerf the suicide build.
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Nov 12, 2005, 02:05 AM // 02:05
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#6
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Krytan Explorer
Join Date: Apr 2005
Location: North Carolina
Guild: Shrophire Protectors [Lion]
Profession: W/
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The number of minions isn't the biggest threat. It's the power each of them has. You also must realize that if you're a minion master, that's pretty much all you have going for you. I have one and if I don't have at least 1 or two minions out, I cant really do much of anything. Maybe posion and use some minimal damaging spell, but thats about it. And yet, I do see your point. I believe that the power of each minion can be reduced some. They do seem a bit powerful for their level, but they also, by default, have the slowest attack speeds of their relavent weapons with the horrors being equivalent to hammer warriors and the fiends using the slowest firing "bow".
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Nov 12, 2005, 02:35 AM // 02:35
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#7
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Furnace Stoker
Join Date: Jun 2005
Guild: Quite Vulgar [FUN]
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if you people were smart you would know how to beat this.
drop EoE and kill 2 undead and watch the rest die.
kill the master and watch them turn on everyone. this build is so easy to beat.
very easy to counter with common skills.
or just bum rush them so they don't have time to produce a horde.
learn how to play the game instead of calling for a nerf on every build that you get stomped by.
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Nov 12, 2005, 02:36 AM // 02:36
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#8
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Krytan Explorer
Join Date: May 2005
Location: Somewhere
Guild: C A K E[YuM]
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or use some holy damage. they take double from it(I.E 10 dmg for Symbol of Wrath. its does 20 dmg to them)
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Nov 12, 2005, 02:42 AM // 02:42
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#9
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Lion's Arch Merchant
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Quote:
Originally Posted by twicky_kid
if you people were smart you would know how to beat this.
drop EoE and kill 2 undead and watch the rest die.
kill the master and watch them turn on everyone. this build is so easy to beat.
very easy to counter with common skills.
or just bum rush them so they don't have time to produce a horde.
learn how to play the game instead of calling for a nerf on every build that you get stomped by.
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Err, learn to read ?
I never seen a single bone fiend in PvP actually...
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Nov 12, 2005, 02:48 AM // 02:48
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#10
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Furnace Stoker
Join Date: Jun 2005
Guild: Quite Vulgar [FUN]
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Quote:
Originally Posted by Overnite
Err, learn to read ?
I never seen a single bone fiend in PvP actually...
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where in my post do you see any reference to fiends. if you are complaining about minions then you are worse than i thought.
fiends with favorable winds and winnowing i could understand complaining about that seeing as you die before you every get close enough to accually do anything but still falls very easy if you have edge of extinction and kill the master.
as stated before learn how to play the game and counter other builds instead of calling on a nerf b/c you got stomped by it.
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Nov 12, 2005, 02:53 AM // 02:53
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#11
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Lion's Arch Merchant
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Quote:
Originally Posted by twicky_kid
where in my post do you see any reference to fiends. if you are complaining about minions then you are worse than i thought.
fiends with favorable winds and winnowing i could understand complaining about that seeing as you die before you every get close enough to accually do anything but still falls very easy if you have edge of extinction and kill the master.
as stated before learn how to play the game and counter other builds instead of calling on a nerf b/c you got stomped by it.
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Are you dyslectic, Sir ?
Oh and the word "minions" is generally used for whatever crap the necromancer summons, not only the bone minions themselves.
Last edited by Overnite; Nov 12, 2005 at 02:56 AM // 02:56..
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Nov 12, 2005, 02:59 AM // 02:59
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#12
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Furnace Stoker
Join Date: Jun 2005
Guild: Quite Vulgar [FUN]
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Quote:
Originally Posted by Overnite
Are you dyslectic, Sir ?
Oh and the word "minions" is generally used for whatever crap the necromancer summons, not only the bone minions themselves.
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there are different types so i would specify. this is also about farming which is about as trivial as pve itself.
after aoe nuking is nerfed you want the only viable alternative nerfed too.
farming is stupid and gold means nothing. after you get droks armor what are you going to spend it on that REALLY matters. nothing. its all about personal goal. if you want that green, 15k, or fow armor then fine be my guest. why in the world you want this nerfed so it takes even longer is beyond me?
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Nov 12, 2005, 03:03 AM // 03:03
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#13
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Krytan Explorer
Join Date: Aug 2005
Guild: [KoA] Knights of the Alliance
Profession: Me/
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Quote:
Originally Posted by twicky_kid
this is also about farming which is about as trivial as pve itself.
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You are sending off that elitist smell. No need to contribute comments like that here.
I personaly do not think they are that overpowered, since they are laughably easy to kill (PvP or PvE). That means only the ranged ones can be created in massive numbers.
But then, a mesmer can echo shatter hex and dish out 252 damage every ten seconds, in an area. It does not work without hexes, and minion builds don't work without corpses. Corpses are easier to get, but you still need them, and your entire build needs to be focused on them, so I do not think they need to be "nerfed"
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Nov 12, 2005, 03:03 AM // 03:03
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#14
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Krytan Explorer
Join Date: Aug 2005
Location: nowhere!!!
Profession: N/Mo
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Quote:
Originally Posted by twicky_kid
if you people were smart you would know how to beat this.
drop EoE and kill 2 undead and watch the rest die.
kill the master and watch them turn on everyone. this build is so easy to beat.
very easy to counter with common skills.
or just bum rush them so they don't have time to produce a horde.
learn how to play the game instead of calling for a nerf on every build that you get stomped by.
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well that means that you would have the insight to bring EoE
killing the master would be fairly effective but if you have a good minion master team many team members carry vereta's aura
youve got me there, but if they amass a huge hoarde then it could take quite a while to kill them all.
like i said above, a good minion master team will have suicide people on thier team so they can have a nice army even before the game starts.
and on your last point, i agree wholeheartidly(sp?). No more of this "nerf this" or "nerf that".
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Nov 12, 2005, 03:05 AM // 03:05
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#15
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Lion's Arch Merchant
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Quote:
Originally Posted by twicky_kid
there are different types so i would specify. this is also about farming which is about as trivial as pve itself.
after aoe nuking is nerfed you want the only viable alternative nerfed too.
farming is stupid and gold means nothing. after you get droks armor what are you going to spend it on that REALLY matters. nothing. its all about personal goal. if you want that green, 15k, or fow armor then fine be my guest. why in the world you want this nerfed so it takes even longer is beyond me?
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Because I'm tired of seeing necro idiots only spamming fiends, with an occasional well of power. If Anet wants the game "balanced" then they should also look into minion master farming.
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Nov 12, 2005, 03:09 AM // 03:09
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#16
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Krytan Explorer
Join Date: Oct 2005
Location: Texas
Guild: Brewed to Perfection [BtP]
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Don't nerf. As it was, it was all Eles, Monks, and Warriors. This at least gives Necs a chance to get into groups.
In PvP, this is easy to deal with
-kill the master, and the fiends become hostile to everyone
In PvE, we can bring up the point that mosters need more than the few skill they are allowed in game. maybe have more necromancers around? That would give corpse control, and they can be loaded with Verata's Gaze/Aura (think those are the ones im talking about)
And if the master dies by some chance, you have a ton of suddenly hostile minions
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Nov 12, 2005, 03:11 AM // 03:11
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#17
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Wilds Pathfinder
Join Date: Jul 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: Mo/
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Please people, if the OP is talking about farming, ie PvE, then please dont bring in 'solutions' like Edge of Extinction. At least read the first post before going off on a rant.
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Nov 12, 2005, 03:12 AM // 03:12
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#18
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Furnace Stoker
Join Date: Jun 2005
Guild: Quite Vulgar [FUN]
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Quote:
Originally Posted by Overnite
Because I'm tired of seeing necro idiots only spamming fiends, with an occasional well of power. If Anet wants the game "balanced" then they should also look into minion master farming.
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simple solution. don't party with them. pve you have a choice of who is in your party.
i'm no elitist by a long shot. i have no 15k armor or fow (just a time sink and i have better things to do with my time).
EoE is the best counter for these builds b/c the minion or fiends are easy to kill. when each one dies EoE will trigger hitting all the other undead. you kill 2-3 undead and watch them all fall instantly.
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Nov 12, 2005, 03:15 AM // 03:15
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#19
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Krytan Explorer
Join Date: Aug 2005
Location: Long Island
Guild: So Goth We Crap [Bats]
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Just..
*SMACK*
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Nov 12, 2005, 03:17 AM // 03:17
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#20
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Academy Page
Join Date: Jul 2005
Guild: None atm
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Yeah nerfing this is stupid. No reason for it. Simply be prepared for it in pvp. While good MM groups will already have armies before hand it is easy enough to have an aoe damage guy and knock out all fiends. Or you could always use the very good healing seed send warrior in and kill masters. if you are playing iway have the tainted bring venrita's aura. In pve i dont understand what you are complaining about. You dont want minions? But i disagree minions simply are a good alternative since nuking has been nerfed.
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