Dec 03, 2005, 07:20 PM // 19:20
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#21
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Banned
Join Date: Oct 2005
Guild: Playboy Entertainment
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Savio should close this thread, its just an explanation on how to nerf farming, gives no game suggestion.... and no one wants farming to be nerfed....
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Dec 03, 2005, 08:25 PM // 20:25
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#22
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Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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if you want anything half decent in this game, then no one can afford farming to be nerfed.
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Dec 03, 2005, 08:27 PM // 20:27
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#23
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Krytan Explorer
Join Date: May 2005
Location: norfolk
Guild: Super Anti Rabbit Squad [SARS]
Profession: Mo/Me
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Theres nothing wrong with farming IMO it's not like only a few people can do it, everyone can do it if they want to.
Plus a sudden complete nerf would be more unfair than keeping it, as everyone with hundreds of 'k' in storage would still have it and new characters would be at a disadvantage.
Also IMO farming is keeping the game going for more than a few people in the hunt for better and better weapons.
in conclusion
Chipp <3 farming.
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Dec 03, 2005, 08:35 PM // 20:35
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#24
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Jungle Guide
Join Date: May 2005
Location: Northern CA
Guild: Outlaws of the Water Margin
Profession: Mo/Me
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Quote:
Originally Posted by chippxero
Theres nothing wrong with farming IMO it's not like only a few people can do it, everyone can do it if they want to.
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Yep. I agree.
If someone thinks farming is unfair then we ought to nerf HoH since it's repeatedly won by a select few players. I know I've never won HoH ... does that make it "unfair?"
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Dec 03, 2005, 08:49 PM // 20:49
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#25
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Desert Nomad
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Spoken like a true "poor man" (the OP whiner), the only people I ever see talking about nerfing this and nerfing that because of the economy is from the poor. Get out there and "work" for it like the rest of us did, do you think superior runes just fall in our laps? lol Nosir, we have to put hours and hours and days and days and weeks and weeks to get them just like anyone else.
Get off your fat lazy butt and get out there and earn your keep. After level 20 the game is over the story is over, there's nothing left to do but farm or help sorry arse people like you get stuff cause you're too lazy to do it yourself.
You get what you get by the amount of "time" you put into it, just like real life that works for me. Put in your time, get a lot of goodies, whine whine whine, get a lot of nothing.
Most people that are going to have a fortune have already made their fortune, it's unfortunate that Anet didn't have the drop policy they have now in the game at the beginning. But, oh well that's progress for you. Now, everyone is just going to have to "work" that much harder and longer to reach the wealth status of the "rest of us".
Got a 10/10 Sundering Axe Haft that just dropped for me today....how much yah gemme? hehe 60k? YESSSS
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Dec 03, 2005, 08:51 PM // 20:51
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#26
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Ascalonian Squire
Join Date: Sep 2005
Profession: Mo/N
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Well, this idea is good, IMO, but there are two problems that I see with it:
#1) If I use up all my "farming" areas and never randomly find the items that I think I want, then I am just plain out of luck for my character unless I want to dive into the bizarre Guild Wars economy. I'd rather think I have a chance of randomly finding an item than know that I have to just buy it for 75k from some dude.
#2) I would think that anyone who is serious about farming would just respond to this change by keeping a disposable character slot on their GW account. That way, they can farm the heck out of every area, delete the character and repeat. That wouldn't really stop people from farming, in fact, it might just make the problem worse.
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Dec 03, 2005, 09:21 PM // 21:21
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#27
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Desert Nomad
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Part of any game is the economy and every game I've played online has always had a "bloated/inflated" economy. It just happens because there are people who get out there and farm items and they are the ones that set the prices. When they have an abundance of money, they really just end up selling to one another. Everyone else should really care less what the prices are.
There is a balance of what equipment someone has by the same balance as there is by how much money people have. I read one of the Anet Devs say that 75% to 80% of the total population has less than 20K most of the time. So, they are getting what they can afford by their amounts of money. They just aren't meant to be part of having "it all". If everyone had the same as everyone else, how boring this game would be. If everything was 10k or less how boring this game would be. It's what keeps the lower 80% out there kicking and looking and working for something and the higher 20% out there getting them more to buy when they do get some money.
Then we come to the ebayers, both buyers and sellers, whatever, anyway that ingame money that they are buying was already in the economy, so, it's not like it's printed "extra" money added to the game, that would be "duping" it, now that I would be against cause that would make prices even higher than now. And it's a violation of the rules, well let me tell yah, every mmorpg online has that rule and those that buy and sell on ebay have "never" observed it. It's like telling a deaf person don't do that. Basically you can't make a person obey some computerized EULA (lawyers say it's not enforceable because there is no legal signature whatever people argue what lawyers say also lol.), so, people do what they are going to do. I would never buy anything for a game or sell anything, but, that's just me and I'm not part of that billion dollar a year party that buys and sells stuff on ebay. (yeah they make that kind of real life money total from all mmorpgs even some just morpgs like Diablo 2 as well)
I've always looked at all these games the same though. I get out of them what I put into it. Yeah I know some of you can't play 24/7, but, look at it this way, it doesn't cost you a dime to play after the initial purchase, so, that's the biggest savings of all vs the other mmorpgs. You can goto anyone of them and you will see the same farming, the same whinning, the same ebaying, etc. etc.
It's best to just learn to live with the flow of things instead of coming to forums whinning about it. No matter what Anet did, the farmers and ebayers would find a way around it and the 80% would just suffer "even more". If it were me, I'd open the drop rates up just like Diablo 2 where anybody and everyone was getting good drops during their time playing. Seems that would make everyone happy but the ebayers. Since the more good loot you can get into the 80% "faster" the lower the prices the ebayers will have to start selling for and when the market is "flooded" with lots of good stuff, prices will come down. And eventually ebayers will just leave because there will be no money in it for them. Anet is taking the wrong approach, they are actually INCREASING the NEED for EBAYers. Not decreasing them.
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Dec 04, 2005, 05:24 AM // 05:24
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#28
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Ascalonian Squire
Join Date: Dec 2005
Guild: fahq
Profession: Mo/N
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Quote:
Originally Posted by nine6nine
Ok then i see what you mean but what you sujested wont work because making sup vig/sup absoratoin more common will make em less valualbe meaning that it damages the econamy and also i dont wish to flame or anything and im not saying that u do do this but the people who do the missoins like every one else but expect sup vigor or absorotain are maybe to lazy to try to find an area that you can farm i mean for me farming is a skill to go out and kill monsters without dying is very hard although wot I dont like is the people who get rich by going online finding a bot that auot farms going out to work/school comes home and has 500k on his carachter
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wow dude. no offense, but its called spellcheck.
anyway, back on topic:
imo, a bad idea. ruins the replay value and would make it harder to unlock items because you would have to keep going to different areas instead of just being able to go to the same area until you find your item. what you are suggesting would not fix farming, it would ruin it. i dont personally farm, but the majority of the items that my pve char uses were obtained through SOMEONE farming. what you are suggesting would make the game much harder for new players because they would not be able to get good items as easily, and would make the game boring for veteran players such as myself.
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Dec 04, 2005, 05:44 AM // 05:44
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#29
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Jungle Guide
Join Date: May 2005
Location: Northern CA
Guild: Outlaws of the Water Margin
Profession: Mo/Me
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Let's say you really, really want a rare Storm Bow for your ranger or a Sup Absorption Rune for your warrior. But, in all the times you've been to the UW, you haven't gotten one. Eventually you will reach your "quota" - so then it's impossible to get now as a drop. Your only chance is then to search around for a seller in LA .... but wait, how will you get the money? The guy is asking for 200K. Looks like you have to farm ... and it's going to take forever since most areas will now only drop blue items for you ...
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