Return of air spike
I really liked air spike back when It was popular so i thought of this moddified version for hoh or guild battles.
Everyone is e/mo
Everyone carries heal area, heal party, light of dwayna, elemental attunement, lightning orb, chaine lightning, and possibly a res sig.
In addition, one or two might bring a maelstrom
we ball up and use heal area and/or heal party on ourselves simultainously while air spiking others with the orb and chaine.
if a couple of us die, we get power ressed with light.
Will this build work? Are there any flaws? Has it been done before? Any suggestions?
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