Dec 26, 2005, 04:59 PM // 16:59
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#1
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Ascalonian Squire
Join Date: Aug 2005
Guild: The Druidic Squires [DS]
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Warrior Adrenaline Enchantment
I thought of a cool new warrior enchantment. It would go along these lines:
"As long as you maintain this enchantment, each point of adrenaline you receive makes you attack (2-5%) faster. The duration of each adrenaline point's speed increase lasts as long as normal unused adrenaline skills."
I expect it would have tactics or strength as its attribute.
Whad'ye think?
Edit: As far as I know something like this doesn't exist, nor has been thought of by someone, but if I'm wrong I'm sorry.
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Dec 26, 2005, 10:18 PM // 22:18
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#2
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Krytan Explorer
Join Date: Aug 2005
Guild: Organised Spam
Profession: W/
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Would have to be elite, and tactics, since strength already has a few skills comparable to this like battle rage and warrriors endurance. But sure, I wouldn't mind a skill like this.
However, if it would be for a warrior, it would be better if this is a stance instead of an enchantment. If people run around enchanted like this and have a stance they'd be ubnstoppable.
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Dec 27, 2005, 12:43 AM // 00:43
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#3
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Then agian one easy strip enchantment spell could remove it.
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Dec 27, 2005, 12:55 AM // 00:55
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#4
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Krytan Explorer
Join Date: Aug 2005
Profession: N/E
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Adrenaline strikes last a long time. You gain a strike of adrenaline for every hit, and even incurring damage. You gain adrenaline faster the faster you attack.
What you're suggesting would cause a warrior to cap out at 133% attack speed in a matter of seconds, and stay that way until he either dies or his opponent die.
So... no. Try this:
"As long as you maintain this enchantment, target ally attacks 2...5% faster but deals 10...1% less damage in melee."
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Dec 27, 2005, 02:01 AM // 02:01
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#5
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Forge Runner
Join Date: Sep 2005
Guild: Radicals Against Tyrants
Profession: W/
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Quote:
Originally Posted by Age
Then agian one easy strip enchantment spell could remove it.
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Same with IW yet its elite.
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Dec 27, 2005, 02:57 AM // 02:57
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#6
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Wilds Pathfinder
Join Date: Jun 2005
Location: USA
Guild: Xen of Onslaught
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Quote:
What you're suggesting would cause a warrior to cap out at 133% attack speed in a matter of seconds, and stay that way until he either dies or his opponent die.
So... no. Try this
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Quote for Truth.
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Dec 27, 2005, 08:40 AM // 08:40
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#7
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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cap is 150%...
it has gone from 166 to 150..
iway + tf ftw
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Dec 27, 2005, 10:30 AM // 10:30
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#8
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Frost Gate Guardian
Join Date: Nov 2005
Profession: N/Me
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It should be a stance then. Warriors aren't really spellcasters so enchantment doesn't seem right, same as rangers. As a stance it wouldn't be that overpowered, it would be a nice skill and it wouldn't really be all that hard to counter.
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Dec 27, 2005, 01:46 PM // 13:46
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#9
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Ascalonian Squire
Join Date: Aug 2005
Guild: The Druidic Squires [DS]
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Quote:
Originally Posted by Leonof
It should be a stance then. Warriors aren't really spellcasters so enchantment doesn't seem right, same as rangers. As a stance it wouldn't be that overpowered, it would be a nice skill and it wouldn't really be all that hard to counter.
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Yeah. Maybe you could add a 'this ends if you use a skill' clause in there too.
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