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Old Dec 26, 2005, 04:59 PM // 16:59   #1
Ascalonian Squire
 
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Default Warrior Adrenaline Enchantment

I thought of a cool new warrior enchantment. It would go along these lines:

"As long as you maintain this enchantment, each point of adrenaline you receive makes you attack (2-5%) faster. The duration of each adrenaline point's speed increase lasts as long as normal unused adrenaline skills."

I expect it would have tactics or strength as its attribute.

Whad'ye think?

Edit: As far as I know something like this doesn't exist, nor has been thought of by someone, but if I'm wrong I'm sorry.
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Old Dec 26, 2005, 10:18 PM // 22:18   #2
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Would have to be elite, and tactics, since strength already has a few skills comparable to this like battle rage and warrriors endurance. But sure, I wouldn't mind a skill like this.

However, if it would be for a warrior, it would be better if this is a stance instead of an enchantment. If people run around enchanted like this and have a stance they'd be ubnstoppable.
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Old Dec 27, 2005, 12:43 AM // 00:43   #3
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Then agian one easy strip enchantment spell could remove it.
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Old Dec 27, 2005, 12:55 AM // 00:55   #4
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Adrenaline strikes last a long time. You gain a strike of adrenaline for every hit, and even incurring damage. You gain adrenaline faster the faster you attack.

What you're suggesting would cause a warrior to cap out at 133% attack speed in a matter of seconds, and stay that way until he either dies or his opponent die.

So... no. Try this:

"As long as you maintain this enchantment, target ally attacks 2...5% faster but deals 10...1% less damage in melee."
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Old Dec 27, 2005, 02:01 AM // 02:01   #5
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Quote:
Originally Posted by Age
Then agian one easy strip enchantment spell could remove it.
Same with IW yet its elite.
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Old Dec 27, 2005, 02:57 AM // 02:57   #6
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Quote:
What you're suggesting would cause a warrior to cap out at 133% attack speed in a matter of seconds, and stay that way until he either dies or his opponent die.

So... no. Try this

Quote for Truth.
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Old Dec 27, 2005, 08:40 AM // 08:40   #7
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cap is 150%...
it has gone from 166 to 150..

iway + tf ftw
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Old Dec 27, 2005, 10:30 AM // 10:30   #8
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It should be a stance then. Warriors aren't really spellcasters so enchantment doesn't seem right, same as rangers. As a stance it wouldn't be that overpowered, it would be a nice skill and it wouldn't really be all that hard to counter.
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Old Dec 27, 2005, 01:46 PM // 13:46   #9
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Quote:
Originally Posted by Leonof
It should be a stance then. Warriors aren't really spellcasters so enchantment doesn't seem right, same as rangers. As a stance it wouldn't be that overpowered, it would be a nice skill and it wouldn't really be all that hard to counter.
Yeah. Maybe you could add a 'this ends if you use a skill' clause in there too.
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