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Old Jan 10, 2006, 03:40 AM // 03:40   #21
Frost Gate Guardian
 
Join Date: Dec 2005
Location: California
Profession: W/
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Quote:
Originally Posted by Rico Carridan
My point exactly. IWAY is easy to play but generally subpar; W/Mo is easy to play but generally subpar. You can have an extremely good IWAY team; you can have an extremely good W/Mo. It just doesn't happen very often.

Rico
I guess you are right. Point taken. ^_^
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Old Jan 10, 2006, 05:54 PM // 17:54   #22
Desert Nomad
 
Join Date: Jul 2005
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Pets ARE ALLIES so it shouldn't be nerfed.
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Old Jan 11, 2006, 12:42 AM // 00:42   #23
Academy Page
 
Join Date: Jul 2005
Location: Canada
Profession: Mo/
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Quote:
Originally Posted by pintpointfive
a bit more overpowered than IWAY
Are you suggesting that IWAY is overpowered?
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Old Jan 11, 2006, 01:27 PM // 13:27   #24
Frost Gate Guardian
 
Join Date: Jun 2005
Location: Reading, England
Guild: [mB] Mental Block
Profession: Mo/Me
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Pets aren't allies. They are pets. I don't see how they can even qualify to be thought of this way.

It seems to me alot of you guys are having a hard time learning and comprehending the English language properly, and myself, being from England, feel I can say this because hey, its the "English" language ^^.

IWAY is an outrageously inbalanced skill with an incorrect skill description triggered by what really is an exploit in the game. Pets should NOT count as allies. They don't even count as party members. Tell me where is the logic in them counting as allies when they don't even have party member status.

No IMO the devs need to look at their extremely bad use of English, correct it, and then change the skill to what it should logically be; dead HUMAN members of the team.
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