Jan 23, 2006, 04:11 AM // 04:11
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#21
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Wilds Pathfinder
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Quote:
Originally Posted by gotenks
So you agree with me, well partly atleast. I said have a rank cap. Make it so that after getting say 300 fame, you can emote and are thus ranked. You can choose your favourite emote too if you want. 300 fame is enuf to gaurantee that your team will consist of players who know what they are doing, isnt it? I didnt quite understand the logic of your sentance in bold though.
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Basically that sentence meant that new players can get groups easily because older players wont know how experianced everyone is so the good players will be grouping with the new players and not have as good of a group as they wont have a high skill level total. Now the exception to this is friends list and guilds. Now guilds will know how good its members are and friends list groups will (probably) also know how good each other are, thus forming a hopefully better group and having an advantage over the regular pug. Yes they had that advantage before, but now it will be even greater as experianced pugs will be almost non existant.
Well anyway even if they did put a cap on rank, players will just invent other methods of testing experiance that ANet cant change, such as a series of questions or asking them to make a skillbar for a different kind of build for their class(<--to show that they have played other builds than what they are currently running.) In the end I dont see it working so why make the r6+ players feel like they wasted their time because ANet just knocked their fame down. People will think of other ways to test skill eventually, even if it takes awhile, it will still be there.
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Jan 23, 2006, 04:19 AM // 04:19
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#22
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Krytan Explorer
Join Date: Oct 2005
Profession: R/Me
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Quote:
Originally Posted by Argen
God forbid if a woman would get a rank, would she immediately become a man... if so we must not allow women to play, for our survival as a species becomes in doubt.
In a few ways Elrond, I disagree with you. Things that scare me about rank... someone who has a tendency to annoy me greatly, recently purchased several hundred k off of EBay. He than proceeded to purchase a crystalline sword. No worries, I thought. Than he started talking to me about PvP, and I was having a problem cause all the groups in Tombs seemed to be LF Rank 9+... FTW. So he has gone out and purchased more platinum off of EBay and is now paying someone to farm him Fame and rank... /sigh
Somehow I don't believe this is your attention of creating men from children, but perhaps it is.
Next is something that I find a bit annoying, but don't have a way to really get over it. I have recently had the chance to join several different semi-organized team; sometimes IWAY, Illusionary Weaponry, so on and so forth groups. These groups said right from the outset not to leave if we hit a better team, as they intended to farm fame. I have no qualms with a PuG getting ran over by the rank 4 guild; but these groups exist to farm off one or two wins against PuGs or other weak teams than do it again... and again... ad infinitum. This again does not seem to be the idea of Fame.
This form of fame farming has apparently become necessary because it seems very hard to find a group that will except lower ranked players. I do not think that these players benefit from this... How is a rank 3 IWAY group any different than a rank 0 IWAY? They just have been through 200 battles...
My personal favorite is the Orders Necro, which I play from time to time in IWAY groups. I try to avoid getting stuck in spirits, set back spam orders, pop a healing spell, and towards the end of the battle pop a couple of healing spells. I don't mean to be rude... but how does this require a rank 3 player? So an orders necro who has gone through 180 successful battles is somehow better than one who has done 98 or 179, or honestly about 3? Is this superiority in skill or the superiority in attention span and patience?
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Point taken, i on;y juts got my r6 and i remember how hard it was to find a team, but i don't think rank should be capped....but yes, you are right in a way.
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Jan 23, 2006, 04:22 AM // 04:22
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#23
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: None
Profession: W/R
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Quote:
Originally Posted by anonymous
Well anyway even if they did put a cap on rank, players will just invent other methods of testing experiance that ANet cant change, such as a series of questions or asking them to make a skillbar for a different kind of build for their class(<--to show that they have played other builds than what they are currently running.)
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Yes, that will be a most welcome change in my opinion. It will be a winall situation for PvP. Think of this, you have a person who is ranked (has 300-500 or whatever fame). If he/she has acheived that with skill he would know the answer to all the questions you might put up. If he/she is a good student of the game, he/she might even ask one or two questions to the team to even out the playing field. This would weed out the mindless FAME FARMERS running their cookie cutter builds, ebayers buying ranked accounts and people who pay to get their rank up. Guildwars PvP would truely be Skill > Time spent/Grind. Dont you agree?
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Jan 23, 2006, 04:41 AM // 04:41
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#24
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Wilds Pathfinder
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Quote:
Originally Posted by gotenks
Yes, that will be a most welcome change in my opinion. It will be a winall situation for PvP. Think of this, you have a person who is ranked (has 300-500 or whatever fame). If he/she has acheived that with skill he would know the answer to all the questions you might put up. If he/she is a good student of the game, he/she might even ask one or two questions to the team to even out the playing field. This would weed out the mindless FAME FARMERS running their cookie cutter builds, ebayers buying ranked accounts and people who pay to get their rank up. Guildwars PvP would truely be Skill > Time spent/Grind. Dont you agree?
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Its the player base that ruins the skill>time spent. Change the mind set of the players and you have no problem. I do agree, but our positions are different(I think)It seems like you want to give the new players a chance. All power to you, although I used to be like that, but in this point of my play experiance im not. Ive no problem eliminating rank, but that still doesnt mean they will always get groups, easier yes, always no. Actually Id have better groups if i asked questions. Without rank Id be forced to ask questions or put up with newbs. With rank in place im just too lazy to do that and most players are too impatient and will just move to the next group.
So yes, I agree. I havent read all of your posts so maybe not with all youve said, but agree with the main idea of putting a cap on fame.
Heres an idea, instead of chosing any emote you want after you cap you buy it with faction so its not just a freebee.
deer-free
20k faction for any other emote(make 2 deposits of 10k) I just dont like alot of stuff being given away free.
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Jan 23, 2006, 07:01 AM // 07:01
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#25
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Grotto Attendant
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
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As a guy with a grand total of 8 fame, i can safely say it's no fun sitting around trying to find a group to get into - Usually the only one's that'll take you are IWAY groups! And talking to guys I know with r3+, IWAYs are considered by many to be the bastard children of Tombs! So you've got these IWAY guys who are limited to that build farming thier butts off to get rank, and when they do get to r3 - they're proficient in IWAY! so how much help would that be to a different type of build - not a lot, from what I can see.
As for capping the rank thing - how much more skilled is a r12 player over a r9player? Just something to ponder.
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Jan 23, 2006, 07:13 AM // 07:13
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#26
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Desert Nomad
Join Date: Aug 2005
Location: Behind you with a knife
Guild: Celebrity Gangsters [FamE]
Profession: Me/
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The game is about skill, and even though I'm against IWAY and FotM I still have to say it's a good system to have for players to do something. I mean rank gives people something to strive for by getting better in skill, even if some players choose to waste away their account on IWAY, I'll be able to say some day that I got all the way to so-and-so rank without any kind of pre-made build, but with my own personal skill. Whether or not people respect that or not, in reality if you work for your fame in a way that isn't cheating yourself, it can mean a LOT to the players personally.
I think most people are afraid that somehow Rank and Fame actually dictates whether someone is good or not. If I used IWAY to get to my rank or if I was an honest, hardworking monk, all that rank is for your entire account. Ever since the system came out, it's flawed to show that you as a whole are skilled. But that same IWAYer or Monk might be the suckiest Mesmers in the world, but their rank from doing other classes still shows.
All along the problem was there, no one saw it apparently. You can use one class to get a high rank, but that doesn't mean you're good at any other class. But does that keep you from saying, "Rank 6 Mesmer lfg!" when in fact you could have earned all your rank from Ranger and never played a mesmer before in your life.
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