Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Feb 03, 2006, 01:18 AM // 01:18   #21
Frost Gate Guardian
 
Misc Merik's Avatar
 
Join Date: Jan 2006
Location: America
Guild: Fugitives of Kurzick (Fok)
Profession: W/
Advertisement

Disable Ads
Default

Quote:
Originally Posted by Undivine
I love mesmers. But I must concede that, sadly, mesmers are far more useful in PvP than they are in PvE. This I think stems from the fact that mesmers can do a lot of harm, but to only 1 person at a time. It's a bit sad, actually.
Your right they do outshine the other classes in pvp but from personal experience ive found it to be a better Idea to keep an eye on multiple targets especially if your going against several casters or mixed mobs. It does wonders for your party when the big bad summit use mark of prot just to have it shattered while his hammer swinging buddies are dealing with empathy and conjure phantasm let alone the fact you got bored and threw backfire on the ele boss while he casts lame stuff like stoning and rust. My point is when you find a person that knows the area or just flatout understands the art of playing a mesmer they can be a huge help to your party in fact I took one on thk just because I could and what do you know wasn't nearly as rough as some of these forums make it out to be. However Im not saying mesmer is a class everyone grasps so if you get one and he/she screws up dont hold it against the rest of us mesmer players ~peace~
Misc Merik is offline   Reply With Quote
Old Feb 03, 2006, 05:28 AM // 05:28   #22
Forge Runner
 
Guardian of the Light's Avatar
 
Join Date: Sep 2005
Guild: Radicals Against Tyrants
Profession: W/
Default

Mesmers are good in PvE just a bunch of morons think they aren't good.

They can fast cast nuke and stuff and it REALLY helps to have an anti-casters killing a monk boss. I PASSED thunderhead by leading a group and I had a mesmer in the group in case we ran into a MONK BOSS .

Mesmers are good just the morons who think their weak are noobs.

End of Story.
Guardian of the Light is offline   Reply With Quote
Old Feb 03, 2006, 05:55 AM // 05:55   #23
Wilds Pathfinder
 
Rayne Nightfyre's Avatar
 
Join Date: Dec 2005
Guild: Acolytes of Lyssa [AL]
Profession: Me/A
Default

Agreed, Guardian. Although I wouldn't call them "noobs," they just let the stereotype of the few bad mesmers who slap Backfire on Warriors and Empathy on Casters overtake their overall perception of Mesmers. (My point: Mesmers ftw )
Rayne Nightfyre is offline   Reply With Quote
Old Feb 03, 2006, 06:46 AM // 06:46   #24
Bubblegum Patrol
 
Avarre's Avatar
 
Join Date: Dec 2005
Location: Singapore Armed Forces
Default

Bah, puremesmer is fine in PvE...

However, my constant complant... Most skills in the game have an elite version. I'm sure most of you know them... bond -> barrier, 'zerker rage -> battle rage, burn -> surge.

So why is the empathy elite in an entire different class? Yes, you know what I speak of, Spiteful Spirit. The effect is clearly the elite form of empathy, and it is just as clear that it isn't where it's supposed to be.

Yes to what was said earlier, mantra of recovery is devastating. With a slight energy management, you can rain 5s recharge empathy on the map, and have interrupts that recharge fast enough to actually catch the spell when it's recast.

But enough of that... wheres our PvE upgrade?
Avarre is offline   Reply With Quote
Old Feb 03, 2006, 10:18 AM // 10:18   #25
Wilds Pathfinder
 
Fantus's Avatar
 
Join Date: Jun 2005
Default

Why should Mesmers be weak in PvE just because they focus on one target and not AoE? What's bad about picking the most powerful target in an enemy group and just take it out quickly? Usually, disabling the strongest foe in a group will result in a quick win by the party.

You got a problem with a monk boss? Not with a Mesmer!
Priest of Sorrows annoy you? Not with a Mesmer!
Siege Wurms lauching missiles on you? Not with a Mesmer!

Most people who think Mesmers suck in PvE would probably be suprised to see how a Mesmer and 4 henchies can do SF farming just as effectivly as most cookie cutter builds could...

And if you think a Mesmer can do no damage, just add up the total damage a Shatter Enchantment, Power Spike, E-Surge, E-Burn Series does... Can you do THAT with a warrior in like 10 seconds, too?
Fantus is offline   Reply With Quote
Old Feb 03, 2006, 11:09 AM // 11:09   #26
of Brackenwood
 
Undivine's Avatar
 
Join Date: Oct 2005
Location: Ontario, Canada
Default

Oh, I know how good a mesmer is. I've disabled those seige wurms, thrashed those monks, and stopped those resurrections. I know the kind of damage a mesmer can do in the right conditions. Mesmers, I guess you could say, are problem solvers. Why then does nobody want a mesmer over someone else? Truthfully, I'm starting to think they're right.

As I keep saying, we're just too darn specialized. We solve specific problems, not general ones. And often times the other classes can make up for it. Sure, we can do damage, but the ele is Mr. Damage. We can interrupt, but frankly Rangers are so much better at it than we. Don't deny it! They are.

I don't want to labour the point I've been making over and over again. I say more AOEs simply because they greatly enhance a class' ability in PvE without really changing anything in PvP.

And Avarre's right. Spiteful Spirit should've been ours!!!
Undivine is offline   Reply With Quote
Old Feb 03, 2006, 03:37 PM // 15:37   #27
Krytan Explorer
 
jciardha's Avatar
 
Join Date: Sep 2005
Location: International Districts
Guild: The Labyrinth of Night [LoN]
Profession: Me/
Default

Whenever my guild wants me to bring my ranger along for HOH UW for interrupts, I never let them forget two things during the entire trip:

1) Line of Sight required
2) Arrow flight time from bow to target



Oh, yes, and Maelstrom should have been ours too. It what Chaos Storm should have been.
jciardha is offline   Reply With Quote
Old Feb 03, 2006, 11:08 PM // 23:08   #28
of Brackenwood
 
Undivine's Avatar
 
Join Date: Oct 2005
Location: Ontario, Canada
Default

Quote:
Originally Posted by jciardha
1) Line of Sight required
2) Arrow flight time from bow to target
If you're going to be a full interrupting ranger, you should be bringing Read The Wind anyway, unless someone is bringing Favourable Winds. Either of those practically nullifies the arrow flight time.

The line of sight requirement is an issue, but that is more than made up for with the inexpensive energy cost and the fast reuse. Oh, and also the longer range on a long bow. AI enemies rarely use the line of sight requirement to their advantage. PvP is something else, in which case both mesmers and rangers have their pros and cons, since the mesmer also drains energy, blocks spells, or does damage when they interrupt.

But as a professional interrupter, rangers are better. What other class can interrupt 5 spells, one cast right after the other, in 5 seconds, using only 2 skills (Choking Gas and Tiger's Fury) and still have other interruption skills at their disposal waiting to be used if necessary?
Undivine is offline   Reply With Quote
Old Feb 04, 2006, 02:07 AM // 02:07   #29
Krytan Explorer
 
Roupe's Avatar
 
Join Date: Jul 2005
Default

suggestion of skills

Illusion of allies

5 energy 10 seconds cast time

Creates (min max 5) illusionary allies for a duration of 30-120 seconds, Illusionary forces neither deal nor recive damage, but will engage & hinder hostile enemies in the near vicinity.

Illusion of obstacle
area
cost 15 energy cast time 10
Creates a illusionary obstacle for a duration of 30-120 seconds, foes will see a obstacle in the area, but can move through it but doing so will slow them 50% while in area of Illusion of obstacle.

Envoke mistrust (elite)
Dominion
cost 15 energy cast time 10
for a duration of 30-120 seconds other foes & skill effects from other foes will regard target foe as hostile.

Last edited by Roupe; Feb 04, 2006 at 02:17 AM // 02:17..
Roupe is offline   Reply With Quote
Old Feb 04, 2006, 02:19 AM // 02:19   #30
Forge Runner
 
Mavrik's Avatar
 
Join Date: May 2005
Location: Alaska
Default

I could see cries for NERF on Envoke Mistrust but I would LOVE to have a skill like that on my mesmer.
Mavrik is offline   Reply With Quote
Old Feb 04, 2006, 02:34 AM // 02:34   #31
Krytan Explorer
 
Roupe's Avatar
 
Join Date: Jul 2005
Default

Well yes, it may need some Nerf, But i feel that a mind bending mesmers should be feared by an opposing party.

here is another

Chain of doom
Hex
5 energy cast 5 seconds

Target foe suffers from -3 health degeneration, if target foe touches another foe , the other foe is struck by a new Chain of doom and you lose 5 energy. Chain of doom lasts (Min: 10 - Max: 25)
Roupe is offline   Reply With Quote
Old Feb 04, 2006, 02:47 AM // 02:47   #32
Bubblegum Patrol
 
Avarre's Avatar
 
Join Date: Dec 2005
Location: Singapore Armed Forces
Default

Avarre can design skills too!

Ether Sunder {E}
Spell
15e 1/4s 30s
All foes in the area are interrupted if they were using a skill. If they were interrupted, that skill is disabled for X seconds and they lose Y energy.

(GIANT STOMP FTW!! The spell to end all the spike builds in HoH)

Spell Mirror
Stance
5e 20s
The next time a spell strikes you, the effects are dealt to the caster instead.

(Obviously this won't work for parasitic hexes like Life Transfer or Ether Lord, which would just be cancelled by the stance. Basically a magic form of Hex Breaker).

Spell Mirror being a castable spell would be awesome, but simply overpowered.

Oh, and Mist form should have been ours, under the name Illusionary Mantle. Give it back. Along with Empathetic Wrackings (Spiteful Spirit) and Maelstrom (Chaos Storm), and quite possibly Spell Breaker (Ether Shield).

Mesmers are so awesome, other classes stole our skills and renamed them. And we know it
Avarre is offline   Reply With Quote
Old Feb 04, 2006, 03:01 AM // 03:01   #33
Krytan Explorer
 
Roupe's Avatar
 
Join Date: Jul 2005
Default

Ether Vengance (elite)
Elite Enchantment. For (Min: 5 - Max: 17) seconds, enemy Spells targeted against target ally have an additional energy cost of 2 and causes exhaustion
Roupe is offline   Reply With Quote
Old Feb 04, 2006, 03:04 AM // 03:04   #34
Bubblegum Patrol
 
Avarre's Avatar
 
Join Date: Dec 2005
Location: Singapore Armed Forces
Default

Slight modification to that

Ether Veil
Elite enchantment spell. While you maintain this enchantment, enemy spells targeted against target ally have and additional energy cost of 2 and cause exhaustion. When Ether Veil ends, all nearby foes are interrupted if using a spell.

Stealing the holy veil elite for the win! Although modded so that the effect is quite clearly mesmerish.
Avarre is offline   Reply With Quote
Old Feb 04, 2006, 03:39 PM // 15:39   #35
Krytan Explorer
 
jciardha's Avatar
 
Join Date: Sep 2005
Location: International Districts
Guild: The Labyrinth of Night [LoN]
Profession: Me/
Default

Ranger and mesmer interrupts both have their advantages and disadvantages. As a mesmer, I wish we had a cheap interrupt that had an effect like the ranger's Distracting Shot. As a ranger, I find myself cursing and swearing if I get blocked trying to position myself in an ideal line of sight spot to interrupt. Different flavors of interruption, IMHO.

Anyway, during the PVP Weekend, I unlocked an Assassin skill (non-elite!) that looks it was stolen straight out of the mesmer playbook. Sure, it's just preliminary, and I hope that mesmer skills get a similar buff in Factions, but:

Shameful Fear - Hex Spell. For 10 seconds, target foe moves 10% faster than normal. For each second, if that foe is moving, that foe takes 5...17 damage.

That should be ours! Give it back!

Last edited by jciardha; Feb 04, 2006 at 04:14 PM // 16:14..
jciardha is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Self Healing W/N build!PvE and PvP Lichtenberg The Campfire 3 Feb 02, 2006 01:03 AM // 01:03
WTS [two improvements] Slider Sell 2 Sep 26, 2005 07:13 PM // 19:13
Alex319 Sardelac Sanitarium 1 Jun 12, 2005 04:03 AM // 04:03
BChan Sardelac Sanitarium 0 May 04, 2005 06:45 PM // 18:45


All times are GMT. The time now is 10:31 PM // 22:31.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("