Mar 03, 2006, 09:38 PM // 21:38
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#2
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Wilds Pathfinder
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Quote:
Originally Posted by Falcon213
I don't know anyone who likes the arena, and most have the same feeling about it that I do.
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<-- likes the Kill Count map
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Mar 03, 2006, 09:54 PM // 21:54
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#3
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Frost Gate Guardian
Join Date: Jan 2006
Guild: NBK
Profession: R/Mo
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I like that map too, I just hate the stall wars that happen occassionally
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Mar 03, 2006, 10:04 PM // 22:04
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#4
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Forge Runner
Join Date: Feb 2005
Location: Anchorage Alaska
Guild: Haz Team [HT]
Profession: R/W
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yea the kill count arena are a nice change from the ave Spike kill in 3 secs thing. I mean a well organized team can totally own TA... seriously... its only 4 people... Spike 3 2 1 spike 3 2 1 spike 3 2 1 spike. Flawless victory...
the max Kill count map at least makes it a little longer then just that...
but there is always the people that can't be bothered to actually Play for more then 5 min at a time... sheesh whatever. unless its a easy thing that can be won in less then 5 min people leave. what a waste... I wish the game would penalize for leaving a battle on purpose. (meaning by map travel or logout) (Not for crashing or losing connection)
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Mar 03, 2006, 10:27 PM // 22:27
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#5
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Master of Beasts
Join Date: Mar 2005
Location: Ottawa, Canada
Guild: Servants of Fortuna [SoF]
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Kill count map is great for some builds, lousy for others. You play a lousy one obviously.
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Mar 04, 2006, 06:01 AM // 06:01
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#6
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Frost Gate Guardian
Join Date: Nov 2005
Profession: N/Me
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Quote:
Originally Posted by Fantus
<-- likes the Kill Count map
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I like the Crag as well. Its probably the only map that shows you who knows what their doing.
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Mar 04, 2006, 06:31 AM // 06:31
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#7
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Jungle Guide
Join Date: Feb 2006
Profession: Mo/N
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Its a good place to practice long term fighting. You should practice it more methinks. GvG and certain HoH maps have rez as the main issue in the fight; not just killing the enemy, but keeping them killed.
In other words, if you can only Spike a group once, kill them all, and they come back with 15DP and wipe the floor with your team because yu have no mana for dmg, then you need some strat.
Most people who will read this and agree with you that Kill count bites...have energy managment issues out the yang.
Take a tip for the Japanese i've seen in there: if you're worried about mana, kite them until the timer runs low and spike away. Unless they have the same problem you do, your heavy dmg low regen team should have little trouble getting the sudden death kill.
though...I do HATE when groups do that =/
Last edited by Minus Sign; Mar 04, 2006 at 06:35 AM // 06:35..
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Mar 04, 2006, 07:05 AM // 07:05
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#8
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Banned
Join Date: Dec 2005
Guild: Il Power Overwhelming Il [HaX]
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Kill count arenas brings balance to builds that are strong when their allies are killed, iway, death necros, etc.
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Mar 04, 2006, 05:56 PM // 17:56
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#9
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Desert Nomad
Join Date: Aug 2005
Location: Behind you with a knife
Guild: Celebrity Gangsters [FamE]
Profession: Me/
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I like having arenas that help break up the monotony. Such as the new flag map, and the older priest map. The lava arena is also a fun place to play, because you don't have to kill everyone, just the opposing team's weakest member. This really makes well-rounded teams at an advantage.
Also... one time I was beat by this team of guys who just ran around and around the whole fight... They didn't win but ran until we gave up. So, I went in random, and what do you know? They lost someone, and I was in with them, and we got lava course. I walked straight to the lava and ended their winning streak. Hahaha. They were so mad, but I actually won, in a weird kind of way.
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Mar 04, 2006, 06:09 PM // 18:09
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#10
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Forge Runner
Join Date: Jul 2005
Location: Grind is subjective
Guild: learn this please
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More like get rid of the Ascalon arena. Seriously.
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Mar 04, 2006, 07:24 PM // 19:24
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#11
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Jungle Guide
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ya its a dumb map, people always leave on it so just get rid of it
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Mar 04, 2006, 07:31 PM // 19:31
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#12
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Desert Nomad
Join Date: Mar 2005
Location: Canada, eh?
Guild: Legion Of Valhalla
Profession: E/
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I love and hate it.
I tend to lose on it, because I'm cursed (really, I do well in Tombs and such but on that map I'm cursed)... so I hate it.
But it's a change from the other stuff, so I love it.
If you're gonna take out maps, take out the GODS DAMNED ASCALON MAPS! For Christ's sake every time I go in there I almost lag out, they're impossible to play in!
And I'm not the only one who gets absolutely rediculous lag on it, every other person I talk to IG joins me in complaining about the lag.
Forget the Crag, deal with those stinkin' Ascalon maps.
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Mar 04, 2006, 09:28 PM // 21:28
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#13
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Nil nisi malis terrori.
Join Date: Aug 2005
Profession: Mo/Me
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I enjoy this map, please leave it in.
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Mar 04, 2006, 11:05 PM // 23:05
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#14
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Forge Runner
Join Date: Jun 2005
Location: Inside
Guild: Fifteen Over Fifty [Rare]
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Just don't try to run MF in the kill count mission, speaking from experiennce.
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Mar 04, 2006, 11:24 PM // 23:24
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#15
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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haha carinae i had a good laugh when i heard that one
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Mar 05, 2006, 02:07 AM // 02:07
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#16
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Desert Nomad
Join Date: Aug 2005
Location: Behind you with a knife
Guild: Celebrity Gangsters [FamE]
Profession: Me/
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Ascalon maps suck... I just HATE THAT PLACE. I hate the look of it, it's so ugly I can't stand to look at it. Uhg... Just thinking about it makes me sick.
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Mar 05, 2006, 03:05 AM // 03:05
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#17
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Lion's Arch Merchant
Join Date: Jun 2005
Guild: none atm
Profession: W/E
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i find the ascalon arenas nostalgic
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Mar 05, 2006, 05:39 AM // 05:39
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#18
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Furnace Stoker
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There should be a Random Arena UW map, like the old UW with all those hazy crystals and stuff.
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