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Old Mar 09, 2006, 06:20 AM // 06:20   #21
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well, that's when you pop out some surprises...sure, it usually only works in RA, but smite for once and watch them run...

but, yeah, that simple fix would be good. there's a point where a skill is just overused...
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Old Mar 09, 2006, 07:23 AM // 07:23   #22
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Old Mar 09, 2006, 09:35 AM // 09:35   #23
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20% sac is nothing to a blood necro

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Old Mar 09, 2006, 10:15 AM // 10:15   #24
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Quote:
Originally Posted by Kybos
I still dont know why it was nerf'd. It was an ANet build to begin with!
Anet and its testers can't test every possible out come of every possible variation of skill setups, thy can't predict everythign that will happen, anet doesn't nerf things to make the game worse, they don't nerf things for fun, they nerf things to keep the playing field even. They are doing their job to keep tinks even for players. They are doing it well by following through with this game while producing a whole new game that I am sure will sweep us all off our feet.
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Old Mar 09, 2006, 02:34 PM // 14:34   #25
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Well, I disagree with the idea of liking Offering of Blood to Soul Reaping. Because, I think that linking OoB to SR implies a lesser flexibility in making energy efficient buildings, because, OoB is an alternative way to get energy to SR.

Say, if I put points in SR then I dismiss using OoB, and viceversa... I use OoB to free points from SR.

Still more, I do not see any wrong in the prot boon monk + OoB. If it was too simple to get lot of energy with OoB, (and it was!), make it a little more difficult, or less efficient... as suggested above.

P.S.: Now, many monks use a combo of mesmer's skills: Channeling + Inspired Hex. One may feel fear that "Channeling" may be nerfed in the future ^^, but, "Channeling" it is not so often used by primary mesmers.
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Old Mar 09, 2006, 02:41 PM // 14:41   #26
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Quote:
Originally Posted by Wrath Of Dragons
maybe link it to soul reaping

Good idea!! I was thinking the same thing then I saw your post. This would fix the OP's problem. Just link it to Soul Reaping with 10% sacrifice and Necros should have no problem using the skill.
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Old Mar 09, 2006, 03:30 PM // 15:30   #27
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I dunno - I never have problems with health even after the "fix". True - I liked it the old way MUCH better, and I don't think it was right that it was changed because of a different profession, but there are so many ways a Necro regains life, this isn't really an issue. Especially if your a MM as mentioned - Soul Reaping takes care of almost all energy needs, so this is only there in those rare instances you need it. Plus there are other skills that will regain energy, just not as effectively.

After all that - I agree that it should not have been changed (at least not so drastically)- but oh well. Don't think they'll change it back.
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