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Old Mar 13, 2006, 12:48 AM // 00:48   #1
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Default The priest, and skill usefulness display

I kinda bugged me in the PvP preview, that when I looked at the priest to unlock new skills, I saw the skills displayed the effect at your current attribute level. As I used my N/Me to check, it naturally displayed with 0 in the attributes. So I had no idea HOW good the skills were, unless I created a A or Rt.
So why not, I ask, just make the priests display the effect from (1...12) attribute points, when looking at the priest's inventory?
Eg "Heals target other ally for (10...80) Health" instead of "Heals target other ally for 10 Health".
It's not hard to do, and makes choosing a skill to unlock so much easier!

_Zexion
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Old Mar 13, 2006, 04:58 AM // 04:58   #2
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Priest = Monk, I assume?
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Old Mar 13, 2006, 05:01 AM // 05:01   #3
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I'm thinking Priest of Balthazar, if I recall it's name.

/signed
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Old Mar 13, 2006, 05:32 AM // 05:32   #4
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/signed, absolutely.
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Old Mar 13, 2006, 06:00 AM // 06:00   #5
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Good call, /signed
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Old Mar 13, 2006, 03:04 PM // 15:04   #6
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/signed as long as we can also still see its points at a current attribute level as well. Sometimes I want to know exactly what I'd be dealing with under certain attribute levels, and I'd be unwilling to give that up.
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Old Mar 13, 2006, 03:08 PM // 15:08   #7
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Quote:
Originally Posted by Jenosavel
/signed as long as we can also still see its points at a current attribute level as well. Sometimes I want to know exactly what I'd be dealing with under certain attribute levels, and I'd be unwilling to give that up.
With this additional side-info...

/signed
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