Mar 19, 2006, 03:28 PM // 15:28
|
#2
|
Ascalonian Squire
Join Date: Jun 2005
Guild: Refuge From Exile [RFE]
|
I've always thought that fame should be character-based, not account-based.
|
|
|
Mar 19, 2006, 03:42 PM // 15:42
|
#3
|
Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
|
Fame is more an indicator of expertise of the maps and tactics of Heroes Ascent, rather than an measure of capability with a single character type. Character skill is obtainable anywhere, but skill in the HoH is only from HoH... hence thats what Fame really measures
I say leave it how it is, leave PvE out of this.. (note: I'm a rank 2 PvE'er)
|
|
|
Mar 19, 2006, 03:42 PM // 15:42
|
#4
|
Wilds Pathfinder
Join Date: Jun 2005
Location: USA
Guild: Xen of Onslaught
|
So basicly you would want to make it so we can only play one class?
no, just no.
Also, fame is for HA, not PvE.
|
|
|
Mar 19, 2006, 03:46 PM // 15:46
|
#5
|
Wilds Pathfinder
Join Date: Sep 2005
Profession: R/
|
Fame should be linked to a particular character as its the character that gains fame not the account. Wells thats my 2cents.
|
|
|
Mar 19, 2006, 03:52 PM // 15:52
|
#6
|
Krytan Explorer
|
Avarre explained the function of Fame crystal clear indeed. I was kind of misleaded about it until now, my apologies. I rest my case.
Last edited by Nightwish; Mar 19, 2006 at 04:04 PM // 16:04..
|
|
|
Mar 19, 2006, 04:11 PM // 16:11
|
#7
|
Wilds Pathfinder
Join Date: Oct 2005
Location: Belgium
Guild: none
Profession: N/E
|
Quote:
Originally Posted by jimmy_logic
Fame should be linked to a particular character as its the character that gains fame not the account. Wells thats my 2cents.
|
So everytime you delete your PvP character, you lose all the fame you got with it...
Let's not do that shall we?
|
|
|
Mar 19, 2006, 05:58 PM // 17:58
|
#8
|
Lion's Arch Merchant
Join Date: Nov 2005
Location: DISNEYLAND!
Profession: R/Mo
|
what about class-based fame?... :P
|
|
|
Mar 19, 2006, 06:17 PM // 18:17
|
#9
|
Master of Beasts
Join Date: Jul 2005
Guild: Servants of Fortuna [SoF]
Profession: R/
|
This is all a very bad idea. While the class-based fame is better than character-based fame, it's still an aweful idea.
I can tell you right now that there's at least one person in my guild that, though he prefers to play only casters, would make a better warrior than a lot of the others (myself included) in my guild simply because he knows the maps and the overal strategies better.
That's yet another thing about PvP that sets it apart from PvE. It doesn't matter what your character has done. It matters what you the player have done. It doesn't matter how much experience your character has. It matters how much experience you the player have. Therefore, the rewards of fame and rank shouldn't be limited to your character in any way. They should be linked to you the player, ie: your account.
|
|
|
Mar 19, 2006, 07:00 PM // 19:00
|
#10
|
Jungle Guide
Join Date: Feb 2006
Location: Imagination Land
Guild: I Swear She Was Eighteen [Gwen]
Profession: W/
|
Its funny cuz ive been in a group and this guy shows his emote, hes rank 6, and a healer so im like cool we got a good healer, turns out he couldnt heal for his life and probably he Iwayed his way to rank 6 and made other characters he had no exp with
|
|
|
Mar 19, 2006, 07:55 PM // 19:55
|
#11
|
Krytan Explorer
|
why not lose a pvp characters fame when its deleted, pve characters lose exp when deleted
fair's fair
|
|
|
Mar 19, 2006, 08:01 PM // 20:01
|
#12
|
Lion's Arch Merchant
Join Date: Jan 2006
Location: Cavalon (swe)
Guild: Desert Flame [DF]
Profession: W/N
|
dont like the idea and to be honest
this is a suggestion and should be
put in sardelac sanitarium
|
|
|
Mar 19, 2006, 08:27 PM // 20:27
|
#13
|
Academy Page
Join Date: Aug 2005
Guild: Spectral Agony [sA]
|
Quote:
Originally Posted by led-zep
why not lose a pvp characters fame when its deleted, pve characters lose exp when deleted
fair's fair
|
because most people have 1 pvp slot they delete 2-3 times a day. Losing fame when you delete a character is just rediculous. Like Jenosavel said, class based would be better than character based, but it is still no good.
|
|
|
Mar 19, 2006, 09:21 PM // 21:21
|
#14
|
Jungle Guide
|
Quote:
Originally Posted by Count to Potato
Its funny cuz ive been in a group and this guy shows his emote, hes rank 6, and a healer so im like cool we got a good healer, turns out he couldnt heal for his life and probably he Iwayed his way to rank 6 and made other characters he had no exp with
|
Omg, omg, i played with a guy and we lost so he healed two bad and its cos he is IWAYer who have know skill. He is rank 6 so rank meens nuthingg...
|
|
|
Mar 19, 2006, 09:23 PM // 21:23
|
#15
|
Jungle Guide
|
Quote:
Originally Posted by led-zep
why not lose a pvp characters fame when its deleted, pve characters lose exp when deleted
fair's fair
|
So basically you are saying pvpers could only ever play 4 of the 6 classes due to slot issues, assuming they wanted to keep their fame.
Also with the current system they would have to keep the same secondary that they chose to start with as well.
Yeah that sounds 'fair' and logical
|
|
|
Mar 19, 2006, 10:14 PM // 22:14
|
#16
|
Wilds Pathfinder
Join Date: Jun 2005
Location: USA
Guild: Xen of Onslaught
|
Why do PvE'eres want Fame anyway?
|
|
|
Mar 20, 2006, 06:06 PM // 18:06
|
#17
|
Lion's Arch Merchant
|
As fame, factions and experience are conditioned by how much time have been played, they may be considered just as a standard expression of the players ability; I mean similar to having a degree (master, doctor, or whatever). Therefore, having a certain rank is indicative of a certain standard of performance, not of geniality.
In my view this is allright, but, I like the following suggestion:
Quote:
Originally Posted by ColaManiac
what about class-based fame?... :P
|
I concur, a profession based Fame would be interesting(also, for Factions). Else, I would like there were some basic statistics about the players performance with different professions, like: time played, deaths, experience, factions, fame per profession.
Last edited by mariano; Mar 20, 2006 at 06:52 PM // 18:52..
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 09:21 PM // 21:21.
|