Mar 14, 2006, 10:42 AM // 10:42
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#1
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Frost Gate Guardian
Join Date: Feb 2005
Location: Vasburg Armoury
Profession: A/W
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Concept Class: Scholar
This profession uses VERY POWERFUL and low cost, but long casting time skills. It has caster armours and uses staves and wands. Scrolls, Books or Tomes as focus or offhand. Scholars basically use scrolls, books and words to cause mayhem
Attributes:
Concentration{P} -For each point in Concentration, you will have 5% chance to negate interupts and have +2 armour while casting and increases the effective ness of skills of this attribute.
Example: Trembling Quill 5en 3/4 casting, 30 recharge For 10 seconds all Word Skills have half casting times but has a 20% of failure.
Calligraphy (means how well you write): No inherant effect, this improves the effectiveness of skills of this attribute. This attribute has the highest damage skills but lowest casting time.
Example: Word of Pain 10en 4 casting 10recharge, For 10 seconds target suffer 4 arrows of degeneration and takes 78 dmg when this hex ends.
Knowledge: No inherant effect, this improves the effectiveness of skills of this attribute. This attribute has the highest energy cost but lowest casting skills out of the other attributes.
Example: Scroll of Judgement 15en, 2 casting, 50recharge, Target foe and adjacent foes take 40 damage whenever they attack or cast a spell which targets your allies.
Literature: No inherant effect, this improves the effectiveness of skills of this attribute.
Example: Tome of Light 15en 1 casting 15 recharge, all adjacent allies are healed for 150 points and all adjacent enemies are struck for 80 damage.
I just like making random and crazy ideas, i see things, i put them into use, this might not be exactly easy to understand but this is a profession no where near alike the other casters.
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Mar 14, 2006, 11:19 AM // 11:19
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#2
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Furnace Stoker
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Too much like a Mesmer/Monk
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Mar 14, 2006, 09:45 PM // 21:45
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#3
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Wilds Pathfinder
Join Date: Jan 2006
Profession: W/Mo
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Needs some reworking, the long recharges are nice, but with spells that powerful you just get rolling spikes.
Player 1 spikes, rests
while 1 rests, 2 spikes
while 2 rests 3 spikes.
So on an so forth, the enemy would be so busy trying to live they couldn't fight.
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Mar 14, 2006, 11:19 PM // 23:19
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#4
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Furnace Stoker
Join Date: Oct 2005
Location: Kali
Profession: W/E
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good potentcial
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Mar 15, 2006, 12:25 AM // 00:25
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#5
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Lion's Arch Merchant
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long rechargees to reduce effectivness of skills + oath shot = BROKEN
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Mar 15, 2006, 12:43 AM // 00:43
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#6
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Forge Runner
Join Date: Jun 2005
Location: Seattle
Guild: SPQR
Profession: N/R
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If that class ever becomes available, I can imagine all these great scholarly names being used.... it's Benjamin Franklin biatch!
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Mar 15, 2006, 02:50 AM // 02:50
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#7
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Wilds Pathfinder
Join Date: May 2005
Profession: W/
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Quote:
Originally Posted by Nevin
Too much like a Mesmer/Monk
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And Assassin is too much like Ranger/Warrior, no problem in combining for Anet.
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Mar 22, 2006, 03:11 PM // 15:11
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#8
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Frost Gate Guardian
Join Date: Feb 2005
Location: Vasburg Armoury
Profession: A/W
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thx for the comments
i didnt really think a lot about the technical stuff. I just tried to make a idea, fixing and balancing is another thing.
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Mar 22, 2006, 03:22 PM // 15:22
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#9
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Jungle Guide
Join Date: May 2005
Guild: SoF Victrix [SoF]
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Quote:
Originally Posted by icemonkey
long rechargees to reduce effectivness of skills + oath shot = BROKEN
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Oath Shot on a ranger primary with the cap of twelve attribute points spent for the secondary profession's skills (and no benefit from the secondary profession's primary attribute line) -- likely not too broken, though we'll see what happens with Ra/Rt spirit spammers in Factions.
Oath Shot on a ranger secondary -- crap (because of the chance of failure due to lack of expertise).
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Mar 22, 2006, 07:33 PM // 19:33
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#10
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Wilds Pathfinder
Join Date: Aug 2005
Location: Camp Rancor (Rancour :D)
Guild: I'm a free spirit (that's not what the guild is called, I just am)
Profession: W/R
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Right, so the primary attributes gives you 5% chance of non-interruption per point. So at 16 in Concentration you get, hmm, 80% chance to negate interruption? I'm not much of a caster but I can see that that's pretty overpowered.
Also, I think it's been said, but it's too much like the classes we already have. It's not really new, it's just a little different.
But atleast you actually thought about it before posting; that's good, keep up the work.
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Mar 22, 2006, 08:10 PM // 20:10
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#11
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Wilds Pathfinder
Join Date: Nov 2005
Location: La La Land
Guild: [NOVA]
Profession: A/
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I like the idea of a word/writing-based spellcaster, but this is, as has been stated, too close to already available professions and just a wee bit too beefy for its own good. Concentration kinda works like a reversed Deadly Aura, and the same 1% chance I use for DA would work here too. Use skills to get higher numbers.
Also. Figure out what makes the Scholar unique and different from other casters and run with it. He's a storehouse of knowledge, a record-keeper...sounds to me like he'd be a good one to possibly use as a Glyph-boat, a profession based on enhancing and refining basic spells, whether his own or others. Put some more brain-sweat into the guy and let's see what comes up, eh?
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