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Old Apr 11, 2006, 10:51 PM // 22:51   #21
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just to comment theres a monk skill which prevents the next fatal damage on a person and heals them that much too = countered?

http://www.guildwarsguru.com/skill/2...e-intervention

Divine Intervention

/signed anyway.
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Old Apr 11, 2006, 11:08 PM // 23:08   #22
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Quote:
Originally Posted by Str0b0
/not signed because they will nerf the skill, which happens to be useful for trappers on occasion. Everytime someone whines about something in PvP PvE gets the shaft. So it looks like someone found a strategy that makes life difficult for you...ok figure out a way to counter it yourself instead of whining for Anet to fix it for you. If you are that tactically lazy then you deserve to get EoE bombed.

EDIT: Woot MoK!
As Rusty said, dont be an idiot. You didn't read the OP. He's talking about after the battle is over, when everyone but the winners die, EoE is still triggered. With 16+ people dying thats a big chain reaction. People can't get they're drops from winning if they're dead.
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Old Apr 12, 2006, 01:06 AM // 01:06   #23
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Quote:
Originally Posted by mega_jamie
just to comment theres a monk skill which prevents the next fatal damage on a person and heals them that much too = countered?

http://www.guildwarsguru.com/skill/2...e-intervention

Divine Intervention

/signed anyway.
1 divine intervention is not enough to stop 8 people from dying.

/signed
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Old Apr 12, 2006, 01:40 AM // 01:40   #24
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http://www.guildwarsguru.com/forum/s...d.php?t=141820

yea /signed.. even if idont win halls much lets make it fair for the people that win over and over and over agian.
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Old Apr 12, 2006, 02:21 AM // 02:21   #25
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Its called Mark of Protection, Countered. Stop whining you loosers, Or you could get outside of the spirits range. Or you could kill it. Or you could have some one with above 570 health. There are tons of counters, Think creativly.
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Old Apr 12, 2006, 02:27 AM // 02:27   #26
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/signed ive lost countless things to this damn thing.

and why should we have to worry about teching a counter into our build that we already are trying to tech against so many other things, the fact that we are trying to tech vs. a bug is stupid think before you post please.
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Old Apr 12, 2006, 02:40 AM // 02:40   #27
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/NOT signed
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Old Apr 12, 2006, 02:42 AM // 02:42   #28
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I dont see how people can disagree with this fix. do you just not win halls so you get jealous?
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Old Apr 12, 2006, 03:04 AM // 03:04   #29
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Simply Put, Counter it... If it is counterable it probably isnt a bug...
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Old Apr 12, 2006, 03:06 AM // 03:06   #30
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/signed

this has happened to me 2 many times and Strobo...i have a feeling u havent even experienced an EoE reaction from 16 ppl dying....try getting a req9 gold dwarven axe, but not claiming it because u died of EoE...

Quote:
Originally Posted by Pillz_veritas
Simply Put, Counter it... If it is counterable it probably isnt a bug...
countering 576 dmg in under half a second over 8 ppl...unless u kill the spirit (very unlikely) there is no other way

Last edited by Holy; Apr 12, 2006 at 03:08 AM // 03:08..
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Old Apr 12, 2006, 03:09 AM // 03:09   #31
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how about a req. 9 gold crystalline sword?

i dont see why you guys say people should bring counters, especially ones such as healing hands which is just a huge waste of an elite you have enough to worry about and to tech against one your way to halls that you shouldnt have to worry about after you win some jerks put down an EOE to screw over your drops.
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Old Apr 12, 2006, 03:35 AM // 03:35   #32
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There are Always new and changign obsticles, So a new one is made for you to combat after you have have officialy won, Its just one more thing you need to deal with... Cookie Cutter builds simply DONT have counters to it... So does it make it wrong? Dont complain about a game mechanic that some one is using because in your opinion it shouldnt work that way. Only the best teams should be able to win and get there loot, And if you cant figure out a way to counter something that you only need 1 skill for to counter, then you dont deserve the loot that you cant have.
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Old Apr 12, 2006, 03:39 AM // 03:39   #33
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but to require a team to bring that skill incase they manage to fight there way to halls and win because they dont want to lose there loot at the end, it is not right for the game to demand that a team bring a counter to something they shouldnt have to worry about they have already won the match and bringing a skill that is going to be other wise useless until you get to the point where you have already won a match to use it is stupid.
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Old Apr 12, 2006, 03:43 AM // 03:43   #34
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/agree with legcacy
/signed
/i hate people who are against fixes that make sense
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Old Apr 12, 2006, 03:52 AM // 03:52   #35
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Quote:
Originally Posted by Pillz_veritas
There are Always new and changign obsticles, So a new one is made for you to combat after you have have officialy won, Its just one more thing you need to deal with... Cookie Cutter builds simply DONT have counters to it... So does it make it wrong? Dont complain about a game mechanic that some one is using because in your opinion it shouldnt work that way. Only the best teams should be able to win and get there loot, And if you cant figure out a way to counter something that you only need 1 skill for to counter, then you dont deserve the loot that you cant have.
So according to you if an opposing team manages to drop an EoE with 1 second left on the clock we should try and counter it? Fat luck there buddy. I really don't see why all you scrubs are telling us to counter it when it's impossible to counter if they drop it right at the end. Unless you experience it for yourself I guess that's the best I can expect out of most of you. I've lost 5 sigils to this, I'm tired of teams of sore losers being able to time the drop of EoE so that it lands at the last second to kill us all without time to react. Oh and EoE will hit anyone on your team if at least one person is in range regardless of whether or not you are in it's range as well. So yeah we can all run away right?
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Old Apr 12, 2006, 03:53 AM // 03:53   #36
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I already submitted it as a bug and asked gaile herself about it. If you win the world tournament, you should get your prizes.
/signed
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Old Apr 12, 2006, 03:54 AM // 03:54   #37
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just ignore him, hes one of those sore losers who cant win in halls so he does this and then fights against something that clearly needs to be fixed
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Old Apr 12, 2006, 04:06 AM // 04:06   #38
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ive never won halls myself but if you guys are good enough to get me into the UW and FoW then you sure as hell deserve to keep your prize
/signed
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Old Apr 12, 2006, 05:21 AM // 05:21   #39
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Listen up folks. I want this thread to be kept clean as possible and have minimum derailment, which is impossible, especially on GWG, but I'm going to try my best.

The point here is not to flame idiots who have no clue what they're on about.

This post's purpose is to inform Area.net that this bug must be fixed, and the Tombs population would like it if it would be fixed in a time period of 2 or 3 updates, not a few months after Factions. THERE. IS. NO. ARGUEMENT. WHETHER. THIS. IS. A. BUG. OR. NOT.

Either you /sign, or unless you absolutely have to, FLAME THAT NOOB. Try not to repeat what other people have said though.
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Old Apr 12, 2006, 05:49 AM // 05:49   #40
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/Signed

A Major problem like this should have BEEN taken care of as soon as it arised. As for the People too low down to accept defeat and drop the eoe at the last few seconds, your unsportsman like conduct should shame you. Truly a sad situation when one can't handle the fact that his strategy was useless in defeating a superior team, therefore he resorts to the tactics of a sore loser. This is not a bug, but an exploit that is being abused.

Edge of Extinction: Create a level 1-8 Spirit. For creatures within its range, whenever ANY CREATURE DIES, Edge of Extinction deals 14-43 damage to ALL NEARBY CREATURES OF THE SAME TYPE. This Spirit dies after 30-126 seconds.

So 16 humans that lost die, therefore the remaining 8 take the damage. Ok, why not A-net just make it so that when a match is over, NO MORE DAMAGE CAN BE DEALT TO ANYTHING!? No creature, no npc, no player, nothing. That would get rid of the exploit and any other one that may pop up later. Just my 2 cents. CONSTRUCTIVE criticism on this concept is welcome and appreciated. People with Noobism and foot in mouth disease, please refrain from wasting anymore forum space with incessant babble. Please.
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