Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old May 01, 2006, 10:37 PM // 22:37   #1
Grotto Attendant
 
Numa Pompilius's Avatar
 
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
Advertisement

Disable Ads
Default Factions npc's vs henches pathfinding.

Navigating in Factions is a pain because the henches constantly get stuck on npcs. I've lost several battles because my healer has been stuck between three peasants half a zone away without me noticing, and have to go back and collect stuck henches at least once per mission.

Solution: make it possible to run through friendly npc's, like if they were allies (or objects).

Pretty please.
Numa Pompilius is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
The new UW with henches? Numa Pompilius Explorer's League 30 Mar 03, 2006 12:25 AM // 00:25
Henches - why we love them Wyett The Riverside Inn 8 Dec 27, 2005 12:43 PM // 12:43
Pathfinding Problem Kamatsu Technician's Corner 15 Jul 14, 2005 07:17 PM // 19:17
Is there anyway to get henchmen to move? aka pathfinding Caster of Neverwinter Questions & Answers 3 Jul 01, 2005 01:07 AM // 01:07
Pathfinding and Invisible walls. Erod Sardelac Sanitarium 0 May 04, 2005 05:42 PM // 17:42


All times are GMT. The time now is 07:59 PM // 19:59.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("