Mar 31, 2006, 01:33 PM // 13:33
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#1
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Ascalonian Squire
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Scourge Healing Bug?
So I was playing around with scourge healing, when to my dismay it was not triggering as I thought it would. It says "For 30 seconds, every time target foe is healed, the healer takes 15...67 holy damage." So why doesnt monk's divine favor trigger scourge when they cast something like reversal of fortune on themself? Where divine favor is "For each rank of Divine Favor, allies are healed for 3 whenever you cast Monk spells on them"
In addition, why doesn't divine boon trigger scourge healing? Divine boon is "While you maintain this Enchantment whenever you cast a Monk Spell that targets an ally, that ally is healed for 25...61 points, and you lose 2 Energy."
I understand why health over time ehnchants dont trigger it, for example troll urgent or healing breeze. That part makes sense. But add in some divine favor heal or a boon prot heal and according to descriptions, scourge healing should be triggered. I think I'm potentially opening pandora's box with this question, but it seems fair divine favor heals should trigger it. If its designed to specifially have a loophole like that, there should be some fine print along the lines of "direct active heals" or something like that.
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Mar 31, 2006, 01:48 PM // 13:48
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#2
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Forge Runner
Join Date: Dec 2005
Guild: Galactic President Superstar Mc [awsm]
Profession: E/
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It works only on spells that say "Healing prayers".
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Mar 31, 2006, 03:59 PM // 15:59
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#3
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Krytan Explorer
Join Date: Oct 2005
Guild: Protectors of Awesome[AWE]
Profession: W/
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If they did, you'd totally spike monks using Boon... half their health gone in a single cast.
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Mar 31, 2006, 04:12 PM // 16:12
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#4
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Academy Page
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Im almost positive that healing signet causes SH to trigger. I may be wrong but I remember getting that to trigger while using it.
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Mar 31, 2006, 04:26 PM // 16:26
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#5
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Banned
Join Date: Sep 2005
Location: /B/Chan
Guild: Looking for one
Profession: W/
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If Scourge Healing is casted on you.
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Mar 31, 2006, 07:02 PM // 19:02
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#6
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Avatar of Gwen
Join Date: Apr 2005
Location: Wandering my own road.
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Scourge Healing only triggers on direct primary heals. Secondary healing effects don't, probably because of things like Healing Seed; Never seen it, but I've heard tales of a Healing Seed->Scourge Healing chain. [In the distant past, that is]
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Mar 31, 2006, 08:07 PM // 20:07
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#7
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Krytan Explorer
Join Date: Jun 2005
Profession: R/
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I know Healing Sig and Comfort Animal triggers Scourage damage. Yes, somebody cast the darn spell on my pet and I healed my pet! Ha.
I wonder if Etheral Feast can trigger it since it's direct healing from stealing energy?
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Mar 31, 2006, 11:49 PM // 23:49
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#8
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Ascalonian Squire
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Yes, scourge is triggered by healing sig, ether feast and comfort pet. I know that part and like it I also suppose that scourge would trigger when aura of the lich ends, "For 15...39 seconds, your maximum Health is halved, but you take half damage from all sources. When Aura of the Lich ends, you're healed for 50...202 Health". Key word in that description - "healed".
I'm only having grievence with skills I know directly say "heal" in their description, and do not trigger scourge healing. So all the skills where you "gain" health I do not have a problem with concerning scourge. Also enchants that give health over time such as healing breeeze, shield of regeneration I do not have a problem with. Either change scourge's description or the other spell's and divine favor's description.
And by Aera's logic, only monk skills in the "healing prayers" category would trigger scourge. Yet healing sig, etc triggers it. I just want the skills to match their descriptions.
Also, I think signet of devotion "Heal target ally for 14...83 points", bypasses scourge. Now wheres the logic in that if healing sig " You gain 40...130 Health." does trigger it? Technically you are not healing yourself with heal sig, you're "gaining health", and yet scourge healing is triggered.
The description of scourge healing must have some incredibly small print in it that I cant see at 1280x1024. Time to go into safe mode and look at it at 640x480.
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Apr 01, 2006, 01:28 PM // 13:28
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#9
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of Brackenwood
Join Date: Oct 2005
Location: Ontario, Canada
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Well my monk almost never uses Healing Prayers spells anymore, yet I am a pretty good healer. If my tactics completely bypass Scourge Healing then I'm happy. I don't think it's right, but I'm happy.
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Apr 02, 2006, 12:27 PM // 12:27
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#10
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Ascalonian Squire
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I still think the skill descritption should get reworked/reworded. Too many loopholes in it.
hehe, it says im banned. i hope its april fools junk.
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Apr 03, 2006, 11:35 AM // 11:35
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#11
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Banned
Join Date: Dec 2005
Guild: Il Power Overwhelming Il [HaX]
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they should change it to "whenever an opponent casts a spell that would heal target foe..." much like the way mark of subvertion works.
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Apr 03, 2006, 11:41 AM // 11:41
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#12
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Krytan Explorer
Join Date: Nov 2005
Location: London, England
Guild: I Uprising I [RAGE]
Profession: R/
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Quote:
Originally Posted by Aera
It works only on spells that say "Healing prayers".
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Thats false. it works, as far as i know, on all skills which are Direct healing. That is to say, it will work on orison and it will work on healing signet. It will not work on rof, it will not work on divine boon or divine favour, it will not work on regen, it will not work on health steal skills (as you target the enemy and not yourself) and it will not work on ether feast, for the same reason it fails to work on vamp skills. It will not work on 'AoE' heals ie, Heal Area and Healing Spring, and it will not work on party heals, or on conditional heals ie Divine intervention.
All in all, there is not much it does work on. I think it most useful in HoH where u see infuse and WoH monks more often. Against boon prots its sucks. I think it should counter all types of healing imo.
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Apr 22, 2006, 11:07 AM // 11:07
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#13
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Ascalonian Squire
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you're wrong there, it does work on ether feast. and it does hurt that e/mo that spams heal party.
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Apr 22, 2006, 11:18 AM // 11:18
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#14
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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I once tried using Pred season + scourge healing..but then I realised it triggers the guy that does the healing, not the guy that receives it..would've been overpowered then ^^ like a 100 damage empathy
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Apr 22, 2006, 11:27 AM // 11:27
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#15
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Krytan Explorer
Join Date: Dec 2005
Location: In a Black Hole
Guild: less
Profession: E/
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i found another problem with scpurge healing and heal area
if u cast scourge healing on a target then use heal area, in theroy u should take dmg because u are healing the target and the skill describtion says that the healer takes dmg, but u don't
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Apr 22, 2006, 11:56 AM // 11:56
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#16
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Krytan Explorer
Join Date: Oct 2005
Guild: Protectors of Awesome[AWE]
Profession: W/
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Has to be targetted healing, doesn't it?
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Apr 22, 2006, 01:36 PM // 13:36
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#17
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of Brackenwood
Join Date: Oct 2005
Location: Ontario, Canada
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Well, all of these loopholes seem to be there to prevent it from being too powerful. But then... it's not really powerful enough.
I think they should just rework the skill entirely and make it just like the mesmer spell Shame, only on the one recieving. Basically anytime someone casts a beneficial spell on the hexed target, that caster takes damage. Far simpler. I guess at that point you would need to rename the spell.
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Apr 22, 2006, 06:37 PM // 18:37
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#18
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Avatar of Gwen
Join Date: Apr 2005
Location: Wandering my own road.
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Quote:
Originally Posted by Tark Alkerk
i found another problem with scpurge healing and heal area
if u cast scourge healing on a target then use heal area, in theroy u should take dmg because u are healing the target and the skill describtion says that the healer takes dmg, but u don't
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There's a PK lock for allies for a number of skills.
Shield of Judgment and Scourge Healing being 2 of them. If you cast them on, say, a neutral NPC that can switch sides, or on allied Minion that becomes masterless, and then regain control of it (Verata's Aura->Enchantment Loss to lose control, and then Verata's Aura again or Verata's Gaze to retake it.), then you'll find that Scourge Healing won't trigger on it. (Among others, this includes Holy Wrath and Retribution.) [Note: Maintained Enchantments remain on minions after becoming masterless. You can enchant them when they're allies, lose control of them, and then attack them to test this yourself]
What makes me give a more complicated explanation than you'd think would be necessary is Shield of Judgment. If you enchant a minion with it, then make it masterless, and attack it, Shield of Judgment will NOT damage you...
But it WILL knock you down.
So it triggers on you, but the game has some kind of PK lock system, which prevents you from suffering the damage from it. I'd imagine it's some kind of overall damage check process, rather than being attached to certain effects like AoE spells.
Anyway, I'm not really sure anymore if Heal Area will trigger Scourge Healing in other situations, but if it does, and it doesn't hurt yourself, you can thank the above for that.
Edit: Just went ahead and checked it myself;
The animation goes off, but no damage is taken. I'm guessing it functions when it's enemies doing the Heal Area-ing, then.
Last edited by Mercury Angel; Apr 22, 2006 at 07:16 PM // 19:16..
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Apr 22, 2006, 06:44 PM // 18:44
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#19
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Frost Gate Guardian
Join Date: May 2005
Location: Quebec, Canada
Guild: Québékers Alliance
Profession: Mo/N
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Thing is with Divine Boon, YOU dont heal the ally, Divine Boon does. If you cast a prot spell on someone, you dont heal him, you protect him.
Thats how I see it
Quote:
Originally Posted by Mercury Angel
Anyway, I'm not really sure anymore if Heal Area will trigger Scourge Healing in other situations, but if it does, and it doesn't hurt yourself, you can thank the above for that.
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It probably does. At least heal party does... and it hurts when 2 or 3 party members has SH on em :s
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Apr 24, 2006, 02:04 AM // 02:04
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#20
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Desert Nomad
Join Date: May 2005
Location: Heightened state of mind.
Profession: P/W
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It realy isn't that good, may as well use backfire, soul leach, or SS instead. But considering that it is a monk skill, it isn't so bad, monks seem to get a little bit of everything, healing, protecting, nuking, backfire hex.
Since Healing is rather avoidable and alot of advanced players don't use it alot, maybe they should adjust it so it does damage to the healer and adjacent targets, like scourge sacrifice. Even though it may be rarly triggered, it would at least have impact.
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