Apr 20, 2006, 01:48 PM // 13:48
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#181
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Krytan Explorer
Join Date: Mar 2006
Guild: Jeepers Kreepers
Profession: R/Mo
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Again farming does not reduce prices. The itmes that are found and brought in are circulated around the public and are handle in just a way combined with human nature to cause the prices to generally go unchanged. It's the money brought in by those that repetitively farm that allows (not necessarily causes) prices to be so high especially for those items not sold at any merchant or trader. If people couldn't be able to bring in the gold that they do by solo or even paired farming then noone would have the money to buy an item for 100k+. This would mean for someone that was lucky enough to find a rare item (since rare isn't really rare anymore now that anyone can solo an area and get atleast one rare drop per run) would have no choice but to sell it at 30-50k since noone would have the money to buy it at 100k or more.
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Apr 20, 2006, 03:08 PM // 15:08
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#182
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Forge Runner
Join Date: Aug 2005
Location: Ontario, Canada
Guild: Glengarry Fencibles
Profession: R/
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You don't need the items that cost 100k+. They are luxury items. Most of my items are just collectors weapons/offhands and even armor - except for my Ranger who does have 15k (thanks to a generous guild).
I'm not going to say that farming raises/lowers the price of items or helps/hinders the economy. I don't play GW for an economic model. I play to have fun. When none of my Guild or Friends are online, I do a few farming runs. When they are - I quest/mission with them. If they need something - weapon, offhand, or armor - and they can't get it - I'll go farm for the drops then get (or help them get if it's armor) the stuff for them.
Most of the drops are salvaged, sold to merchants, or given to Guildmembers or friends.
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Apr 20, 2006, 03:18 PM // 15:18
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#183
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Desert Nomad
Join Date: Feb 2006
Location: Censored
Guild: Censored
Profession: R/
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Japan is allready playing Fictions lol I guess NC-Soft got tired of hearing about all this nerfing farming and gave the big time farmers a headstart on all of us. Lets see what this will do to the PRICES on RARE HIGH END items.
[/QUOTE]
then noone would have the money to buy an item for 100k+. This would mean for someone that was lucky enough to find a rare item (since rare isn't really rare anymore now that anyone can solo an area and get atleast one rare drop per run) would have no choice but to sell it at 30-50k since noone would have the money to buy it at 100k or more.
[/QUOTE]
and where would that leave 15K armor and FOW armor items put there by ANET to be bought by players, Anet did set the prices on those, no amount of farming or anything else done to the economi in the game will change that.
Last edited by Stockholm; Apr 20, 2006 at 03:28 PM // 15:28..
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Apr 20, 2006, 03:23 PM // 15:23
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#184
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Krytan Explorer
Join Date: Mar 2006
Guild: Jeepers Kreepers
Profession: R/Mo
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I agree with you completely. You don't need a lot of the things available in the game to beat it (speaking PvE purely) it's all a matter of want. Everyone likes to improve on their character whether it's needed or not, that's part of the fun. But should the items be priced so high that those who don't have any fun farming can't afford them unless they do or spend up to 8 times the amount of hours (some which probably don't have) a solo farmer does to be able to afford it. Plus it would be nice to have more to show for completing almost everything there is in the game. Dunno, just seems to take the Fun away from the game when you have to do more than what you should to be at the same level as those that repetively farm because of their farming. Now the farming you do is the kind I used to. That there is casual farming and will actually encourage prices to go down since (as you say) you sell everything you don't give away or use to the trader or merchant or salvage.
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Apr 20, 2006, 03:24 PM // 15:24
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#185
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Lion's Arch Merchant
Join Date: Mar 2006
Guild: Vile Of Faith [nova]
Profession: W/Mo
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if they ALSO nerf the 55hp monk... ALOT people simply just stop...
[sarcasm]they can also nerf fow and underworld cosue they are to good to farm.. they also should nerf al the f*cking enemys so we can farm at al... will you be happy then?[/sarcasm]
and if you dont like 55hp monks. stop playing guildwars ar just ignore it.. your not pushed to make an 55hp monk right?
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Apr 20, 2006, 03:53 PM // 15:53
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#186
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Desert Nomad
Join Date: Feb 2006
Location: Censored
Guild: Censored
Profession: R/
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So much for nerfing the 55's
I just went to Droks int.1 and bought a FFS 15% from a korean, and he told me they still get them from the collector, so it was only nerft on US and EU servers. WHAT DOES THAT TELL YOU.
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Apr 20, 2006, 04:03 PM // 16:03
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#187
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Krytan Explorer
Join Date: Oct 2005
Profession: Mo/Me
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I really have to say...I don't even know what "economy" you guys are talking about? I used to play PVE only and I accumulated 1000k gold and stacks of rare stackables with the first 3 months, and yes, with a 55 hp monk...the point is, if you want the stuff that GW has to offer that actually costs alot, build a 55 monk and I promise you in no time you will have whatever it is you want, but, I also promise you, that unless you belong to the very, very minute percent of the population that likes to gather as much wealth as possible, you will be very bored with farming very quickly and only use your 55 monk when you need a few quick "k", 99% of the time I sell very nice items very cheap because I only need a few thousand gold to help out a guildie for pvp. I agree with the person that said, the real problem are the bots, they are the ones bringing too much gold into the "economy". One more thing, if you are the type of player that wants really rare things (crystalline sword, fissure armor), use the best tool we have to get...a 55 monk, then get out and play and show off your uber items
Oh ya, wanted to add something about someones comment...the UW is still very easy to do as a 55 monk SOLO, I can do it in around 60 minutes with usually no interupts of SoJ, and that is ALL smites and ALL cows, but, like I said, I do that only to help out guildies and we never have favor anymore anyways
Last edited by apocalypse_xx; Apr 20, 2006 at 04:10 PM // 16:10..
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Apr 21, 2006, 01:05 AM // 01:05
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#188
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Krytan Explorer
Join Date: Mar 2006
Guild: Jeepers Kreepers
Profession: R/Mo
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Quote:
I really have to say...I don't even know what "economy" you guys are talking about? I used to play PVE only and I accumulated 1000k gold and stacks of rare stackables with the first 3 months, and yes, with a 55 hp monk
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By first 3 month do you mean when the game first came out because unless you have a bot running 24/7 anyone new to the game will never see all that as quickly as you did.
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Apr 21, 2006, 02:10 AM // 02:10
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#189
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Desert Nomad
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
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God this pointless debate is still raging on? And yet somehow Gaile hasn't responded. Hmmm that should tell you something right there. Anyway as for your thing that everyone should be able to afford high end items without farming well what you really want is a short cut. You don't want to find your own items you want to be able to buy them cheap. You don't have to farm but if you don't farm then be prepared to go without what you want until you find it yourself during the regular course of play. Those of us that don't want to wait that long we farm. It's as simple as that. the guild wars economy represents a model known as perfect competition. It is an IDEAL economic model. Perfect competition means you have an infinite number, or nearly infinite number, of competitive brokers all catering to the buyer. The only thing that really ruins the economy is second party gold sales. Drops like you want are rare. that is why the price is high. It doesn't matter if they found the things during the normal course of play or if they farmed them the price will remain the same because of the rarity of the item. Diamonds don't jump up in value because one was found by some goober plowing a potato feild and the rest were found by mining a rich field. The price remains the same. This thread should be closed because it isn't accomplishing anything except giving you a place to whine. Prices are set. they are locked. Outside of a massive influx of said items into the general population the price will never go down. The people that already made their bit will continue to pay premiums to people with the items they want. In fact I'll go so far as to say that I will pay 100K out of spite now just to keep the price high because I despise people like you so much. Actually I put out this call to all the people with some cash in this game. Keep on paying high prices and keep on selling high. This is a player run economy. If these people want to whine then let's show them what a little economic manipulation can do to their precious prices. When high end items start selling for 100K +50 ecto and more I bet you shut the hell up about farming and wish things would go back to the way they were.
Last edited by Str0b0; Apr 21, 2006 at 02:15 AM // 02:15..
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Apr 21, 2006, 02:21 AM // 02:21
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#190
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Ancient Windbreaker
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Quote:
Originally Posted by Str0b0
God this pointless debate is still raging on? And yet somehow Gaile hasn't responded. Hmmm that should tell you something right there. Anyway as for your thing that everyone should be able to afford high end items without farming well what you really want is a short cut. You don't want to find your own items you want to be able to buy them cheap. You don't have to farm but if you don't farm then be prepared to go without what you want until you find it yourself during the regular course of play. Those of us that don't want to wait that long we farm. It's as simple as that. the guild wars economy represents a model known as perfect competition. It is an IDEAL economic model. Perfect competition means you have an infinite number, or nearly infinite number, of competitive brokers all catering to the buyer. The only thing that really ruins the economy is second party gold sales. Drops like you want are rare. that is why the price is high. It doesn't matter if they found the things during the normal course of play or if they farmed them the price will remain the same because of the rarity of the item. Diamonds don't jump up in value because one was found by some goober plowing a potato feild and the rest were found by mining a rich field. The price remains the same. This thread should be closed because it isn't accomplishing anything except giving you a place to whine. Prices are set. they are locked. Outside of a massive influx of said items into the general population the price will never go down. The people that already made their bit will continue to pay premiums to people with the items they want. In fact I'll go so far as to say that I will pay 100K out of spite now just to keep the price high because I despise people like you so much.
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Got me LMAO Str0b0. Totally agree. You see rare vintage cars being auctioned off for millions. Reason? They are rare vanity items. In game as in real life these very expensive items are not needed. You can get around with an affordable car. You may want that rare vintage auto but you can't have it unless you have the gold. Play the game the way you want to, but don't carry on because someone decided to work for more gold to by a rare skinned perfectly modded sword for 100K +
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Apr 21, 2006, 06:40 AM // 06:40
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#191
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Academy Page
Join Date: Mar 2006
Guild: Companions of War
Profession: N/
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I think stockholm nailed it.
Making money is more important then keeping customers. That is soo true.
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Apr 21, 2006, 10:14 AM // 10:14
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#192
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Krytan Explorer
Join Date: Mar 2006
Guild: Jeepers Kreepers
Profession: R/Mo
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Quote:
Anyway as for your thing that everyone should be able to afford high end items without farming well what you really want is a short cut. You don't want to find your own items you want to be able to buy them cheap. You don't have to farm but if you don't farm then be prepared to go without what you want until you find it yourself during the regular course of play.
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Wow the pm I got (from an active farmer as they claim) is true. You people wouldn't be able to tell the difference between a hole in the ground and a toilet. It wouldn't be a shortcut since farming is the shortcut. See you just don't want to lose your shortcut. When it comes to farming anet is all for people being innovative and original when it comes to their character and be successful. They are fully aware that people will find ways to get gold twice as fast but this becomes a problem when people find ten times the amount of gold (as stated by anet themselves). They get that gold through repetitive farming. Whether it's by a bot or an actual person it doesn't matter. The rare items cost alot because they are rare, I will agree with you on that but as rare as they are they are priced as they are because people can afford them. If people couldn't afford them then the price would have to be lower in order for it to sell but as long as people continue to repetitively farm then they will be bring in the 'ten times the amount of gold of a regular player' that anet mentioned (as stated by anet themselves). So the prices will be up to eight times higher than they should be since a solo farmer can get gold eight times faster than someone in a full party of eight. So in short because of the affects of repetitive farming, those that play the game normally are forced play eight times longer unless we get lucky and the we find a good drop. So as anet said because of repetitive farming in order for me or anyone else who plays normally to compete we would have to farm. It's as simple as that.
I've already backed my *rants* with proof and further proof being the prices that rare items are being successfully sold at while at the same time the decrease in drop quality that occured after some updates. "Hmmm that should tell you something right there". So while I carry on with proven arguments it is you who is ranting and whining with only speculation and what you *think* is right.
http://www.guildwars.com/press/inter...e-friday61.php
Quote:
There are three ways that certain players earn more gold than the average. The first and most obvious way is that, because everyone plays the game differently, some players are able to find unusually profitable areas to hunt in, or tricky strategies for killing a lot of monsters quickly. The search for the most effective way to play can be a fun part of the game for everyone -- we all like to see how well our characters can do, and whether we can tweak our characters to be better than they were previously -- and so we at ArenaNet don’t consider this a problem unless it’s extreme. Although a very knowledgeable or tricky player may be able to earn gold twice as fast as the average, this tends not to create a significant problem, because prices for items in the player-driven economy will still stay at levels where normal players can afford them. But sometimes differences in the distribution of wealth can be extreme; a group of players can find ways to earn gold ten times as fast as the average player. In this case, prices can rise to a level where normal players can’t afford to trade for items anymore. Then we have a problem, and we need to adjust the game to bring wealth distribution back into normal ranges. We constantly monitor the game, so we know when a certain place or technique is being heavily exploited. When an issue like this becomes too severe, we make tweaks as necessary to bring things back in line.
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Tweeks like nerfing the 55hp build the best they could without ruining the class creating an imbalance. Tweeks like decreasing the drop quality. I believe people have already mentioned on the forums how they remember how good the drops used to be compared to what they are now. That farming doesn't bring in the gold it used to. It's because anet saw a problem and made tweeks (as they call it) to correct the economy the best they could (hence the drop in prices after some updates and not because there are more farmers like you tend to *think* bringing in more supply) to bring prices down to where normal players can afford to trade.
Last edited by Hunter Sharparrow; Apr 21, 2006 at 10:17 AM // 10:17..
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Apr 21, 2006, 05:50 PM // 17:50
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#194
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Desert Nomad
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
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Indeed toss that financial clout about monty. Remember the golden rule. He who has the gold makes the rules.
Last edited by Str0b0; Apr 21, 2006 at 06:14 PM // 18:14..
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Apr 21, 2006, 06:04 PM // 18:04
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#195
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Desert Nomad
Join Date: Nov 2005
Location: Surrey University
Guild: Starting to play again... need a guild
Profession: W/E
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why else would of A-net put this -50hp item in the game if it wasnt to be used is all i have to say....
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Apr 23, 2006, 02:52 AM // 02:52
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#196
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Academy Page
Join Date: Mar 2006
Guild: Companions of War
Profession: N/
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I think that everyone has 4 character slots. Its your choice on how you want to play. If you wish to try to get a team of 8 and go farming feel free. If you'd rather work solo, feel free. The choice is yours, would you rather win the royal rumble or the survivor series, after all, when you win the royal rumble you get a shot at the Championship, whereas when you win the survivor series, what do you get......
Regardless to if that makes sense to you or not, it made plenty of sense to me and that is what counts.
*Toss you over the top rope*
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Apr 23, 2006, 03:17 AM // 03:17
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#197
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Krytan Explorer
Join Date: Mar 2006
Guild: Jeepers Kreepers
Profession: R/Mo
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This thread is pretty much dead and pointless to carry on.
Go see http://www.guildwarsguru.com/forum/s....php?t=3013773
Since it is making better progress with the good ideas being thrown in by all.
Plus after seeing all the post you have made, you look like a repetitive farmer.
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Apr 23, 2006, 03:40 AM // 03:40
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#199
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Lion's Arch Merchant
Join Date: Mar 2006
Location: New Jeresy
Profession: R/
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And here it is boys and girls the way to stop bots cold in there tracks , dont nerf everything, dont remove farming from the game. Its as simple as 5 random leters/numbersbotfix.jpg looks like crap but you get my point every time you enter a exp area enter a code if you flame me saying thats to anoying then you can STFU about the bot problem becuse you really dont care.
make a random image with a 5 sec timer to enter the code if you dont you dont get to enter the area
And vanity items are just that there for looks a gold sink you can make armor with fissure stats at droks. You want a good sword theres a collector that has max damage + 15 in stance out side of camp rankor so yes the everyday player can be in even step with us that play almost everyday
Last edited by Symeon; Apr 23, 2006 at 04:34 PM // 16:34..
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