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View Poll Results: Should the cap be raised sometime in the future?
No 117 61.90%
Yes 43 22.75%
Maybe after a couple of expansions 31 16.40%
Make the players that level up not allowed to be in arena battles 15 7.94%
Multiple Choice Poll. Voters: 189. You may not vote on this poll

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Old Mar 24, 2005, 05:29 AM // 05:29   #61
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Hey if you two want i can give you my character name if you ever wnat to join up and party together.
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Old Mar 24, 2005, 05:30 AM // 05:30   #62
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Quote:
Originally Posted by lllCo2lll
Did I sound angry in my post? ehehe if so then sorry
No i think he was refering to what i wrote earlier.
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Old Mar 24, 2005, 05:31 AM // 05:31   #63
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Quote:
Originally Posted by dakyd
Hey if you two want i can give you my character name if you ever wnat to join up and party together.
Sure that'll be fine, However my girlfriend tends to like to play just with me and her and the henchmen's. So our strategies mainly include working with henchmen and its going good.
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Old Mar 24, 2005, 05:31 AM // 05:31   #64
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Dak, just a tip. Dont double post, do edit post. It's kinda again'st the rules.
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Old Mar 24, 2005, 05:33 AM // 05:33   #65
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double post? i clicked on quote if that is wrong my bad. I know i clicked on submit and it didn't do anything so i clicked again. Ok my Bad.
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Old Mar 24, 2005, 05:35 AM // 05:35   #66
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Well you can edit then type the QUOTE command.
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Old Mar 24, 2005, 05:36 AM // 05:36   #67
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well i am out i gotta go to work tomorrow. Peace
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Old Mar 24, 2005, 05:36 AM // 05:36   #68
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ok thank you
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Old Mar 24, 2005, 05:46 AM // 05:46   #69
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lol... another double post...
its fine its fine
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Old Mar 24, 2005, 06:01 AM // 06:01   #70
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^^ good job their genius (dak)

If you really want to have your level go above 20 just do this simple formula
the number of skill points you have recieved - number of missions you have completed + 1 = your actual level.

Also think about this. You reach lvl 20. You continue to gain exp and when you level after 20 you simply gain a skill point and some refund points. Now the ammount of exp needed to level the next time keeps getting higher and higher with each level like it did for lvl 1-20 right?

Now what happens when they automatically open the cap further, 1 of 2 things. They just take your psudo level and you automatically become the new caped level. (yippie a higher cap but you still are capped ) or you are still level 20 but the exp needed to be gained for the next level is similar to someone going for level 50 or 60. Now i know that the exp needed to gain skill points past 20 will most likely even out after a while, but it will still go up for a while.

One final point for all you doubters still out there. If they raise the lvl cap i'm assuming you will want some kind of significant gain for your leveling commitment (ie: more HP, atribute points). You do realize the devs will have to rebalance the entire game again and then agian for each expansion pack (assuming you would like an increase with each installment).

Gosh people frustrate me with their questions and their pop music. I'm gonna go live on an island with a T3 connection and become a hermet. Look for me next BWE, i'll be Kermit The Hermit.
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Old Mar 24, 2005, 06:39 AM // 06:39   #71
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I say maybe. So I put the after teh expansions one. I mean after a while there could be new areas recomended for liek you know level 20's and some that go liek higher so tehy can level up. Move the cap to like, 30, 35, 40?
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Old Mar 24, 2005, 10:53 AM // 10:53   #72
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One of the nice things about having the level capped at 20, which you reach relatively quickly in the game is that it allows the developers to balance the entirety of the game(40+% I would estimate) to be balanced for level 20 characters. If they raise the level cap, most of these areas will never be played again, because they don't give a challenge for level 20 characters.

I'll take an example from Diablo 2, as I'd assume most people here have at least tried out that game. Before the expansion, act 4 hell was the place that everyone played, because it was challenging for high-level characters- there was no real point in playing anywhere before act 4 hell because it was all under you. With the LoD expansion, they opened up act 5, and all of a sudden, nobody played any of act 4, except just the bare minimum to get through it. Act 5 was now the place to be, because act 4 was under everybody's characters.

Take this into the GW world. Assume with release, they have 10 missions and 20 explorable areas(just numbers I pulled out of thin air) that are all balanced for level 20 characters. Then they release an expansion which raises the level cap to 30 and introduces a bunch of areas for level 30 characters. Now, who's going to bother spending time in any of those missions that are all balanced for level 20 characters? They'll be too easy now that people level to 30- it would be like running parties of level 20 characters through Ascalon. All of the work that the developers put into creating those areas has now been made obsolete- nobody will spend any more time there than they need to in order to get to the new level 30 areas.

GW is based around having a lot of content to do at high levels, rather than being based around leveling. Getting to level 20 is just getting your character up to the point where they can start playing the "real stuff". If they raise the level cap, all the "real stuff" that they create basically just gets thrown in the trash. If they don't raise the level cap, they can add lots and lots of content balanced for level 20 characters, and you just get an ever-increasing amount of challenging content that's fun to play for people at max level.
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Last edited by Freyas; Mar 24, 2005 at 10:56 AM // 10:56..
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Old Mar 24, 2005, 01:26 PM // 13:26   #73
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Quote:
Originally Posted by Nova
I say maybe. So I put the after teh expansions one. I mean after a while there could be new areas recomended for liek you know level 20's and some that go liek higher so tehy can level up. Move the cap to like, 30, 35, 40?
Did you read this thread at all or did you just pressed "Reply" to enlighten us all with your prodigious post?
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Old Mar 24, 2005, 02:32 PM // 14:32   #74
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Y'know, I'm seeing this crop up a lot, maybe we should compile a list of all the pro and con arguements into an article, then when the next time comes in asking about the level cap we can say "Go check this page, if you have something that's not there post it and we'll debate it". Or something.

Just a thought.

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Old Mar 24, 2005, 02:49 PM // 14:49   #75
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You see, Dave III, this is not the first, not the second and not the tenth post about level cap. The problem is that people who write such posts do not bother to use the Search function. Yes, this thread spawned great 'for's and 'against's, but there were other threads before it.
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Old Mar 24, 2005, 03:00 PM // 15:00   #76
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Uh, yeah, that was my point. There have been a LOT of these posts, so why not compile them into one big article and put them in a prominant location on the main website for everyone to peruse, and when someone else (not "if", "when") comes along and asks about it, we point to the article and say "read this". If they've got something new to add (unlikely, but possible), THEN we can debate it in the thread.

Like I said, it was just a thought.

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Old Mar 24, 2005, 03:08 PM // 15:08   #77
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I wrote this thread a while ago, yet there are still posts asking things which are answered here. I doubt compiling a big thread would do more than make the moderating team work on it.
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Old Mar 24, 2005, 04:39 PM // 16:39   #78
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There is no need to require you to lvl up with hp and attribute raises just to face a consistent challenge. There will be plenty of new skills in new expansions to keep you interested and it is perfectly easy to keep a consistent challenge even with you at lvl 20. If you want lvls higher than you, then they can just throw lvl 25's and 30's at you.
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Old Mar 24, 2005, 05:13 PM // 17:13   #79
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I have found the biggest proponents of raising the level cap are those people who are aquianted with traditional MMOGs and therefore they expect a "high" level to characters. The look at level raising as part of the game. With GuildWars the goal of the game, at least to me, is PvP or GvG, and World at War, which I still don't get. I have given up on my co-workers and I don't try to explain the differences between GuildWars and other MMOGs.

I don't need a level cap because after I get to 20, it is time for PvP or GvG if I can get enough people in the Guild I lead to get involved with GvG aspect of the game.

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Old Mar 24, 2005, 05:13 PM // 17:13   #80
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Quote:
Originally Posted by dakyd
what i am looking at is won't it get boring after running around for a yar or 2 being level 20
---
i know then i should go play wow
WoW is for casuals. Try LA2 or EQ if you want to level for a year or two.

Quote:
Originally Posted by dakyd
That is why i love guild wrs it is free i don't feel like i have to play it all the time i would just like to see the possiblity of the cap being raised a little bit at a time.
Diablo 2 - 99 levels, for free

Quote:
Originally Posted by Virtuoso
In WoW, it can easily take you over 20 days PLAYED, meaning 20 days straight of playing 24/7 to reach the level cap.
300-350 hours should be enough for most players, it's faster than 480 hours.
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Last edited by Ellestar; Mar 24, 2005 at 05:17 PM // 17:17..
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