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Old May 19, 2006, 05:38 PM // 17:38   #1
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Lightbulb Let the Minipet Fight

For all of us who have minipets, I'm sure we've all come across the big decision of "do I keep it or sell it" and "how much do I sell this thing for". Minipets are fairly new to the game and offer a little "bling" to those who have them. Unfortunately, that's all they are; "bling". I say, if you're gonna put them in the game, at least make them worthwhile. Give me a reason to have a minipet, other than trying to barter it away for gold that I'm gonna lose eventually anyways.

My suggestion: let the minipets fight

Here's how it works:
1. Minipets should be able to deal 1-5 damage, similar to the "wonderous" ogre-slaying knife (which, of yet, has no real use in the game). Not overly huge damage that would turn the tide of a fight, but at least it does something.

2. Your minipet does not fight unless you do first. Thus eliminating unwanted or unexpected aggro.

3. Your minipet would target what you are currently targeting (much like henchies). The only exception is, if you don't target anything, it defaults to the closest enemy within your aggro circle, if there is one.

4. Your minipet would have very limited range of movement (behind or beside you) and cannot be sent into battle via the SHIFT+CONTROL+SPACE trick. If your minipet is a meelee type, (aka rurik, etc.), it would be able to leave your side to fight the enemy (once you target it), if the enemy is ranged. If you at any time stop fighting said ranged enemy, your minipet would stop fighting as well and return to your side. Once the enemy is dead, it would return to your side. This keeps people from sending their minipet to do battle while they stay behind and just wait (albeit forever with only 1-5 dmg) for the enemies to die.

5. Minipet remains "untargetable". It's health would be tied to yours. If you die, your minipet dies or goes back into your bag. This eliminates the need to determine minipet health, leveling, or how to rez your minipet

6. Only one minipet is able to be activated at a time. If you try to activate another minipet, the one you are trying to activate replaces the one you have out already (this counters the collectors with 5-6 minipets who would be able to spawn an "army" of minipets to solo farm/pvp/gvg)

Other suggestions
Minipets would not be able to aggro

Give the minipet it's own aggro circle that is much smaller than yours (soemthing similar to "in the area") and would only fight enemies that entered that aggro circle (eliminating #4 above)

All minipets would be a ranged attack (even rurik) and not able to leave your side (eliminating #4 above)

Minipets would have to be equipped (negating most of this), but that opens up a whole world of problems: i.e. is it a weapon, offhand, in the skillbar or other; do we create a special equip spot for minipets; would a minipet trader have to be put in the game for something that can be "equipped"; etc.
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Old May 19, 2006, 05:45 PM // 17:45   #2
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minipets are purely cosmetic, nothing more. even with 1-5 damage in pvp theres times where that would change the outcome of a battle... (i once had 4 people against me killed all 4 with 5 health left)
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Old May 19, 2006, 05:51 PM // 17:51   #3
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Mini pets are more for fun then functionality.
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Old May 19, 2006, 06:11 PM // 18:11   #4
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Quote:
Originally Posted by Replicant
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...even with 1-5 damage in pvp theres times where that would change the outcome of a battle... (i once had 4 people against me killed all 4 with 5 health left)
I can understand that. I am not against making them PvE only. I have not yet been to engrossed in PvP and believe that the PvP should be about the people, not the pets.

Quote:
Originally Posted by Xenophon Ualtar

Mini pets are more for fun then functionality.
Why can't they be functional as well? Why do they HAVE to be fun only?
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Old May 19, 2006, 06:16 PM // 18:16   #5
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bad idea all around

now we will have groups calling 7/8 lf [insert profession] with MINI-PET [insert mini pet; or any mini pet]; must show mini-pet in trade window to get in group!

talk about punishing the new character or the ones with no money.....
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Old May 19, 2006, 06:31 PM // 18:31   #6
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/not signed.

Please no more posts about Pokemon games. Pokemon has several games out already.
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Old May 19, 2006, 06:37 PM // 18:37   #7
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B/P/MP LFG TOMB!

[sarcasm]

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Old May 19, 2006, 07:08 PM // 19:08   #8
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/notsigned
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Old May 19, 2006, 07:11 PM // 19:11   #9
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I don't think it should have any gameplay effect, but it would be cool if your minipet "pretended" to attack the enemy (i.e. run up to it and play attack animations without actually doing anything)
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Old May 19, 2006, 07:16 PM // 19:16   #10
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/not signed. Terrible idea.
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Old May 19, 2006, 07:18 PM // 19:18   #11
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Quote:
Originally Posted by Mysterial
I don't think it should have any gameplay effect, but it would be cool if your minipet "pretended" to attack the enemy (i.e. run up to it and play attack animations without actually doing anything)
Would be interesting to see that once or twice, but then after that not really.
Just like people that think think those little tiny toy dogs are great terrorizing watch dogs. Yikes! a vicious toy poodle! :Boots the freaking yapping ankle nibbler across zip codes: Attack dog gone.

Same with the mini-pets.

Besides that would stop a PUG in it's tracks during a timed mission while they all are facinated by the mini-pet animations that have been seen a kazillion times already. Think every time you go to a town and someone says ZOMG!!!1111oneoneone the Male Rit's dance is Napolean Dynamite!

Personally I think they should just take up a spot in your back back filling up empty spaces with their "accidents". Then you would need to pay an NPC to dry clean it to get the slots back.

Hey now, great idea for a money sink A-net!
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Old May 19, 2006, 07:19 PM // 19:19   #12
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Wow... pokemon... lol

Thoughts only started to develop when my 6 yr old son asked what my mini Kunavang was and what it did.

Guess the mod can lock and delete the thread since there is absolutely no support

*picks head up off the floor and leaves quietly*
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Old May 19, 2006, 07:23 PM // 19:23   #13
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lol..............
the only way i can see this working is like instead of fighting beside you. anet could make a new arena where the mini pets fight other mini pets. make a really cool looking arena where the mini pet owners stand at the each end of the field and the mini pets go at it in the middle of the field. hell just for kicks you could make these matches observable too. well there is my 2 cents.
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Old May 19, 2006, 07:51 PM // 19:51   #14
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/not signed

No, just no.
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Old May 19, 2006, 08:09 PM // 20:09   #15
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while we're at it can we make the Mini Prince Rurik say annoying stuff...
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Old May 20, 2006, 03:50 AM // 03:50   #16
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Quote:
Originally Posted by Replicant
while we're at it can we make the Mini Prince Rurik say annoying stuff...
that had me laughing! I would pay tons for that just to annoy PUG's I joined. Of course everytime he talked that stupid text box better pop up in the middle of everyones screen.
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Old May 20, 2006, 05:39 AM // 05:39   #17
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Mini-pets are cosmetic and need to stay that way.
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Old May 20, 2006, 05:57 AM // 05:57   #18
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completely not the point of mini pets. They were made to look kool. Not to unbalence the game by adding an extra 8 fighter to your party.

Brother Gilburt
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Old May 20, 2006, 06:05 AM // 06:05   #19
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Not for actually in game fighting....... No

Maybe let them fight/play each other like puppys do for cosmetic fun..... Maybe
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Old May 20, 2006, 06:26 AM // 06:26   #20
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So you are suggesting not only that the minipets can fight...but to give them better AI then pets and henchies.

And if minipets are bling...what is FoW armor? Uber bling?

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