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Old Apr 10, 2006, 07:56 AM // 07:56   #21
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A time ban is nothing to people who only quit for legitimate reasons. I wouldnt mind having to wait 10 minutes to join another game if I have to quit for some reason or if I got disconnected.

A time ban would certainly discourage frequent quitters because it wouldnt be efficient for them to keep quitting in order to farm fast and easy faction.

If you people really dont care about RA then why would a time ban be so horrible to you? And it seems hyprocritical for people to preach on about how it's random arenas so we should tolerate quitters yet you admit that you leave because you have bad teammates.

When you think "random" one would expect varying skill levels of players NOT a bunch of quitters. You people need better arguments.

EDIT: 10 minutes is just some arbitrary number I threw out here, obviously the number could be tweaked. Even 5 minutes would be a good deterrant to frequent quitters and faction farmers.

Last edited by Eet GnomeSmasher; Apr 10, 2006 at 08:00 AM // 08:00..
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Old Apr 10, 2006, 02:08 PM // 14:08   #22
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quitters/crashers are not only random arena issues, it happen everywhere like someone prolly mentioned and should not be punished for it. Legendary words "its only a game"

what comes to "random arena", not mock it, its not just "its only a RA", there are bunch of players who love it, really love it...im included are there quiters or not...but hey what is more cool than beat 4 with 3?
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Old Apr 10, 2006, 02:19 PM // 14:19   #23
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Quote:
Originally Posted by Eet GnomeSmasher
Some quitters are there to "farm" faction. If they turn up on a team that they don't like they leave. Or at the first sign that the team is losing, they leave. Plenty of people try to justify this but really, you're just screwing your three other teammates. It's griefing in my book, very minor griefing but still griefing.

And for those who say "Who cares?" ...well people who play RA regularly do. So shut the hell up.
I leave if my team is going to loose. Whether that is at the start of a match, when I see i have a leet Me/R trapper, stance tank and melee necro.. of halfway through when we are out of res sigs with people on the ground.. makes no difference.

I play monk in RA when I am bored or want to test something. Working my ass off trying to keep people up when they can't kill anything due to their retardedly stupid builds is just an annoyance I don't need.

I'm sorry, this is what you might call a competitive attitude; playing to win. I mean, what is the point of wasting the precious minutes of my life it will take for my team to all actually just get it over with and die, when that is the inevtiable result anyway?
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Old Apr 10, 2006, 03:08 PM // 15:08   #24
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Quote:
Originally Posted by Murder In China
What if some of those people who "leave" had suffered from a computer crash or error7? Time ban on them because of their bad luck? That's idiotic since not everyone's computer is top-notched. Also, what if you met a Griefing runner who continues to waste everyone's time because he/she enjoy seeing other suffer; I would be glad to leave at the point since wasting 45+ minutes to just kill the bastard for a measly 20 factions when I could of been in my 5th win in the row.

people, this is Random Arena for Christ's sake. You can see a Warrior/Elementalist try to use Meteor Storm or use Dolyak Signet + Armor of Earth thinking he's Pimp. Tell me you won't leave if that person was on your team.
The most unlikely teams can go on to win sometimes. YES a warrior using Firestorm makes me laugh, makes everyone laugh. I will always give it a try 'cause to me, that's what Random is for: experimentation and randomness.

If you have wasted 45 minutes running after a runner in RA, that's 44 minutes more than you would have to wait if you left earlier and were penalized 1 minute for leaving.

Once again, a one- or two-minute wait will discourage frivolous leaving and yet not really hurt those whose connections are not "top-notched." If your comp is slow and/or kicks you out of GW, it WILL take longer than two minutes to relog.

People who say that others take RA too seriously: You leave matches because YOU take it too seriously.
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Old Apr 10, 2006, 03:33 PM // 15:33   #25
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Quote:
Originally Posted by Sofonisba
People who say that others take RA too seriously: You leave matches because YOU take it too seriously.
That doesn't even make sense. How is "this is going nowhere; bye y'all" taking it more seriously than spending an hour chasing some r/mo around in circles before he finally loses interests and quits?
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Old Apr 10, 2006, 03:49 PM // 15:49   #26
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Quote:
Originally Posted by NatalieD
That doesn't even make sense. How is "this is going nowhere; bye y'all" taking it more seriously than spending an hour chasing some r/mo around in circles before he finally loses interests and quits?
If you are spending an hour running around after someone, you have bigger problems than I can ever solve. Yes, please do leave. I do not consider that a frivolous reason to leave. If someone is concerned enough with their own time being wasted, they would have left 57 minutes ago and started the next match 56 minutes ago.

What I mean to say, is that some are saying "Why take RA so seriously? It means nothing!" and out of the other side of their mouths they are saying "I had to leave because I wanted back in to get more faction as soon as possible!" Does that make sense?
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Old Apr 10, 2006, 04:10 PM // 16:10   #27
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What if you make the time ban only take affect if the battle has lasted for less than 4 minutes? If someone is griefing then once the 4 minute mark is up then you can leave without penalty.
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Old Apr 10, 2006, 04:11 PM // 16:11   #28
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Stick the number of times the character has quit RA above their heads. No practical effect, but might be a badge of shame...
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Old Apr 10, 2006, 04:23 PM // 16:23   #29
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Quote:
Originally Posted by GranDeWun
Stick the number of times the character has quit RA above their heads. No practical effect, but might be a badge of shame...
So then someone that has been playing for a year and has 20 quits will look worse than someone that just bought the game yesterday and already has 10. Not very useful.
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Old Apr 10, 2006, 04:25 PM // 16:25   #30
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Ugh I don't know about anyone else but I am not waiting for my crappy team to be declared officially beaten. I appreciate that some low-lifes enter a round then quit, but I'd guess most people leave when there is no hope.
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Old Apr 10, 2006, 04:43 PM // 16:43   #31
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Quote:
Originally Posted by Skuld
...I'd guess most people leave when there is no hope.
Surefire way to predict the exact time someone will leave? The instant after I've wasted my res sig on them.
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Old Apr 10, 2006, 06:36 PM // 18:36   #32
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Quote:
Originally Posted by Sofonisba
What I mean to say, is that some are saying "Why take RA so seriously? It means nothing!" and out of the other side of their mouths they are saying "I had to leave because I wanted back in to get more faction as soon as possible!" Does that make sense?
Exactly! It's hyprocritical to come in here to tell people to stop taking RA so seriously yet in another breath they say they leave matches because it doesnt look like they'll win...sounds like they take it far more seriously...

But I do understand that sometimes people just have to leave a match. I really don't mind the occassional quitter, but from my experience I have seen people who are frequent quitters (most of these are faction farmers and some are just jerks) These are the ones ruining RA.

Seriously, a small punishment for quitting will hardly dent people who have to quit occasionally but it will discourage the habitual quitters.

Quote:
Originally Posted by JR-
I'm sorry, this is what you might call a competitive attitude; playing to win. I mean, what is the point of wasting the precious minutes of my life it will take for my team to all actually just get it over with and die, when that is the inevtiable result anyway?
I hardly call that a competitive atitude. Truly competitive people are stubborn to the end. They just dont quit even if it looks like they're losing. And a lot of times, they welcome a challenge. Sorry, but people who quit at the first sign of hardship or a loss are not competitive.

But you know what? I dont really care if I lose in RA's. It just annoys me if we lose due to some idiot quitting in the beginning/middle of the match.

Last edited by Eet GnomeSmasher; Apr 10, 2006 at 06:43 PM // 18:43..
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Old Apr 10, 2006, 11:24 PM // 23:24   #33
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Quote:
Originally Posted by Eet GnomeSmasher
Look at your own post and take your own advice. You're the one getting your panties in a bunch.

If you don't care about RA then why feel the need to come in here to throw your tantrum then? If you don't like the suggestion, then don't post...especially since this suggestion couldnt have possible affected you in any way...unless of course you're one of the quitters mentioned in this thread.
hows that a tantrum? im just stating the facts and i dont see any "OMFG"'s and "WTF" and "Noobs" comments or anything of the particular. maybe its you who is taking this too seriously addressing your anger towards me and accusing me of throwing a tantrum when you can clearly tell im not? lol

I dont have a problm with ra quitters ive said this like 4 times in this thread. you must not know how to read threads well.
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Old Apr 10, 2006, 11:38 PM // 23:38   #34
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Thanks for proving my point. You're clearly not angry.
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Old Apr 12, 2006, 01:27 PM // 13:27   #35
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This is my second answer in this thread after thinking a bit more about Random Arenas quiting I have concluded that a good suggestion may be to disable map travel during battles.

So, that once a player starts a RA's battle, this player is not able to leave the arenas until Victory or Defeat.

Obviously, if a player wants to stop playing she may just log off. But, this is allright. No other "penalty" is needed, just to have to log-off if wishing to leave during a battle.

The same could be suggested for other arenas, HA and GvG.

As time to travel is closed, this meassure would allow some more concentration or seriousness when playing, else, if a player wishes to quite, then the player quites from the game as well.
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Old Apr 19, 2006, 12:13 AM // 00:13   #36
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Suggestion... Coming from World of Warcraft, if someone left the pvp arena, they'd be tagged as a deserter and could not return to the pvp arena for 15 minutes.

Maybe they can implement a similar feature into Guild Wars.
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Old May 21, 2006, 01:13 AM // 01:13   #37
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I really hope they implement something for this, I am trying to learn pvp in random arena.. it's supposed to be a fun place to try out things and to learn to work together.. which has not been my experience ever since this quitting has increased. Don't take me wrong, i have had teams which win with 3 vs 4.. it's just that it's not that easy to still have 3 players after one quits and rare that it can be done.

The problem with this quitting, is that it's too easy to do it. I mean, it ruins 3 other people's chance to win a match.. and although its a random matchup, its for fun. I think the addition of getting the gladiator title (where it specifically says for random arena), people are quitting more than ever just to get on the "perfect" team.

I mean, don't people find it strange that low level pvp in the game with random matchups is more fun with a lot less quitting?

It doesn't affect any other form of pvp, and it doesn't even hurt casual gamers. It puts a negative effect on people getting the idea that quitting and finding a perfect team is ok (which is a good thing, don't encourage people to quit in this game), and will most probably (in a general way) bring more fun back into random arena.

I hope that this suggestion gets noticed as I found recently that quitting is really increasing and very frustrating.
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Old May 21, 2006, 05:22 AM // 05:22   #38
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happens in almost every RA match I join. How about a DP? Each act of cowardice (leaving before victory/defeat is declared) imposes a -5% penalty permanently to the offending coward. This cannot be removed by entering a town or logging out. Only by earning experience or using a morale booster/DP remover (IE: Candy Canes).
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Old May 21, 2006, 01:26 PM // 13:26   #39
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Quote:
Originally Posted by Living Legend
lol what for honestly no one even takes it serious, you no one should be penelized for having the right to leave there match, when you enter the random arena matches you know the possibilities of someone quitting in the match.
When you enter a car, you know the possibility of the driver being drunk...right?

Random arena quitting ruins the game for everyone on their team. In a 12v12 it's not that bad, because you still have most of the group. If you lose someone in randoms, you now have 3 people against 4, meaning you will probably lose.

/signed for adding a quitting penalty timer

and if someone unplugs their internet to leave, causing an error 7 message to come up...

/signed for adding a penalty timer for repeated error 7s.
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Old May 21, 2006, 04:01 PM // 16:01   #40
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Actually I don't think ppl disconnecting their internet will be such a big problem.. it's such a hassle anyways to do it, by the time they log back in.. it's almost as if they had a timer penalty anyways. Also, I do know people that get connection troubles, they shouldn't really be penalized for it.
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