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Old May 11, 2006, 01:03 PM // 13:03   #41
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I dont really mean that but if they would make the gold allowance on each character bigger then great.

What I mean was, instead of having to run to the storage 3, 4, 5 times, whatever. Why cant the money just come directly from storage? or there be a button to say debit my storage or debit me. Know what i mean?
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Old May 11, 2006, 01:14 PM // 13:14   #42
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That would ruin the whole 'storage-principe'
You need to go there to get money, in every case.. So this makes no difference.

IM empty.. no idea's left
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Old May 11, 2006, 11:03 PM // 23:03   #43
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Attention: Would someone please get murk a energy drink! Hes out of ideas you see. He has been the most help on this thread, we can't have that!

GW can't let you hold so much on your player because then you could get to much gold. Who knows what would happen then! Although what if we could take money from storage, put it in trade, then take more money from storage, and put it into trade until we had all 300k we needed in there?

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Old May 12, 2006, 01:52 AM // 01:52   #44
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/signed

WoW auction house was great. (notice I dont say WoW is great.)
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Old May 12, 2006, 03:13 AM // 03:13   #45
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Now, anyone one want to try to make a final copy? If you want to, after writing it PM me a copy. If I approve it I'll tell you and you can post it. Then I'll quote it and place it in my original post giving you full credit. If you want me to make it please tell me and I'll post it. thanks

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Old May 12, 2006, 08:29 AM // 08:29   #46
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Im out buying Red Bull, maybe later today I want to write it all down
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Old May 12, 2006, 11:25 AM // 11:25   #47
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Quote:
Originally Posted by BrotherGilburt
GW can't let you hold so much on your player because then you could get to much gold. Who knows what would happen then! Although what if we could take money from storage, put it in trade, then take more money from storage, and put it into trade until we had all 300k we needed in there?

Brother Gilburt
Thats kinda what i mean by taking it directly from storage. Why should we have to keep running back and forth. How about in the case of this kind of transaction, the money can be directy debited from your storage?
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Old May 12, 2006, 11:55 AM // 11:55   #48
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Yea, you would have to take money directly from storage.

What about a stall,
You talk to someone in one of the big towns and he requests a small fee, maby 100 gold. and he lets you setup a stall. When you setup your stall your name would turn green as if you were an NPC and your stall title would appear in the [] brackets. You would see a small inventory where you can set b/o prices. Someone can click on you and buy from you just as if you were a merchant, and when trading with a stall the option would be there to pull directly from your storage account.
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Old May 12, 2006, 11:59 AM // 11:59   #49
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The only problem with that is over crowding. If people were all trying to sell at the same time places would get way to over run. just a merchant who handles the sale for you, imho, would be a better option.
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Old May 12, 2006, 12:32 PM // 12:32   #50
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Quote:
Originally Posted by phreek
The only problem with that is over crowding. If people were all trying to sell at the same time places would get way to over run. just a merchant who handles the sale for you, imho, would be a better option.
Well, you aren't going to be standing around him the whole time. You place your items in and leave. Although if your selling you do stay. Anyways, the solution to your problem is just have several traders in a city.

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Last edited by BrotherGilburt; May 13, 2006 at 05:57 PM // 17:57..
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Old May 12, 2006, 01:04 PM // 13:04   #51
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Take the Storage for example..
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Old May 12, 2006, 01:32 PM // 13:32   #52
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In order words an AUCTION HOUSE, in person form. Read the Dev chat there's already talk of when it's completed it will be implemented.
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Old May 12, 2006, 02:27 PM // 14:27   #53
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Would you mind.. give us a link?
Search doesn't work, again
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Old May 13, 2006, 06:00 PM // 18:00   #54
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hmmmmmmmmm

then lets make this different than an auction house.

Add tradeing(ex. Trade 2 ectos for 2 shards)

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Old May 13, 2006, 07:01 PM // 19:01   #55
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Quote:
Originally Posted by BrotherGilburt
How about a new npc for cities. A Trader npc that people could be used to advertise and sell items on.

Let say you walk up to this npc Trader and talk to him.

You are asked weither you want to buy or sell

Sell: You drag your item into a box. Next to the box your character name appears. Then theres another box you type in your price. If you want sell it Ebay stile you place a minumum bid on it. If your item is purchased you get a whisper(from the trader) telling you it was purchased. Later you can go and collect it. When you talk to the trader to collect your money you also see the name of the person that purchased it.

Buy: You walk up to the trader and click buy. A list of Professions comes up. You click on the profession that was the weapon/focus/sheild you want. Then comes a list of weapon and focus types(example: Sword). Then comes a list of weapons under that name being sold(example: Zealous Sword of Swordsmanship). If you find an item you want to buy you click on it. A picture of the item pops up. also comes the name of the person selling it, and the price. You are also shown that stats of the weapon. If you want to buy the item you can click a "buy" button. Your money atmatically is taken away and placed in a bank box for the seller to collect later(you are also allowed to trade items if they are requested to pay for it). The item is placed in your inventory atomatically.

This would make selling much easier. You wouldn't have to stand in a city for 3 hours trying to sell one item. Also people wouldn't have to spam there advertisments over the chat all the time. You would have more time to play the game.

Thoughts? Ideas? Opinions?
Brother Gilburt
*sniff* I feel SOOO ripped off
I came up with this idea too when someone posted about allowing people to set up shops a la Conquer Online to which I responded itd be a hell lot easier having a system as you (which I also) have proposed sanz the Auction part which Id prefer be left for an Auction House instead.

But an NPC Trader would solve a lot of current problems and cut the spam by a lot.
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Old May 18, 2006, 07:12 AM // 07:12   #56
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Agree, now let's get on with this discussion and make this idea perfect

Brother Gilburt still there?
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Old May 20, 2006, 06:06 AM // 06:06   #57
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still there

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Old May 21, 2006, 05:54 PM // 17:54   #58
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Not many new idea's comming in.. Seems nobody is interrested in a new trader NPC..

Maybe a bump will help
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Old May 22, 2006, 05:07 AM // 05:07   #59
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Ideas have slowed to a stop!

All comments help! Please make more posts giving further ideas for the trader. I have ran out myself. I try thinking of more.

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Old May 22, 2006, 06:14 AM // 06:14   #60
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Ok, a couple things then, sorry if it's repetative:

If we make the traders city-specific (what you put up for auction there can only be bought there), then we might as well just put them in the large cities.

Should be able to set a "Buy Now" price.

In addition to the search function, It would be good if it could be organized according to item type. Like if you want to buy amber, wood, and hides, you click on the 'crafting goods' tab, and you can see all the crafting materials up for auction. Then there would be a green, gold, purple, and blue section, and a collectible drops section.

This is because a search function won't help someone who want's something either that he doesn't know the name of or is window shopping. Say I go in saying, I want a nice green bow, 15>50, preferably with an armor mod, and whatever else is nice. Then I can go to the green items section (and if they're really organized, the bow subsection), and browse available bows.
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