Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Closed Thread
 
Thread Tools Display Modes
Old May 23, 2006, 06:40 PM // 18:40   #1
Krytan Explorer
 
demon dantes's Avatar
 
Join Date: Feb 2006
Location: ny
Guild: Iyanden Wraithguard
Profession: Mo/Me
Advertisement

Disable Ads
Default Uncustomizing Addition

well i just got a couple new faction weapons along with a vert and now i have way to many weapons in my storage which are all customized. would anyone else like to see an option to uncustomize weapons . i customize a nice weapon i got or bought just for that extra dmg but alot of times a better weapon comes along. it could be something that the weapons guy could do for you for a fee. just looking to see if anyone feels same way
demon dantes is offline  
Old May 23, 2006, 07:52 PM // 19:52   #2
Desert Nomad
 
Join Date: Jan 2006
Location: Moon
Profession: Mo/
Default

Well the whole idea of customizing the weapon is that you plan to use it, and get additional 20% to your damage with it.

I think it would kinda defeat the point if you add an possibility to uncustomize them.

Plus I'm sure there are multiple flame filled topics about this, for and against.
Kaguya is offline  
Old May 23, 2006, 09:19 PM // 21:19   #3
Lion's Arch Merchant
 
Toffin's Avatar
 
Join Date: Dec 2005
Location: Camp Rankor
Guild: No Diplomacy Only War [nDoW] No Diplomacy Only Slackers [nDoS] Looking for an Alliance.
Profession: W/
Default

The whole point of customizing is to get the 20% and so that your char can only have it. You take the riskof customizing and then finding another weapon anytime you leave a city.

/not signed
Toffin is offline  
Old May 23, 2006, 10:02 PM // 22:02   #4
Furnace Stoker
 
Terra Xin's Avatar
 
Join Date: Mar 2006
Location: New Zealand
Profession: Me/R
Default

its impossible to "decustomize" a weapon. what are you gonna do? smash it on the ground so it's slightly bent out of shape??

/notsigned.
Terra Xin is offline  
Old May 23, 2006, 10:18 PM // 22:18   #5
Desert Nomad
 
bilateralrope's Avatar
 
Join Date: Nov 2005
Location: New Zealand
Guild: Xen Of Onslaught (Xen of the Pacific division)
Default

You chose to make the weapon unselable when you chose to customise it. Dont come whining about it now.

/unsigned
bilateralrope is offline  
Old May 23, 2006, 11:02 PM // 23:02   #6
hamonite anur ruk
 
shadowfell's Avatar
 
Join Date: Jan 2006
Location: Echovald Forest
Guild: [PhD] Teh Academy
Profession: Me/A
Default

/unsigned

Takes things out of the market too. I like that.

This is why I never customize anything worth more than 200k
shadowfell is offline  
Old May 24, 2006, 12:51 AM // 00:51   #7
Jungle Guide
 
Join Date: Jan 2006
Guild: [Here] | CKOD
Profession: E/R
Default

its your fault you customized it, not anyone elses. if you knew a better weap was comming, whyd you customize it?

*sighs at how many times this has been posted*
Trylo is offline  
Old May 24, 2006, 02:14 AM // 02:14   #8
Desert Nomad
 
Mandy Memory's Avatar
 
Join Date: Mar 2005
Location: USA
Guild: Xen of Sigils [XoO]
Profession: W/
Default

How about 100k to uncustomize a weapon?
You better really wanna sell it.
Mandy Memory is offline  
Old May 24, 2006, 03:28 AM // 03:28   #9
Wilds Pathfinder
 
BrotherGilburt's Avatar
 
Join Date: Feb 2006
Location: USA
Profession: Mo/
Default

/notsigned

Uncustomization does defeat the purpose. If you don't plan to use it don't customize it.

Brother Gilburt
BrotherGilburt is offline  
Old May 24, 2006, 05:05 AM // 05:05   #10
Krytan Explorer
 
Rhunex's Avatar
 
Join Date: May 2005
Guild: Dark Nightmare
Profession: E/
Default

Not only does it defeat the purpose with the whole weapon thing, but if it happened for weapons, it would have to happen for armor as well, and the point of the 15k armor isn't so that rich people make it, uncustomize it, and sell it to an ebay n00b. It's a good idea, in principle, but I don't think ANet would take it into consideration.
Rhunex is offline  
Old May 24, 2006, 07:29 AM // 07:29   #11
Frost Gate Guardian
 
Shadow Dragon's Avatar
 
Join Date: May 2006
Location: Harrismith, South Africa
Guild: [SAGA]
Profession: W/Mo
Default

/not signed.
then people with the preorder weapons can go ahead uncustomise and flood the market seeing as they can just get them back by typing /bonusitems while in a town or outpost
Shadow Dragon is offline  
Old May 24, 2006, 08:41 PM // 20:41   #12
Forge Runner
 
Dougal Kronik's Avatar
 
Join Date: Aug 2005
Location: Ontario, Canada
Guild: Glengarry Fencibles
Profession: R/
Default

/not signed

You chose to Customize. Now live with your decision.
Dougal Kronik is offline  
Old May 25, 2006, 12:28 AM // 00:28   #13
The Greatest
 
Arkantos's Avatar
 
Join Date: Feb 2006
Profession: W/
Default

/notsigned

You customize it to get +20% Dmg, but the cons is its permanitly yours. You win some you lose some.
Arkantos is offline  
Old May 25, 2006, 12:34 AM // 00:34   #14
Forge Runner
 
DarkGanni's Avatar
 
Join Date: Mar 2006
Location: Malta
Guild: [CuTe]
Profession: E/
Default

/not signed

As a weapons collector I Don't customize most of my weapons, when it comes to damage dealing I use a crafter's 15^50 one and customize it. Customizing a weapon with a cool skin is up to you.
DarkGanni is offline  
Old May 25, 2006, 01:34 AM // 01:34   #15
Forge Runner
 
=HT=Ingram's Avatar
 
Join Date: Feb 2005
Location: Anchorage Alaska
Guild: Haz Team [HT]
Profession: R/W
Default

If it were customized for your ACCOUNT thats one thing, but not just Unconstimize to be resold. naw. sorry... Can't go for that...
=HT=Ingram is offline  
Old May 25, 2006, 02:57 AM // 02:57   #16
Jungle Guide
 
Priest Of Sin's Avatar
 
Join Date: Dec 2005
Location: Sitting upon Kerrigan's Throne.
Guild: Live For The Swarm [ZERG]
Profession: Me/N
Default

well, if it was uncustomizeable, then we'd have this scenario:

Guy 1 makes a PvP character, gives said character super-duper weapons in char selection screen. Then guy 1 uncustomizes the weapons and BAM! Perfect weapons.

Not Signed.
Priest Of Sin is offline  
Closed Thread

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Revamp of a class, Addition of another. Nevin Sardelac Sanitarium 21 May 07, 2006 01:02 AM // 01:02
Customizing and unCustomizing Weapons Old Giggler Sardelac Sanitarium 28 Apr 22, 2006 10:07 PM // 22:07
Arena Addition Perishiko ReLLiK Sardelac Sanitarium 2 May 19, 2005 07:45 PM // 19:45
Johnny Lie Site Feedback 0 May 11, 2005 03:57 AM // 03:57
In addition to guild capes ... iczer Sardelac Sanitarium 17 May 08, 2005 05:38 AM // 05:38


All times are GMT. The time now is 06:45 PM // 18:45.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("