/** * vBulletin 3.8.7 CSS * Style: 'Guild Wars Guru V3B'; Style ID: 13 */ body { background: #AB9C7F; color: #000000; font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; margin: 0px; padding: 0px; } a:link, body_alink { color: #750000; } a:visited, body_avisited { color: #750000; } a:hover, a:active, body_ahover { color: #BD6F01; } .page { color: #000000; } td, th, p, li { font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .tborder { background: #9E8C70; color: #000000; border: 1px solid #000000; } .tcat { background: #AC9D86 url(../Img/forumT2_catbg.gif) repeat-x top left; color: #3C3326; font: bold 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .tcat a:link, .tcat_alink { color: #3C3326; text-decoration: none; } .tcat a:visited, .tcat_avisited { color: #3C3326; text-decoration: none; } .tcat a:hover, .tcat a:active, .tcat_ahover { color: #000000; text-decoration: underline; } .thead { background: #423A2F url(../Img/forumT2_headbg.gif) repeat-x top left; color: #D8B98D; font: bold 11px tahoma, verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .thead a:link, .thead_alink { color: #D8B98D; } .thead a:visited, .thead_avisited { color: #D8B98D; } .thead a:hover, .thead a:active, .thead_ahover { color: #BD6F01; } .tfoot { background: #AC9D86 url(../Img/forumT2_catbg.gif) repeat-x top left; color: #400F0B; } .tfoot a:link, .tfoot_alink { color: #400F0B; } .tfoot a:visited, .tfoot_avisited { color: #400F0B; } .tfoot a:hover, .tfoot a:active, .tfoot_ahover { color: #000000; } .alt1, .alt1Active { background: #DFD5BF; color: #750000; color: #000; } .alt2, .alt2Active { background: #FBF8ED; color: #000000; background: #cbc1ab; } .inlinemod { background: #FFFFCC; color: #000000; } .wysiwyg { background: #F5F5FF; color: #000000; font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; margin: 5px 10px 10px 10px; padding: 0px; } .wysiwyg a:link, .wysiwyg_alink { color: #22229C; } .wysiwyg a:visited, .wysiwyg_avisited { color: #22229C; } .wysiwyg a:hover, .wysiwyg a:active, .wysiwyg_ahover { color: #FF4400; } textarea, .bginput { font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .bginput option, .bginput optgroup { font-size: 10pt; font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .button { font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } select { font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } option, optgroup { font-size: 11px; font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .smallfont { font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .time { color: #6E480D; } .navbar { font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .highlight { color: #FF0000; font-weight: bold; } .fjsel { background: #A79983; color: #000000; } .fjdpth0 { background: #A79983; color: #000000; } .panel { background: #DFD5BF; color: #000000; padding: 10px; border: 2px outset; } .panelsurround { background: #888272; color: #000000; } legend { color: #000000; font: 11px tahoma, verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .vbmenu_control { background: #591E1E url(../Img/forumT2_menubg.gif) repeat-x bottom left; color: #DFBF82; font: bold 11px tahoma, verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; padding: 3px 6px 3px 6px; white-space: nowrap; } .vbmenu_control a:link, .vbmenu_control_alink { color: #DFBF82; text-decoration: none; } .vbmenu_control a:visited, .vbmenu_control_avisited { color: #DFBF82; text-decoration: none; } .vbmenu_control a:hover, .vbmenu_control a:active, .vbmenu_control_ahover { color: #DFBF82; text-decoration: underline; } .vbmenu_popup { background: #FFFFFF; color: #000000; border: 1px solid #000000; } .vbmenu_option { background: #CFBA99; color: 3B3323; font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; white-space: nowrap; cursor: pointer; } .vbmenu_option a:link, .vbmenu_option_alink { color: 3B3323; text-decoration: none; } .vbmenu_option a:visited, .vbmenu_option_avisited { color: 3B3323; text-decoration: none; } .vbmenu_option a:hover, .vbmenu_option a:active, .vbmenu_option_ahover { color: #000000; text-decoration: none; } .vbmenu_hilite { background: #BCA786; color: #3B3323; font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; white-space: nowrap; cursor: pointer; } .vbmenu_hilite a:link, .vbmenu_hilite_alink { color: #3B3323; text-decoration: none; } .vbmenu_hilite a:visited, .vbmenu_hilite_avisited { color: #3B3323; text-decoration: none; } .vbmenu_hilite a:hover, .vbmenu_hilite a:active, .vbmenu_hilite_ahover { color: #3B3323; text-decoration: none; } /* ***** styling for 'big' usernames on postbit etc. ***** */ .bigusername { font-size: 14pt; } /* ***** small padding on 'thead' elements ***** */ td.thead, th.thead, div.thead { padding: 4px; } /* ***** basic styles for multi-page nav elements */ .pagenav a { text-decoration: none; } .pagenav td { padding: 2px 4px 2px 4px; } /* ***** de-emphasized text */ .shade, a.shade:link, a.shade:visited { color: #777777; text-decoration: none; } a.shade:active, a.shade:hover { color: #FF4400; text-decoration: underline; } .tcat .shade, .thead .shade, .tfoot .shade { color: #DDDDDD; } /* ***** define margin and font-size for elements inside panels ***** */ .fieldset { margin-bottom: 6px; } .fieldset, .fieldset td, .fieldset p, .fieldset li { font-size: 11px; } #toplinks{ font-family:Tahoma, Arial, Helvetica, sans-serif; font-size: 11px; color: #C1AE8B; margin-top:0px; font-weight: bold; } #toplinks a{font-family:Tahoma,Arial, Helvetica, sans-serif; font-size: 11px;color: #8C7554;text-decoration: none;font-weight: bold;} #toplinks a:hover{font-family:Tahoma,Arial, Helvetica, sans-serif; font-size: 11px;color:#BD6F01;text-decoration: underline;font-weight: bold;} .topwrap { background-image: url(../Img/forumT2_topbg.gif); background-repeat: repeat-x; height: 27px; } .headerwrap { background-image: url(../Img/forumT2_headerbg.gif); background-repeat: repeat-x; height: 183px; } .mmoguru { background-image: url(../Img/forumT2_mmoguru.gif); background-repeat: no-repeat; height: 27px; width: 112px; } .logowrap { background-image: url(../Img/GuildWarsGuru_logo.jpg); background-repeat: no-repeat; height: 183px; width: 233px; } .headerR { background-image: url(../Img/forumT2_headerR.gif); background-repeat: no-repeat; height: 183px; width: 14px; } .topFORMarea { width: 219px; margin: 0px; padding: 0px; } .topwrap .topFORMarea form { padding: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 7px; } .topwrap .topFORMarea select { background-color: #CCCCCC; width: 200px; } .topdivider { background-image: url(../Img/forumT2_topdivider.gif); background-repeat: no-repeat; height: 27px; width: 2px; } .footerwrap { background-image: url(../Img/forumT2_footerbg.gif); background-repeat: repeat-x; height: 100px; } .footerL { background-image: url(../Img/forumT2_footerL.gif); background-repeat: no-repeat; height: 100px; width: 14px; } .footerR { background-image: url(../Img/forumT2_footerR.gif); background-repeat: no-repeat; height: 100px; width: 14px; } .headerADSarea { height: 139px; } .tabArea { height: 44px; } .navHome { height: 44px; width: 62px; } .navForums { height: 44px; width: 73px; } .navSkills { height: 44px; width: 61px; } .navCreatures { height: 44px; width: 87px; } .navAreas { height: 44px; width: 64px; } .navAuctions { height: 44px; width: 80px; } .footertext { font-family: Arial, Helvetica, sans-serif; font-size: 11px; color: #FFF; padding:5px; } #guru_list{position:absolute;top:2px;right:105px;margin-right:100px;z-index:100000} #mmodb_list{position:absolute;top:2px;right:15px;margin-right:10px;z-index:100000} #guru_list_a, #mmodb_list_a {color:#000000;font-weight:bold;background:transparent url(../Img/forum-) no-repeat; width:153px;height:19px;line-height:19px;font-size:11px;font-weight:bold;display:block;text-align:center; text-decoration:none;} #guru_navitems, #mmodb_navitems { background:#ab9c7f; border:1px solid #353841; position: absolute; padding-top:20px; width: 147px; padding:0 2px;margin:0; display:none; left:0; list-style:none; z-index:100000; } #guru_navitems li, #mmodb_navitems li {margin-bottom:2px;} #guru_navitems li a, #mmodb_navitems li a {color:#000000;margin-bottom:2px;} /************************************************************************/ .t-footer { clear:both; position:relative; height:635px; } .t-footer { font:12px/1.5 Arial,Helvetica,sans-serif; background-color:#151515; height:635px; text-shadow:0 -1px 0 rgba(0,0,0,0.6); position:relative; border-top:30px solid #262626; } .t-footer ul, .t-footer li, .t-footer h4 { margin: 0; padding: 0; list-style: none inside none; } .t-footer a { text-decoration: none; } .t-footer:before,.t-footer:after { content:""; display:table; } .t-footer:after { clear:both; } .ie8 .t-footer { zoom:1; } .t-footer a { color:white; font-family:Arial,Helvetica,sans-serif; white-space:nowrap; } .t-footer a:visited { color:white; } .t-footer a:hover { color:white; text-decoration:none; } .t-footer a>strong { color:#ff5f14; } .t-footer a>strong:hover { color:white; } .t-footer h1,.t-footer h2,.t-footer h3,.t-footer h4,.t-footer h5,.t-footer h6 { color:white; font-family:Arial,Helvetica,sans-serif; letter-spacing:0; } .t-footer .t-footer-wrapper { width:1000px; margin:0 auto; padding:40px 0; } .t-footer .t-footer-wrapper:before,.t-footer .t-footer-wrapper:after { content:""; display:table; } .t-footer .t-footer-wrapper:after { clear:both; } .ie8 .t-footer .t-footer-wrapper { zoom:1; } .t-footer .t-footer-curseInfo { float:left; width:31.96667%; margin-left:2.05%; margin-left:0; position:relative; z-index:2; border-right:1px solid #333; } .ie7 .t-footer .t-footer-curseInfo { width:30.96667%; } .t-footer .t-footer-curseInfo hgroup { margin-bottom:15px; margin-right:15px; margin-top:-40px; } .t-footer .t-footer-curseInfo hgroup h1 { background-image:url(../Img/curse-logo.png); margin-bottom:15px; width:225px; height:93px; text-indent:-99999px; } .t-footer .t-footer-curseInfo hgroup h2 { font-size:12px; font-weight:normal; color:white; } .t-footer .t-footer-curseInfo hgroup>strong { font-weight:bold; } .t-footer .t-footer-curseInfo .t-footer-signUp { background:#262626; -webkit-border-radius:8px; -moz-border-radius:8px; -ms-border-radius:8px; -o-border-radius:8px; border-radius:8px; padding:15px; margin:0 15px 30px 0; text-align:center; } .t-footer .t-footer-curseInfo .t-footer-signUp>h4,.t-footer .t-footer-curseInfo .t-footer-signUp h5 { font-size:20px; font-weight:bold; color:white; line-height:1.2em; text-shadow:0 1px 1px #000; } .t-footer .t-footer-curseInfo .t-footer-signUp h5 { margin-bottom:10px; font-weight:normal; color:#e6e6e6; } .t-footer .t-footer-curseInfo .t-footer-signUp .u-button { background-color:#EA8F20; background-image:0; background-image:0; background-image:0; background-image:0; background-image:linear-gradient(top,#ea8f20,#c56711); -webkit-border-radius:4px; -moz-border-radius:4px; -ms-border-radius:4px; -o-border-radius:4px; border-radius:4px; -webkit-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05); -moz-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05); -ms-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05); -o-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05); box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05); text-shadow:0 -1px 0 rgba(0,0,0,0.25); border-color:#C56711 #C56711 #EA8F20; border-color:rgba(0,0,0,0.1) rgba(0,0,0,0.1) rgba(0,0,0,0.25); overflow:hidden; color:#fff; padding:10px 30px; font-weight:bold; font-size:16px; display:block; text-align:center; } .t-footer .t-footer-curseInfo .t-footer-socialLinks:before,.t-footer .t-footer-curseInfo .t-footer-socialLinks:after { content:""; display:table; } .t-footer .t-footer-curseInfo .t-footer-socialLinks:after { clear:both; } .ie8 .t-footer .t-footer-curseInfo .t-footer-socialLinks { zoom:1; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li { float:left; width:23.4625%; margin-left:2.05%; } .ie7 .t-footer .t-footer-curseInfo .t-footer-socialLinks li { width:22.4625%; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a { display:block; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i { display:block; margin:0 auto; background:url(../Img/icon-social-links.png) no-repeat 0 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-youtube { width:64px; height:26px; background-position:0 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-youtube:hover { background-position:0 -28px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-twitter { width:37px; height:27px; background-position:-66px 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-twitter:hover { background-position:0 -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-facebook { width:16px; height:32px; background-position:-105px 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-facebook:hover { background-position:-105px -34px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-rss { width:27px; height:27px; background-position:-39px -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-rss:hover { background-position:-68px -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li:first-child { margin-left:0; } .t-footer .t-footer-curseNetwork { float:left; width:65%; margin-left:2.05%; border-top:1px solid #333; } .ie7 .t-footer .t-footer-curseNetwork { width:64.98333%; } .t-footer .t-footer-curseNetwork header>h4 { position:relative; top:-9px; background:#151515; padding:0 10px 0 0; display:inline-block; font-size:14px; font-weight:bold; } .t-footer .t-footer-curseNetwork .t-footer-jumpLink { float:right; position:relative; top:-9px; padding:0 10px; font-size:10px; height:16px; line-height:16px; text-transform:uppercase; font-weight:bold; background:#383838; -webkit-border-radius:6px; -moz-border-radius:6px; -ms-border-radius:6px; -o-border-radius:6px; border-radius:6px; } .t-footer .t-footer-curseNetwork .t-footer-jumpLink:hover { background:#ff5f14; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured { border-bottom:1px solid #333; overflow:hidden; padding-bottom:1.5em; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float:left; width:23.4625%; margin-left:2.05%; } .ie7 .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { width:22.4625%; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem:first-child { margin-left:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { text-indent:-9999px; display:block; width:146px; height:102px; background-repeat:no-repeat; background-position:0 0; margin:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2g h4 { background-image:url(../Img/featured-gw2g.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-lolpro h4 { background-image:url(../Img/featured-lolpro.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-mmoc h4 { background-image:url(../Img/featured-mmoc.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2db h4 { background-image:url(../Img/featured-gw2db.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a { display:block; cursor:pointer; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a:hover h4 { background-position:0 -102px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { margin:0; background:#262626; -webkit-border-bottom-right-radius:8px; -moz-border-bottom-right-radius:8px; -ms-border-bottom-right-radius:8px; -o-border-bottom-right-radius:8px; border-bottom-right-radius:8px; -webkit-border-bottom-left-radius:8px; -moz-border-bottom-left-radius:8px; -ms-border-bottom-left-radius:8px; -o-border-bottom-left-radius:8px; border-bottom-left-radius:8px; width:126px; padding:5px 10px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dt { font-weight:bold; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dd { margin:0; font-size:11px; white-space:normal; line-height:13px; color:#ddd; } .t-footer .t-footer-curseNetwork .t-footer-browse { position:relative; padding-left:170px; } .t-footer .t-footer-curseNetwork .t-footer-browse:before,.t-footer .t-footer-curseNetwork .t-footer-browse:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a { position:absolute; left:0; width:150px; font-weight:bold; color:#4b4b4b; text-shadow:0 1px 0 #000; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a.j-selected,.t-footer .t-footer-curseNetwork .t-footer-browse>li>a:hover { background:#2c2c2c; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-coreLinks>a { top:0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-communityLinks>a { top:20px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-databaseLinks>a { top:40px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Why are hammers the only 2-handed Warrior weapons? - Page 2 - Guild Wars Forums - GW Guru
Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Jun 05, 2006, 03:40 AM // 03:40   #21
Banned
 
shardfenix's Avatar
 
Join Date: Dec 2005
Guild: Il Power Overwhelming Il [HaX]
Advertisement

Disable Ads
Default

Arenanet said they might incluse 2 handed swords/axes in later expansions.
shardfenix is offline   Reply With Quote
Old Jun 05, 2006, 08:09 AM // 08:09   #22
Forge Runner
 
prism2525's Avatar
 
Join Date: Nov 2005
Location: Among dead bodies.
Guild: The Republic of Sky Pirates
Profession: E/
Default

Quote:
Originally Posted by b-M-d
Prism, why would it be unbalanced for hammer wielders to have a shield?

I think its just a simple matter of making a single handed hammer which is actually just (programming wise) an axe as far as ammount of damage is concerned but blunt instead of slashing.
I meant that since two-handed hammers have larger damage output this must come at a cost (ie. less armor). If single-handed hammers are introduced the dmg must be lower and then it's ok to let them wield a shield. It's all about balancing.
prism2525 is offline   Reply With Quote
Old Jun 05, 2006, 08:30 AM // 08:30   #23
Jungle Guide
 
Snowman's Avatar
 
Join Date: Apr 2005
Location: Wales, UK
Guild: Devils Scorpions
Profession: W/E
Default

Yea, the answer to the question is basically 'Because thats how they made it in the first place and its too late to change due to balance issues'

But I whole heartedly agree! there has always been a distinction betwee single handed and two handed swords in nearly every game that has ever used a sword.

As for trying to implement one into the existing system... well ANET are clever cookies im sure they could figure something out

The disadvantage to having a hammer (with its extra damage) is that you have no sheild, and therfore you lack some armor +mod. so it already has a natural balance element in it. ANET would just need to tweak it a bit more.

Normal max sword damage range.. maybe +10% damage always -15 armor when attacking. With the attack speed the same as hammer.

anyway, thats my thoughts.. I do look forward to some kind of two handed sword/axe at some point, maybe in a new class in the future.. Barbarian?
Snowman is offline   Reply With Quote
Old Jun 05, 2006, 10:27 AM // 10:27   #24
Imp
Krytan Explorer
 
Imp's Avatar
 
Join Date: Apr 2005
Guild: Novum Igneus [NI]
Profession: Rt/
Default

just rename hammer mastery to 2hand mastery, add some new skins and good day.
Imp is offline   Reply With Quote
Old Jun 05, 2006, 10:38 AM // 10:38   #25
Wilds Pathfinder
 
Join Date: Mar 2006
Location: London
Guild: Diary of a Madman [SiKK]
Default

Quote:
Originally Posted by Snowman
Yea, the answer to the question is basically 'Because thats how they made it in the first place and its too late to change due to balance issues'

But I whole heartedly agree! there has always been a distinction betwee single handed and two handed swords in nearly every game that has ever used a sword.

As for trying to implement one into the existing system... well ANET are clever cookies im sure they could figure something out

The disadvantage to having a hammer (with its extra damage) is that you have no sheild, and therfore you lack some armor +mod. so it already has a natural balance element in it. ANET would just need to tweak it a bit more.

Normal max sword damage range.. maybe +10% damage always -15 armor when attacking. With the attack speed the same as hammer.

anyway, thats my thoughts.. I do look forward to some kind of two handed sword/axe at some point, maybe in a new class in the future.. Barbarian?
But you will get people who buid up adren with the 1h variant and then switch to the two hander when adreno spiking. Then switch back immediately.

You can't do this now because if you switch to hammer you prolly didn't have high sword mastery so you didn't do any damage when you were building adren, now you can have the best of both worlds. The fast adren build up of swords and Bastard Spike of a hammer.
jummeth is offline   Reply With Quote
Old Jun 05, 2006, 01:21 PM // 13:21   #26
Forge Runner
 
Join Date: Feb 2006
Location: UK
Guild: Duality Of The Dragon
Default

Quote:
Originally Posted by Omega X
What's wrong with that. IT'll give more options and variety.
Think about this practically. ANet will have to create a new skill line for EVERY other profession. ANd more balancing will need to be done. Which means the nerfing of many current skills, etc, etc, etc. It just goes on and on. Seriously its more trouble than its worth.
NinjaKai is offline   Reply With Quote
Old Jun 05, 2006, 04:40 PM // 16:40   #27
Kha
Sins FTW!
 
Kha's Avatar
 
Join Date: Mar 2005
Location: USA
Guild: Angel Sharks [AS]
Default

Quote:
Originally Posted by b-M-d
When did I say the damage would be equal? I didn't...and there you go with the grossly over used N word. I honestly hate that word and how its tossed around so wantonly in the game. No need to get insulting and hostile.

I was just thinking out loud. I was just an idea, which probably won't happen anyway. Gimme a break. and please lighten up.
I only use noob jokingly. It was a sarcastic remark at how people are going to view 1-hand and 2-hand if they were implemented with some of the poor logic in game mechanics a few people have suggested.

And my post wasn't just in response to only your posts. I quoted your post but addressed some things other people brought up.

And no, I'm not going to give someone a break when they suggest a poorly thought out idea. I've probably done it before and I didn't expect people to give me pats on the back and just ignore me for typing before I think. This isn't the first time this has been suggested and probably won't be the last. If you are at least going to suggest something like this, truly think it over instead of just rushing in and saying stuff like

Quote:
Originally Posted by b-M-d
The skills don't need much or possibly any changing.
__________________
Kha is offline   Reply With Quote
Old Jun 05, 2006, 04:47 PM // 16:47   #28
Frost Gate Guardian
 
Adamant's Avatar
 
Join Date: Mar 2006
Location: Oregon
Guild: Fiery Knights [FK]
Profession: E/
Default

simple, just add new skins of 2 handed swords and axes, and put them under hammer mastery. Anet already has made a greatpick, so making other weapons under hammer wouldn't affect it too much. In addition, they should add things like hand maces under axe mastery, and, well, something else under swordsmanship. That way you can use the damage type of your choice (slash, pierce, blunt) and the skillset that you can use the best. Now naturally you cant have something blunt under swordsmanship simply because of the bleeding and deep wound skills. Also, Greatswords may not fit in because it would be hard to "knock-down" with a sword. Anet can figure it out, and keep their balance.
Adamant is offline   Reply With Quote
Old Jun 05, 2006, 09:24 PM // 21:24   #29
Frost Gate Guardian
 
Join Date: Sep 2005
Location: Boston
Profession: N/W
Default

Quote:
Originally Posted by Adamant
simple, just add new skins of 2 handed swords and axes, and put them under hammer mastery. Anet already has made a greatpick, so making other weapons under hammer wouldn't affect it too much. In addition, they should add things like hand maces under axe mastery, and, well, something else under swordsmanship. That way you can use the damage type of your choice (slash, pierce, blunt) and the skillset that you can use the best. Now naturally you cant have something blunt under swordsmanship simply because of the bleeding and deep wound skills. Also, Greatswords may not fit in because it would be hard to "knock-down" with a sword. Anet can figure it out, and keep their balance.

Um in reality they have swords that are not slashing dmg. Jiet sticks are blunt weapons that drop in factions.

and one axe skin does piercing dmg.

I support the pure vanity addition to the hammer line of swords pole axes etc.

as for small hammers if we ignore game balance for a moment you could easily knock someone down with one though its more because they are stunned then because the momentum pushed them over.

but game balance wise KD's with shields would be almost too good to ever pass up especially with the one handed attack speed.
Cyril Aspect is offline   Reply With Quote
Old Jun 06, 2006, 04:46 PM // 16:46   #30
Lion's Arch Merchant
 
Tien ak's Avatar
 
Join Date: Feb 2006
Guild: Crystal Indignation
Profession: R/W
Default

Well I think all this talk of new models for hammers could work just change Hammer mastery to two handed mastery...or something like that and give loads more variety to weapons.

Obviously something for later explanions though...

But if you really want a two handed sword just be a W/Rt I think weapon spells for them are two handed swords.
Tien ak is offline   Reply With Quote
Old Jun 06, 2006, 05:31 PM // 17:31   #31
Frost Gate Guardian
 
Join Date: Oct 2005
Default

good point there jummeth would be an easy way of getting that extra def from your shield well u wait for your skills to charge then just do a weapon switch to the harder hitting sword then just change back again after.

Quote:
Originally Posted by b-t-m
They could also easily make a 1handed hammer with the same damage as an axe, (6-28)but with blunt damage.
would be funny to see a one handded hammer warrior running around but would make hammer overpowerd, There is a reason the hammer is 2handed u r sacrificing that 16AL plus what other mods r on your shield for the ability to deal knockdowns.
Sphinx2k is offline   Reply With Quote
Old Jun 06, 2006, 07:35 PM // 19:35   #32
Ascalonian Squire
 
Viperwire's Avatar
 
Join Date: May 2005
Guild: Elite Vipers Of Hell [EVOH]
Default

Simple, They are big.
Viperwire is offline   Reply With Quote
Old Jun 06, 2006, 07:41 PM // 19:41   #33
Krytan Explorer
 
Martian's Avatar
 
Join Date: Dec 2005
Location: The Arse-end of no-where
Guild: Grey Mortals
Profession: Me/E
Default

There is a double bladed staff for Nightfall (the third expansion) but it not for warrior.
Martian is offline   Reply With Quote
Old Jun 06, 2006, 07:45 PM // 19:45   #34
Desert Nomad
 
Join Date: Feb 2006
Location: the 7th level of HELL! J/K Somewhere in GW assassinating things
Guild: [acid]members of the KAWS alliance
Profession: A/
Default

I would love to see a greatsword at some point, big swinging sharp things are fun ^^. I think it would be nice if they could make a class where they damage damages opponents in an area but is less damage. something like hits foes adjacent to target, and max damage is like 12-19 with an attack every two secs.
Kijik0   Reply With Quote
Old Jun 06, 2006, 08:07 PM // 20:07   #35
Wilds Pathfinder
 
gabrial heart's Avatar
 
Join Date: Jan 2006
Location: Las Vegas
Guild: Beautiful Peoples Club [LIPO]
Profession: Mo/Me
Question

There's really no point to this. Warriors have already a larger assortment of weapons then any other profession. Not even sure what advantage there would be to having a 2 handed sword or axe or a 1 handed hammer. There are hammers with armor penatration and the like which they do a good bit more damage then swords and axes. As far as damage output, warriors have the highest damage per second output of any class, minus assasins with their tissue paper armor and correctly dealt combos.

Basically your just asking for asthetics, which for the most part is about as accurate as your going to get given the overall graphical dynamics of the game. Otherwise, your talking about a fully reconstructed gaming enviroment, which is becomming a natural progression for future chapters anyway. If your looking for variety, theres 8 classes, go play another one.
gabrial heart is offline   Reply With Quote
Old Jun 06, 2006, 08:17 PM // 20:17   #36
Krytan Explorer
 
Zephyr Jackson's Avatar
 
Join Date: Oct 2005
Location: Kansas
Profession: E/Mo
Default

Hey! Why dont we have 1 handed hammers! DRRRRR!

Please think about items before you actually post them

Skill would need to be Changed GREATLY for this to work, up the damage to the sword/axe skills and then probably nerf all existing shields, then everything might work.
Zephyr Jackson is offline   Reply With Quote
Old Jun 06, 2006, 09:06 PM // 21:06   #37
Forge Runner
 
kvndoom's Avatar
 
Join Date: Jul 2005
Location: Communistwealth of Virginia
Guild: Uninstalled
Profession: W/Mo
Default

It can be done without nerfs. 1 handed hammers would have to have faster attack speed but do less damage than they already do. 2-handed swords and axes would do more damage but swing slower. Your balance comes from choosing between slower attack and less defense for more damage per hit, or faster attack and more defense for less damage per hit. Anet would simply have to compute the optimal damage levels for the new weapons.
kvndoom is offline   Reply With Quote
Old Jun 06, 2006, 09:25 PM // 21:25   #38
Ascalonian Squire
 
Join Date: Dec 2005
Guild: Marvel Comics
Profession: A/W
Default

I agree with the above post from Doom....Why cant they add more weapons to all the professions,they could just balance it out with little tweaks...And by the way,all you (mad and angry people in this post) saying things like Anet cant do that, its already balanced..I dont know about the 1 handed hammer or 2 handed axe thing,BUT Anet is alreay talking about adding 2 handed swords(maybe for an expansion),whether it be for another profession or what...Ive been saying it from the start of prophecies,we the warriors need two handed weapons above any profession....Its more realistic of a powerful warrior weilding a 2 handed sword instead of a measley 1 hander with shield anyway.Just thought id add my two cents...Okay now tear my post apart like you do with everyone else with my same opinions.Another reason I dont like this forum,people are just plain out mean when they disagree.Play nice people,please remember,we are here to help each other and have fun
Sawkilla is offline   Reply With Quote
Old Jun 10, 2006, 03:53 AM // 03:53   #39
Frost Gate Guardian
 
b-M-d's Avatar
 
Join Date: Mar 2006
Location: Philippines
Guild: Lycans of Moondash [WOLF]
Smile

Quote:
Originally Posted by Sawkilla
I agree with the above post from Doom....Why cant they add more weapons to all the professions,they could just balance it out with little tweaks...And by the way,all you (mad and angry people in this post) saying things like Anet cant do that, its already balanced..I dont know about the 1 handed hammer or 2 handed axe thing,BUT Anet is alreay talking about adding 2 handed swords(maybe for an expansion),whether it be for another profession or what...Ive been saying it from the start of prophecies,we the warriors need two handed weapons above any profession....Its more realistic of a powerful warrior weilding a 2 handed sword instead of a measley 1 hander with shield anyway.Just thought id add my two cents...Okay now tear my post apart like you do with everyone else with my same opinions.Another reason I dont like this forum,people are just plain out mean when they disagree.Play nice people,please remember,we are here to help each other and have fun
Well put, especially the last part..
b-M-d is offline   Reply With Quote
Old Jun 10, 2006, 07:41 AM // 07:41   #40
Desert Nomad
 
Kai Nui's Avatar
 
Join Date: Aug 2005
Location: Behind you with a knife
Guild: Celebrity Gangsters [FamE]
Profession: Me/
Default

Why aren't there any one handed bows? If I used my mouth I'm sure I could...
Kai Nui is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Two handed swords/axes & 1 handed blunt weapons lyra_song Sardelac Sanitarium 50 Mar 18, 2007 12:49 AM // 00:49
K.Ichigo Sardelac Sanitarium 15 May 09, 2006 06:58 PM // 18:58
One handed/two handed weapons question garumncen Questions & Answers 6 Dec 12, 2005 03:46 PM // 15:46
Two handed weapons (not hammers) Krank Sardelac Sanitarium 7 Aug 09, 2005 03:55 AM // 03:55
DarkRyu Questions & Answers 7 Aug 04, 2005 04:17 PM // 16:17


All times are GMT. The time now is 06:01 PM // 18:01.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("