Jun 29, 2006, 12:58 PM // 12:58
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#1
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: none
Profession: P/
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Idea for new character {satanist}
i got a good idea for a new build called a satanist its kind of like an elementalist from hell
ATTS
Hell magic
boosts hell magic spells
Satanists revolution {primary}
For each level of satanists revolution you gain 2 energy whenever you use a spell
WIsdom
enhances skill used in wisdom
text magic
enhances skills in book magic
HELL MAGIC SKILLS
Call of satan
for 10 seconds enemies near you suffer 50-150 damage per second
regeneration of the dead
for 10-30 seconds whenever you cast a hell magic spell you lose 50-10 health and gain 10-20 energy enegy
Wisdom
ancestors wisdom
for 30 seconds any skill you cast recharges 10-30% faster when ancestors wisdom ends you lose all energy
Hellish wisdom
for 8-20 seconds whenever you use a text magic spell you gain 20-50 health and lose 13-7
Text Magic
Book of the dead
for 10-30 seconds you hold the book of the dead when you drop it you create a black hole damaging nearby enemies for 20-100 damage and you lose 20 energy
Book of satan
for 20 seconds target foe is forced to cary the book of satan. when he drops it he loses all energy and you lose all but 5 energy
that is my idea but its quite crap
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Jun 29, 2006, 01:06 PM // 13:06
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#2
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Ascalonian Squire
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hmmmm....doubt it
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Jun 29, 2006, 01:16 PM // 13:16
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#3
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Zookeeper
Join Date: Jul 2005
Location: Australian Discussion Posse HQ - Glorious leader
Guild: ҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#
Profession: N/E
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Well this was terribly well thought out...
And since when did Satanists directly worship Satan?
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Jun 29, 2006, 01:20 PM // 13:20
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#4
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Frost Gate Guardian
Join Date: Apr 2006
Location: Narnia
Guild: Twilight Saraphim [TS]
Profession: E/Me
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so its like a e/n?
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Jun 29, 2006, 01:49 PM // 13:49
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#5
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Krytan Explorer
Join Date: Jun 2006
Location: Cape Town, South Africa
Guild: The Crazy Dragons [TCD]
Profession: E/Mo
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No way! Im sorry, but that's just weird. Necromancers are weird enough, we don't need anything weirder. There's a line that has gota be drawn and i think giving a profession that name would be overstepping it. Maybe another name with the same concept would work
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Jun 29, 2006, 01:52 PM // 13:52
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#6
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Academy Page
Join Date: Feb 2006
Location: The Netherlands
Guild: The Tuesday Noob Club [Tue]
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So did Sadistik Execution realease any new stuff yet?
Oh and what do you think about God Among Insects latest album "Zombienomicon" i think it kicks ass :-)
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Jun 30, 2006, 03:19 PM // 15:19
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#7
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Pre-Searing Cadet
Join Date: Dec 2005
Location: Boston Area
Guild: Trans American Gaming
Profession: E/Me
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uh yeah... why not just have a summoning spell that will bring satan up himself, and kill everyone, your team, their team, and leave you with 1 health... that might be amusing to see.... then one lone monster comes around the corner, and bam, sneezes on you and you die
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Jun 30, 2006, 03:35 PM // 15:35
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#8
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Forge Runner
Join Date: May 2005
Guild: StP
Profession: R/
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You dont see any religious problems with this at all...?
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Jun 30, 2006, 03:44 PM // 15:44
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#9
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Nil nisi malis terrori.
Join Date: Aug 2005
Profession: Mo/Me
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This particular concept class is less than desirable in my opinion.
/no thanks
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Jun 30, 2006, 03:51 PM // 15:51
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#10
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Wilds Pathfinder
Join Date: Feb 2006
Location: House Zu Heltzer, laughing at them.
Guild: The [GEAR] Trick
Profession: N/Me
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This is horrible overpowered and a bad class. I'm not even thinking about the religious backfire that would ocur if it was implemented. I think A-Net would be shut down.
/notsigned with a vengeance
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Jun 30, 2006, 04:14 PM // 16:14
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#11
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Wilds Pathfinder
Join Date: Jul 2005
Guild: im a guild RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO so not gonna waste time
Profession: W/Mo
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HELL MAGIC SKILLS
Call of satan
for 10 seconds enemies near you suffer 50-150 damage per second lol...............wow gg
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Jun 30, 2006, 05:46 PM // 17:46
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#12
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Frost Gate Guardian
Join Date: Oct 2005
Guild: hex
Profession: R/Me
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So basically you want a class that will never run out of energy and can solo anything?
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Jun 30, 2006, 06:02 PM // 18:02
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#13
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Wilds Pathfinder
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Quote:
Originally Posted by Rainman
that is my idea but its quite crap
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QFT. /notsigned
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Jun 30, 2006, 06:20 PM // 18:20
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#14
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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overpower and offensive not to mention completely unrelated to gw. no ta
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Jun 30, 2006, 06:23 PM // 18:23
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#15
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Lion's Arch Merchant
Join Date: Feb 2006
Location: Honduras
Guild: Ye Old
Profession: W/Mo
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dont think so man it sound too freak to use hells magic i think ill pass on this one.
remeber there are also kids playin the game.
Ohh the the necromancer is not weird he just sacrifices blood and all that. he is like cutting his vains all the time hehehe
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Jun 30, 2006, 11:29 PM // 23:29
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#16
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Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Besides the fact that the skills seem rather, uhm, unbalanced, Guildwars, ANet and NCSoft take enough flax now simply because of the pagan symbols that appear during many of the necro skills/spells, I don't see this class happening, EVER.
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Jun 30, 2006, 11:37 PM // 23:37
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#17
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Jungle Guide
Join Date: Mar 2006
Guild: Lost Haven
Profession: A/Mo
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ITs primary is way to overpowered 2 energy less per spell, you do relise dual attunements with that would probably give you enough energy to never need energy storage
/not signed :\
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