May 15, 2006, 06:12 PM // 18:12
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#341
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Frost Gate Guardian
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/signed
Please change entrance to elite missions
Unless you want us all to pay $50 for a new game that we can use bots to farm faction for us. Hope thats not what they were going for with the entrance to the elite missions
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May 15, 2006, 06:16 PM // 18:16
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#342
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Forge Runner
Join Date: Feb 2006
Location: UK
Guild: Duality Of The Dragon
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I'm split on this matter. While I think it should be accessible to more than just the greedy guild alliances who charge stupid amounts of factions just to have access to the mission area for one day. I don't think it should be made accessible to the point that anyone can just stroll in.
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May 15, 2006, 10:25 PM // 22:25
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#343
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Wilds Pathfinder
Join Date: May 2005
Profession: W/
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Quote:
Originally Posted by Sai of Winterland
Acting pretty selfish there and elitist-like. Everyone should have a chance to experience these elite missions without mindless grinding.
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Good generalization.
Maybe you should know I've only donated 5k a day since I've been in the alliance...and we still have the town. Sure TC took it and did whatever they wanted to it. We opted not to follow the same path. When you own the town, you make the decisions, I don't see why it's elitist if I make a decision. We earned/grinded/farmed it whatever you call it but it's still ours legitimately. Maybe you should actually be in our alliance before stating all this BS.
Quote:
Originally Posted by Zehnchu
Oh, so farming one mission that takes 2 minutes tops over and over for eight hours is hard work?
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I hope no one does that in our alliance.
Last edited by Rogmar; May 15, 2006 at 10:30 PM // 22:30..
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May 15, 2006, 10:43 PM // 22:43
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#344
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Krytan Explorer
Join Date: Apr 2005
Guild: [Dark]
Profession: W/
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and I am positive that many do
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May 15, 2006, 10:46 PM // 22:46
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#345
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Wilds Pathfinder
Join Date: May 2005
Profession: W/
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Quote:
Originally Posted by BlackRecluse
and I am positive that many do
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Do you have access to our alliance/guild chat? Even if they do, it's highly discouraged, The only time we demand over a 5k minimum if we are trying to win back Cavalon, which has been once, Congrats to TC for putting together the faction.
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May 15, 2006, 10:59 PM // 22:59
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#346
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Frost Gate Guardian
Join Date: Mar 2006
Location: New England
Guild: The Black Blades
Profession: W/
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I agree that elite missions should be made much more readily available to all players of all levels of dedication.
Tom B.
Wasabi Odp
USA
13
The n00b Elite
P.s.-Going to FoW and UW is one of the best things in Guild Wras, I think ther should be a way to let evryone (world) play her aty all times.(I feel bad for Japan, they never get favor)
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May 15, 2006, 11:29 PM // 23:29
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#347
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Grotto Attendant
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
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/Signed
Serious design flaw. The Last Pride and War Machine are guilds who I consider 'Elite' and they don't own towns. Mindless Faction farming doesn't deserve a reward.
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May 15, 2006, 11:35 PM // 23:35
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#348
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Wilds Pathfinder
Join Date: May 2005
Profession: W/
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Quote:
Originally Posted by makosi
/Signed
Serious design flaw. The Last Pride and War Machine are guilds who I consider 'Elite' and they don't own towns. Mindless Faction farming doesn't deserve a reward.
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Then why are you signing here? This petition addresses the few numbers that get access, not how they got it...
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May 15, 2006, 11:42 PM // 23:42
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#349
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Grotto Attendant
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
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The way in which faction is 'earned' is part of the reason why people are unhappy about why they cannot enter Elite areas. If Anet changes the system so that people actually earn the right to Elite content then maybe /not signed.
Last edited by makosi; May 15, 2006 at 11:50 PM // 23:50..
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May 16, 2006, 12:08 AM // 00:08
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#350
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Forge Runner
Join Date: Aug 2005
Location: Ontario, Canada
Guild: Glengarry Fencibles
Profession: R/
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They should make the Supply quests non-repeatable. That would get rid of the Faction Farming from that grind at least.
See how those mega-Alliances that can't Faction farm feel then!
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May 16, 2006, 12:14 AM // 00:14
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#351
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Frost Gate Guardian
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Quote:
Originally Posted by Dougal Kronik
They should make the Supply quests non-repeatable. That would get rid of the Faction Farming from that grind at least.
See how those mega-Alliances that can't Faction farm feel then!
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Many alliances go around asking for people to donate their faction to their alliance or actually tries to buy faction from others.
BkBd does not promote more than an hour of farming. Most members try to donate 5k whenever they get on. Only when TC took Cavalon and we were in grasps reach of taking it back did we hardcore farm.
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May 16, 2006, 03:07 AM // 03:07
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#352
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Wilds Pathfinder
Join Date: May 2005
Profession: W/
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Quote:
Originally Posted by Dougal Kronik
They should make the Supply quests non-repeatable. That would get rid of the Faction Farming from that grind at least.
See how those mega-Alliances that can't Faction farm feel then!
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Then it would just encourage our whole alliance to Alliance Battle and Fort Aspenwood more...which is a bit less faction but it still hurts everyone.
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May 16, 2006, 03:33 AM // 03:33
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#353
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Popcorn Fetish
Join Date: Dec 2005
Guild: [GODS]
Profession: Mo/Me
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Quote:
Originally Posted by Rogmar
Then it would just encourage our whole alliance to Alliance Battle and Fort Aspenwood more...which is a bit less faction but it still hurts everyone.
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But at least it would make thing’s a bit more equal….
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May 16, 2006, 03:47 AM // 03:47
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#354
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Forge Runner
Join Date: Aug 2005
Location: Ontario, Canada
Guild: Glengarry Fencibles
Profession: R/
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Quote:
Originally Posted by Rogmar
Then it would just encourage our whole alliance to Alliance Battle and Fort Aspenwood more...which is a bit less faction but it still hurts everyone.
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How exactly would that hurt everyone? If the distribution of Faction is more evenly spread and other Alliances have a chance to gain control of the cities for access to the Elite Missions.
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May 16, 2006, 04:08 AM // 04:08
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#355
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Krytan Explorer
Join Date: May 2005
Guild: Dark Nightmare
Profession: E/
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/signed
Sure, you can say that the elite parts of the game should be for the elite players, but really, I don't see what's so elite about playing so much that you get boatloads of Faction. It's not hard, it's time consuming. So, by ANet saying that the better people are the people who spend more time on GW:F, they are then contradicting their original philosophy that Guild Wars should be skill based, and not based on the hours you spend farming.
Kind of funny how things change in a year.
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May 16, 2006, 04:40 AM // 04:40
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#356
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Wilds Pathfinder
Join Date: Aug 2005
Guild: BEN
Profession: R/N
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well actually going through the deep with a decent pug the other night (I was let in when tc had control) The drops are fantastic.. we opened 3 chests and all was gold- the chests drop zodiac stuff, straw effigy, ironwing bows, wayward wands and the mobs drop them pretty often too.. it's really an area for the guys to make up all they lost in donating faction- if they let everyone in the drops would be tweaked down.. I'm sure the guilds that are in control know this place is a goldmine.. but consider all they'd lost not cashing in that faction- I can see both sides.. far as a challenge it's pretty cool though (unique things in there- like one part where the mobs teleport you to them.. kinda like what an assassin does but the other way around- rits get the ashes ripped from them during this too) there's alot of other things I found really neat about the deep mission too- I was just worried about the slap in the face it would be to the grinders.. I felt this way after the first trader reset and total newbies were running around in fow the next day if you really want in- help tc get control back they seem to be a nice group.. noone had to pay anything they were just letting people in
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May 16, 2006, 07:29 AM // 07:29
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#357
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Ascalonian Squire
Join Date: Mar 2006
Location: Phoenix, Arizona
Guild: Guardians Of The Imperium [LaZy]
Profession: R/
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I agree that elite missions should be made much more readily available to all players of all levels of dedication.
Name: Patrick Garrity
IGN: Chief Da Reefer and Purveyor Of Darknes
Region: America
Age: 20
Guild: FaRm
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May 16, 2006, 08:06 AM // 08:06
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#358
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Lion's Arch Merchant
Join Date: Apr 2006
Location: Vancouver
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/signed
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May 16, 2006, 08:10 AM // 08:10
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#359
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Frost Gate Guardian
Join Date: May 2005
Location: TN, USA
Guild: Amber Order [AMBR]
Profession: E/Me
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/signed
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May 16, 2006, 08:20 AM // 08:20
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#360
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Frost Gate Guardian
Join Date: Aug 2005
Guild: (XoO) Xen Of The Pacific
Profession: R/Me
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Quote:
Originally Posted by Zephyr Jackson
/NOT signed, they are restricted for a reason, it gives the dedicated players something to work for, it keeps players in the game, and it requires some skill for the mission to be completed. the casual players dont deserve to be there, the people who actually contribute to the game are the people who should be playing.
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exactly right
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