May 05, 2006, 02:41 AM // 02:41
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#21
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Frost Gate Guardian
Join Date: Sep 2005
Guild: New Dragons
Profession: Mo/R
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I agree that elite missions should be made much more readily available to all players of all levels of dedication.
Full Name: Lord P.Lankford
In Game Name: Unkillable Cats
Territory: Europe
Age: 23
Guild Name: New Dragons [NDR]
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May 05, 2006, 02:50 AM // 02:50
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#22
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Desert Nomad
Join Date: Aug 2005
Location: Behind you with a knife
Guild: Celebrity Gangsters [FamE]
Profession: Me/
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Elitists missions are garbage, I completely agree. Not only that, but I am one of the few people who can access it. It's kind of cool in some aspects, but honestly... what's the point?
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May 05, 2006, 03:07 AM // 03:07
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#23
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Ascalonian Squire
Join Date: Apr 2006
Profession: Mo/R
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/signed
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May 05, 2006, 03:23 AM // 03:23
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#24
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Pre-Searing Cadet
Join Date: May 2006
Guild: Iron Cross of Honor
Profession: Me/N
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/signed
I think they should give the people that control towns something, maybe prizes or mini pets or special skins of weapons, some sort of bonus, but DON'T restrict game content. I bought the game to play all the features of the game, if I can't play them all because of some elitest feature, that rubs me the wrong way.
I love GW factions other than this, I really wish they would change this. GW is a great game and the designer definitely do a great job with game updates and making the whole game a fun environment. I just want them to change this.
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May 05, 2006, 03:29 AM // 03:29
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#25
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Banned
Join Date: Nov 2005
Location: Northern California
Guild: HoTR
Profession: N/Me
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/vigorously signed
I personally don't like the idea that pve missions should be limited to forces beyond my control. I'm ok with FoW/Underworld, where I know every night America has favor and can pretty much plan on that. But if my guild isn't uber at PVP (which it isn't, we are a pve guild), I don't want PVP stuff I don't really care about hurting my PVE experience.
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May 05, 2006, 03:30 AM // 03:30
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#26
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Ascalonian Squire
Join Date: Oct 2005
Location: Ottawa, Canada
Guild: Arkangels
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/signed
IGN: Steve Blender
Age: 19
Location: Canada
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May 05, 2006, 03:38 AM // 03:38
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#27
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Ascalonian Squire
Join Date: Dec 2005
Guild: soldiers of heaven
Profession: E/Me
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/signed
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May 05, 2006, 03:48 AM // 03:48
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#28
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Frost Gate Guardian
Join Date: Oct 2005
Profession: Mo/W
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/signed
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May 05, 2006, 04:18 AM // 04:18
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#29
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Banned
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/definately not signed
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May 05, 2006, 04:27 AM // 04:27
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#30
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Lion's Arch Merchant
Join Date: Jun 2005
Location: Philippines
Guild: Holy Order of the Light [HOL / Holy Order]
Profession: R/N
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/signed halfly.
provide additional elite missions to all towns instead of just the capitals.
maybe, each elite mission in every town varies depending on the rank of that town.
Capital is at the top.
Town Rank #2
down to
Town Rank #10 for example.
The lower the importance of the town is, the lesser, or smaller, or whatever the elite missions are for that town.
I think its better that way.
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May 05, 2006, 04:45 AM // 04:45
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#31
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Forge Runner
Join Date: Aug 2005
Location: Ontario, Canada
Guild: Glengarry Fencibles
Profession: R/
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/signed
Give access to the players. A good portion of the GW population may never be able to access these areas if they are not made available in other ways.
And Hockster, it must be really nice to be a part of a Mega- Alliance that will never loosen the stranglehold on your controlled town.
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May 05, 2006, 05:07 AM // 05:07
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#32
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Likes naked dance offs
Join Date: Aug 2005
Guild: The Older Gamers [TOG]
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/signed *infinity. Content should not be restricted simply because people choolse to play with a close knit group of freinds.
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May 05, 2006, 05:09 AM // 05:09
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#33
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Lion's Arch Merchant
Join Date: Sep 2005
Guild: The Cellmates
Profession: Mo/Me
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/Signed.
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May 05, 2006, 05:10 AM // 05:10
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#34
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Lion's Arch Merchant
Join Date: Jan 2006
Guild: The Sunset Riders [Ride]
Profession: Mo/
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I agree that elite missions should be made much more readily available to all players of all levels of dedication.
In Game Name: Emery Zane, Inuit The Monk, Strife Zao
Territory: America
Age: 14
Guild Name (if any): Elite Crew [EC]
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May 05, 2006, 05:23 AM // 05:23
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#35
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: Europian Comando force
Profession: W/Mo
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"I agree that elite missions should be made much more readily available to all players of all levels of dedication."
Name: Purt K.
IGN: Murre Black
Region: European Server
Age: 14
Guild: THOR Alliance
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May 05, 2006, 06:07 AM // 06:07
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#36
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Forge Runner
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If the holding alliance still only lose 10% faction per day.
/Signed
If the holding alliance lose alot more % of its alliance faction per day.
/Unsign
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May 05, 2006, 06:14 AM // 06:14
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#37
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Wilds Pathfinder
Join Date: Aug 2005
Location: Great Britain
Profession: W/P
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/signed
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May 05, 2006, 06:20 AM // 06:20
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#38
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Desert Nomad
Join Date: Dec 2005
Location: Hawaii
Guild: ----- 15^50[Rare] ---- Alliance: ----- [SMS] -----
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/signed
faction bots have more skill then real players?
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May 05, 2006, 06:38 AM // 06:38
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#39
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Frost Gate Guardian
Join Date: Apr 2006
Guild: Disciples Of Sunset [DusK]
Profession: N/Me
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I agree that elite missions should be made much more readily available to all players of all levels of dedication.
IGN- Riots Problem Child
Region- American server
Age- 25
Guild- The Crimson Wanderers [TCW]
I am in a very small guild with no aliances. We do PvE and are happy with just that. We have no desire to increase our guild size or farm all the time for factions points. We like our small group. So because of that, we shouldn't be allowed to access these missions? Yeah that's fair.
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May 05, 2006, 06:46 AM // 06:46
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#40
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Wilds Pathfinder
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I am going to sign this DESPITE I am in an alliance strong enough to gain access to those missions...
/signed
Honestly, "exclusive" game content is just a bad type of reward. People always will feel locked out...
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