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} .t-footer .t-footer-curseInfo .t-footer-socialLinks li a { display:block; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i { display:block; margin:0 auto; background:url(../Img/icon-social-links.png) no-repeat 0 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-youtube { width:64px; height:26px; background-position:0 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-youtube:hover { background-position:0 -28px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-twitter { width:37px; height:27px; background-position:-66px 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-twitter:hover { background-position:0 -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-facebook { width:16px; height:32px; background-position:-105px 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-facebook:hover { background-position:-105px -34px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-rss { width:27px; height:27px; background-position:-39px -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-rss:hover { background-position:-68px -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li:first-child { margin-left:0; } .t-footer .t-footer-curseNetwork { float:left; width:65%; margin-left:2.05%; border-top:1px solid #333; } .ie7 .t-footer .t-footer-curseNetwork { width:64.98333%; } .t-footer .t-footer-curseNetwork header>h4 { position:relative; top:-9px; background:#151515; padding:0 10px 0 0; display:inline-block; font-size:14px; font-weight:bold; } .t-footer .t-footer-curseNetwork .t-footer-jumpLink { float:right; position:relative; top:-9px; padding:0 10px; font-size:10px; height:16px; line-height:16px; text-transform:uppercase; font-weight:bold; background:#383838; -webkit-border-radius:6px; -moz-border-radius:6px; -ms-border-radius:6px; -o-border-radius:6px; border-radius:6px; } .t-footer .t-footer-curseNetwork .t-footer-jumpLink:hover { background:#ff5f14; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured { border-bottom:1px solid #333; overflow:hidden; padding-bottom:1.5em; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float:left; width:23.4625%; margin-left:2.05%; } .ie7 .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { width:22.4625%; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem:first-child { margin-left:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { text-indent:-9999px; display:block; width:146px; height:102px; background-repeat:no-repeat; background-position:0 0; margin:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2g h4 { background-image:url(../Img/featured-gw2g.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-lolpro h4 { background-image:url(../Img/featured-lolpro.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-mmoc h4 { background-image:url(../Img/featured-mmoc.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2db h4 { background-image:url(../Img/featured-gw2db.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a { display:block; cursor:pointer; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a:hover h4 { background-position:0 -102px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { margin:0; background:#262626; -webkit-border-bottom-right-radius:8px; -moz-border-bottom-right-radius:8px; -ms-border-bottom-right-radius:8px; -o-border-bottom-right-radius:8px; border-bottom-right-radius:8px; -webkit-border-bottom-left-radius:8px; -moz-border-bottom-left-radius:8px; -ms-border-bottom-left-radius:8px; -o-border-bottom-left-radius:8px; border-bottom-left-radius:8px; width:126px; padding:5px 10px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dt { font-weight:bold; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dd { margin:0; font-size:11px; white-space:normal; line-height:13px; color:#ddd; } .t-footer .t-footer-curseNetwork .t-footer-browse { position:relative; padding-left:170px; } .t-footer .t-footer-curseNetwork .t-footer-browse:before,.t-footer .t-footer-curseNetwork .t-footer-browse:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a { position:absolute; left:0; width:150px; font-weight:bold; color:#4b4b4b; text-shadow:0 1px 0 #000; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a.j-selected,.t-footer .t-footer-curseNetwork .t-footer-browse>li>a:hover { background:#2c2c2c; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-coreLinks>a { top:0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-communityLinks>a { top:20px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-databaseLinks>a { top:40px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Haha, NICE ONE ANET! - Page 4 - Guild Wars Forums - GW Guru
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Old Jul 20, 2006, 05:58 AM // 05:58   #61
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So my mesmer/ranger elder spider is now going to such hardcore. Time to get rid of it for a Dire one since I want more damage. Afterall, I want to deal as much damage as possible before dying. Heck, maybe even make a pet minion factory out of my 60% and -60 life spiders since they'll die so easily heh.
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Old Jul 20, 2006, 05:59 AM // 05:59   #62
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Quote:
Originally Posted by Rikimaru
First of all, this effects "Real Beastmasters" a lot, mostly because apparently there's no way to heal the DP at all, but also because having your pet die messes you up pretty bad (8 second downtime on death, 8 second downtime on rez), and now they die more easily every time they die.
And Thumpers were never overpowered. From my experience, the very idea is rediculous. They do great damage and interrupts/knockdowns, but they have literally no means to heal themselves. touch rangers are way the hell more "overpowered", and they arent even getting adjusted, let alone nerfed to hell.
Your post tells me you aren't a beastmaster at all anyway...As you lack common knowledge about pets. (There is no Downtime on the Rez anymore).

But I'll answer saying that first part...a "True" beastmaster can keep his pet up through all kinds of attacks...The only people that are complaining are the ones that want a second tank without having to invest in it. And that idea is absurd anyway..if you want the pet to do anything but die, you gotta make an investment in its survival.

Heres a list of what you can give your pet:
1) An unremovable 25% faster attacking 25% faster moving IN THE SAME SKILL with NO negative side effects...and can keep it up forever
2) A -15 dmg reduction that lasts for TWO MINUTES and is again unremovable. kept up all the time of course
3) A 30 second unremovable +20 armor that can again be kept up all the time.
4) A Mending+Life bond IN THE SAME SKILL, that lasts for over FIVE MINUTES without needing a reapply. Again unremovable and can keep up all the time.

I fail to see how someone that is investing in their pet could be having it die any faster than a human player...

That is unless the pet stays in range for repeated spikes...But a Human wouldn't last that either...so it isn't a fault of the pet.

Last edited by Former Ruling; Jul 20, 2006 at 06:02 AM // 06:02..
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Old Jul 20, 2006, 06:07 AM // 06:07   #63
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What makes this even worse is that a morale boost does not take away your pet's DP. I also found that out while playing thumper in GvG. We held the stand the entire game and got 4-5 boost after 15 minute battle at the stand.

I didn't die that entire game and the pet would die in a few seconds from degen and a few hits.

Pets were only usable by one build: thumpers. So why make an entire skill line complete crap. Changing expertise to only affect ranger skills is not the answer to thumpers. Thumpers are used more for hammer bash if anything else. Changing expertise will not make a difference.

The pet has so many things going against it that giving it DP was a nail in the coffin.
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Old Jul 20, 2006, 06:26 AM // 06:26   #64
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Quote:
Originally Posted by Former Ruling
Your post tells me you aren't a beastmaster at all anyway...As you lack common knowledge about pets. (There is no Downtime on the Rez anymore).

But I'll answer saying that first part...a "True" beastmaster can keep his pet up through all kinds of attacks...The only people that are complaining are the ones that want a second tank without having to invest in it. And that idea is absurd anyway..if you want the pet to do anything but die, you gotta make an investment in its survival.

Heres a list of what you can give your pet:
1) An unremovable 25% faster attacking 25% faster moving IN THE SAME SKILL with NO negative side effects...and can keep it up forever
2) A -15 dmg reduction that lasts for TWO MINUTES and is again unremovable. kept up all the time of course
3) A 30 second unremovable +20 armor that can again be kept up all the time.
4) A Mending+Life bond IN THE SAME SKILL, that lasts for over FIVE MINUTES without needing a reapply. Again unremovable and can keep up all the time.

I fail to see how someone that is investing in their pet could be having it die any faster than a human player...

That is unless the pet stays in range for repeated spikes...But a Human wouldn't last that either...so it isn't a fault of the pet.
Yes, people want a little tank running around for them... maybe some people use them for damage and Symbiotic Bond is an unwise skill for you if you are planning on using trolls even, seeing as that and pred bond are the rangers two most useful self heals(healing spring aside), if you and your pet are taking damage, you put yourself at even more risk, its a double edged sword.

And it is the fault of the A.I., you seem to fail to realize that they break aggro(unless you just mash on wasd, then they realize around 5-10 seconds after you flail around like an idiot that you arent attacking that target anymore) until the enemy is dead, or they realize you arent doing anything after awhile.

Last edited by Lord Oranos; Jul 20, 2006 at 06:35 AM // 06:35..
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Old Jul 20, 2006, 06:55 AM // 06:55   #65
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Well maybe they will tune down this DP a bit, I hope. Otherwise maybe make the pet lose DP 5 times faster than a player or sort. The pets are not bad themselves, just are too ...laggy to response.
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Old Jul 20, 2006, 07:03 AM // 07:03   #66
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Quote:
Originally Posted by Former Ruling
Also...This really doesn't hurt "True beastmasters" at all..its really a thumper thing. Thumpers think they should get the cake and get to eat it too.. Use ap et and have it PWN with Fero Strike and such, without dipping any of their resources into it.
This does affect beastmasters, more then it hurts thumpers, who are only interested in Ferocious Strike.

60% DP will hurt badly, it means a Dire pet may end up at 168 HP and no way to get rid of it, and yes, this will be exploited in PvP. If this is ANet's way of nerfing thumpers well, they just made an entire attribute line useless. And it doesn't even hurt thumpers.

Quote:
God FORBID that someone actually has to take some protection for their pet to not get it killed...BM has some of the best protection in the game for your pet...including a Shout that gives it -15 dmg reduction for like a minute...
What? Ignorance speaks from your posts, what makes you think I don't take CoP. Play a Beastmaster before you start writing nonsense about them. You mention some nice skills, now combine them in build that has practical application. SymBond requires some very decent selfheal, even with CoP, there are only 8 spots on your skillbar.

Quote:
Originally Posted by Former Ruling
...a "True" beastmaster can keep his pet up through all kinds of attacks...
Play a true beastmaster first, before making comments such as this, since it is obvious that you've only looked at the skilllist without actually playing one.

Quote:
Originally Posted by Arcador
Well maybe they will tune down this DP a bit, I hope. Otherwise maybe make the pet lose DP 5 times faster than a player or sort.
Atm, they don't loose DP at all.

Last edited by Amy Awien; Jul 20, 2006 at 07:09 AM // 07:09..
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