Skill Tweak: Fevered Dreams
Fevered Dreams {E) 10 energy, 2 second cast, 10 second recharge
For 10...22 seconds, whenever target foe suffers from a new Condition, all foes in the area suffer from that Condition as well.
As it is, this spell will NOT take effect if a condition is reapplied before it is finished making it clunky and difficult to use. I propose taking out the "new" so that whenever a condition is inflicted OR renewed, it will take effect.
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