Gameplay - side missions
I did not find anything like this with search but if this is repetative I apologize.
I like a lot about factions. One thing I would prefer is that if some / most of the side missions gave less experience or money and gave skills / spells. That was one of the enjoyable (and reason to do) side missions in Prophecies.
A happy mix of the two extremes would be good IMHO.
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