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Old Aug 13, 2006, 03:08 AM // 03:08   #1
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I may not be much a title earner myself, but I do see pepole who get the titles and they obviously spent too much time on them.
Well I think a bonus should be granted to them as an incentive.
So let's say you get a mapping reward, then you should be able to move a little faster than normal.
Survivor title, little bit more Health.
Gladiator title, little bit more damage.
Drunkard, I have no freakin idea.
Then so on.....
This should be enough for people to get a picture, if not, then that person needs to go through grade school again.
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Old Aug 13, 2006, 03:41 AM // 03:41   #2
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/notsigned

This goes against the whole idea of "skill, not time" that ANet is trying to push. Adding what you're suggesting would reward users for spending their time doing certain (usually repetitive) tasks.

If you reward Wisdom titles with more gold items, that ruins the economy. You reward players with more health/damage/speed, that works towards ruining the PvP scene.

Doing these tasks is the challenge, with the reward being the title. Being able to put on this title and show off your accomplishment is a reward in and of itself.

~Salad
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Old Aug 13, 2006, 04:13 AM // 04:13   #3
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HA! somehow I knew somone was gonna say this. And it's too much of a good point.
Duscussion, Closed.
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Old Aug 13, 2006, 09:24 AM // 09:24   #4
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Quote:
Originally Posted by SaladFork
You reward players with more health/damage/speed, that works towards ruining the PvP scene.
Technically, it doesn't ruin the PvP scene. It just forces PvP players to grind away the titles so that they can still be competitive.





Ok, you're right. It does ruin the PvP scene.
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Old Aug 13, 2006, 10:41 AM // 10:41   #5
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/NotSigned
I think we allready got enough upgrades for us. Kuke Weapons Give us + HP + Energy + armour
And We got our Armour + HP + Energy + Armour
and as well as we got Armour Upgrades to increase + HP + Energy + Armour
And Warriors Have Endure Pain to increase Hp and Enchaants what do.

So we dont need any more

Sorry

[FB]
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Old Aug 13, 2006, 09:30 PM // 21:30   #6
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I thought I said Discussion Closed
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