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Old Aug 20, 2006, 12:21 PM // 12:21   #1
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Angry Double drops of green items: game improvement

Hi guys !

One thing that I find terrible in Guild Wars is sure the issue of the doubles drops from bosses that drops always green objects (like Kanaxai and Urgoz). I find the fact that deeply unjust the game engine decides of giving to two green objects to the same person. Why ? After 3 hours of mission, one single person get 2 (or more ?) green objects. This person is not already enough lucky for another green ? Why 2 green drops at same person ? According to me the game engine must act therefore: to the dead boss the engine it chooses who to assign the first green object. Once chosen this thing, that player DOES NOT HAVE MORE CHANGE TO RE-ENTER IN SUCCESSIVE EXTRACTION. Then the motor proceeds assigning according to object, choosing a member of the team who has not still dropped green from those
boss. IN THE SAME RUN THE SAME PERSON DOES NOT HAVE TO BE ABLE TO DROP MORE THEN A GREEN OBJECT FROM SAME BOSS. The gameplay will be better.

(for a better Guild Wars)
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Old Aug 20, 2006, 01:22 PM // 13:22   #2
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Improve your grammar, or someone enlighten me on what he's trying to say, and then I can give my 2 cents...
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Old Aug 20, 2006, 01:32 PM // 13:32   #3
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he's saying he doesn't like the fact that sometimes, when facing a boss that always drops multiple greens (like kanaxai), more than 1 green can be assigned to the same person.

It's just lucky alright, if that happened to you you wouldn't complain now would you ? I remember a screenshot were one guy got all 4 drops out of a HoH chest, that's just luck aswell, it can happen to everyone, so it's not "unfair" in any way...
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Old Aug 20, 2006, 01:34 PM // 13:34   #4
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Looks like someone was using an online Something-to-English translator.

Either that or, well as you said, just plain bad grammar. I have no idea what this is about either. Something about greens, and maybe an unfair distribution from Kanaxi, or something?

Quote:
DOES NOT HAVE MORE CHANGE TO RE-ENTER IN SUCCESSIVE EXTRACTION.
umm... Klingon?

EDIT: OK, I think I see where you're getting that, RotteN... Yeah, drop rates are just random, lady luck was just not on your side, sorry!

Last edited by arcanemacabre; Aug 20, 2006 at 01:37 PM // 13:37..
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Old Aug 20, 2006, 02:42 PM // 14:42   #5
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Quote:
Originally Posted by crash cilea
Hi guys !

One thing that I find terrible in Guild Wars is sure the issue of the doubles drops from bosses that drops always green objects (like Kanaxai and Urgoz). I find the fact that deeply unjust the game engine decides of giving to two green objects to the same person. Why ? After 3 hours of mission, one single person get 2 (or more ?) green objects. This person is not already enough lucky for another green ? Why 2 green drops at same person ? According to me the game engine must act therefore: to the dead boss the engine it chooses who to assign the first green object. Once chosen this thing, that player DOES NOT HAVE MORE CHANGE TO RE-ENTER IN SUCCESSIVE EXTRACTION. Then the motor proceeds assigning according to object, choosing a member of the team who has not still dropped green from those
boss. IN THE SAME RUN THE SAME PERSON DOES NOT HAVE TO BE ABLE TO DROP MORE THEN A GREEN OBJECT FROM SAME BOSS. The gameplay will be better.

(for a better Guild Wars)
Quote:
Originally Posted by crash cilea (corrected)
Hi guys!

One thing that I find terrible in Guild Wars is the issue of the double drops from bosses that always drop green objects (like Kanaxai and Urgoz). I find it annoying that the game engine decides to give 2 green objects to the same person. Why? After 3 hours of mission, just one person gets 2 (or more maybe?) green objects. Is this person not already lucky enough to recieve another green? Why do 2 green items drop for the same person? I think the game engine should act like so: When the boss is defeated, it should choose a player te recieve the first green item. Once it has chosen this player, that player cannot recieve another green item. Then the game engine proceeds in assigning the other green item(s) to the other member(s) of the team, no more than one per person. Once a player has, or if, recieve(d) their green item, they cannot recieve another in the same session. This should improve the fairness and quality of the gameplay

(for a better Guild Wars)
happy?

Last edited by falling demon; Aug 20, 2006 at 02:44 PM // 14:44..
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