Aug 29, 2006, 06:06 PM // 18:06
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#1
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Banned
Join Date: Apr 2005
Location: United States
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Changeing HA to random team selection
I would like to suggest a change to how teams are selected in Heros' Ascent.
Due to general unexceptance of new or rankless players by those who use rank as a guide to whom they select on their teams, and or those who only uses builds and teams designed to dominate, thus making the game very hard to follow for new players. I purpose changeing the team selection to random or adding a HA training area where new players can learn the dynamics of HA and earn some fame as well as rank up to level 3, this area would be random team selection.
I realize that this will have negative comments by those who already enjoy the current system that they are used to playing with, but I feel it may work, just as it has for AB and Fort aspenwood, or Jade Quarry.
Also I feel this change would allow new players a chance to enjoy another aspect of the game which otherwise would have been off limits due to how HA is currently used by the pro GW players.
It is unfair to those who should have to only be able to gain fame or rank by being a monk, or specific build predetermined by the pro GW players and groups who use HA as their private tournament area. This idea may help new players gain some insite to the HA area, however it also may be exploited by those negative players as well. I ask those Pro GW players what would be the best solution to help new or rankless players gain some fame and have some fun, with out having to grind themself into playing a build that they dislike just to gain some fame for themselves. Add a new area, or change the dynamics of which the game is played.
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Man some players are brutal with their comments, this is my opinion, but yes I also appreasate yours and understand that some may find my idea absurb. I am sure if I were in their place I might find my idea a little overboard also.
Maybe Anet should develop a new HA area, seprate for the current HA area, sort of a training area, where it is random and you are allowed to practice and earn fame and rank up to level 3, then players will understand how HA works and how to play.
Last edited by Chris Blackstar; Aug 31, 2006 at 02:34 AM // 02:34..
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Aug 29, 2006, 06:12 PM // 18:12
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#2
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Desert Nomad
Join Date: Jul 2006
Location: S. Wales
Profession: Mo/Me
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ouch I sorta like this idea but it seems like overkill
My latsest motto "if its broke, Fix it - Not nuke it"
I think this double fame will be a cleaner for problems like Iway or rank discrimination
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Aug 29, 2006, 06:58 PM // 18:58
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#3
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Frost Gate Guardian
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Then IWAYers will just get double fame and everyone will use it because it's a fairly self sufficient build if you know your team will have 5 more W/Rs like you.
I would like a random idea but then the best team play PvP is GvG which some people can't participate in without a guil instead of group of friends. I do think HA should be 'toned down' a bit because some people see it as the only PvP for uber1337zors guys. I think randomization may be too much, but teams of 6 might make it better, harder to say spike and still have healing and utility with teams of 6. We'll just see what happens.
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Aug 29, 2006, 07:21 PM // 19:21
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#4
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Desert Nomad
Join Date: Jun 2006
Guild: Knights of the White Eye [HINA]
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Seems like that would be a good way to deal with that "need rank to get in a team, need to get in a team to get rank" foolishness...
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Aug 29, 2006, 08:00 PM // 20:00
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#5
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Furnace Stoker
Join Date: Apr 2006
Location: South Pole
Guild: The Magus Order
Profession: N/Mo
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Only problem is, teams could end up really strangely. They would need to re-work the "randomizer" because at the moment, it frankly, sucks.
They would need to make it insure that at least 1 PRIMARY monk ends up in each party. Having a monk becomes much more of a game breaker when there are 8 players, instead of just 4.
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Aug 29, 2006, 08:20 PM // 20:20
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#6
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Academy Page
Join Date: Feb 2006
Guild: Onslaught of Xen
Profession: E/Mo
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/not signed
This would really destory the Team aspect of HA. And theres plenty of groups in HA that don't rank discriminate. Or better yet start your own.
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Aug 29, 2006, 08:21 PM // 20:21
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#7
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Furnace Stoker
Join Date: Jun 2005
Location: United States
Guild: Dark Side Ofthe Moon [DSM]
Profession: E/
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/Not Signed ...
But if you created a "Mirror" of HA that used Random vs created teams and had it get rewards just as HA did and it made teams on a basic forumla 1 war, 1 monk + supporting jobs spaced out among the teams then I would /sign it.
If you do get to the hall, then match with the Random vs Structured teams so both can be part of the servers at war but only at the hall level. Untill then keep it seperated.
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Aug 30, 2006, 03:28 PM // 15:28
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#8
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Krytan Explorer
Join Date: Apr 2006
Guild: I dont like guilds...
Profession: Mo/E
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/not signed
We dont need another RA
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Aug 30, 2006, 09:28 PM // 21:28
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#9
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Desert Nomad
Join Date: Nov 2005
Location: New Zealand
Guild: Xen Of Onslaught (Xen of the Pacific division)
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Quote:
Originally Posted by Chris Blackstar
<snip> or those who only uses builds and teams designed to dominate, thus making the game no challenge or fun. <snip>
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Please explain your logic to you saying that HA is no challange because everyone is using builds designed to win.
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Aug 30, 2006, 11:46 PM // 23:46
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#10
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Grotto Attendant
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
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Quote:
Originally Posted by master_of_puppets
/not signed
We dont need another RA
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Agreed. That mending-sound kills me a little inside every time.
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Aug 30, 2006, 11:54 PM // 23:54
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#11
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Forge Runner
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meh without offence but your idea is just stupid.
HA concept is team organization , there is a leader who make a build , who give player instruction , direction.
Making all those thing random will just create one more Random arena with the random arena probrem worse
quitter,leecher,runner,jerk etc etc etc
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Aug 30, 2006, 11:55 PM // 23:55
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#12
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Banned
Join Date: Mar 2006
Profession: W/E
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That's got to be one of the stupidest suggestions I have ever seen. Making it random would completely cut out the strategy involved in the game. It will turn out like random arenas, getting stuck with pve nubs all the time. What's the freaking point of going in with 8 random people. For that go play random arenas.
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Aug 30, 2006, 11:58 PM // 23:58
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#13
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Frost Gate Guardian
Join Date: May 2005
Location: Lafayette , CA
Guild: Deicidal Tendencies [deus]
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umm whoever said that fame doesnt get you items and gold is a moron. look at the richest people on this forum and chances are they were in the elite group of HA players. In case you didnt know you get items for winning hoh.
btw this is probably the dumbest idea ever posted on guildwars guru, and there have been a lot of them.
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Aug 31, 2006, 12:02 AM // 00:02
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#14
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Frost Gate Guardian
Join Date: Nov 2005
Guild: The Spirits of Vengeance [TSoV]
Profession: W/Mo
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I enjoy HA just like it is, and I despise RA because of what it is. I don't want leechers/quitters in HA because, then all of those good items you get at the end, suddenly wouldn't be rare anymore and would take NO work to get because anyone could get in whenever they wanted with no work and no build and defeat another team simply by luck of them not being a good team. Then...what about all of those guilds that HA regularly and have spent a lot of time on their builds? Just throw that work away, and go random? No, that isn't a good idea and it doesn't go with the idea of HA being an organized group of heroes winning the favor of the gods through teamwork and organization. So, I don't think it would work.
/Not Signed
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Aug 31, 2006, 12:12 AM // 00:12
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#15
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Forge Runner
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Quote:
Originally Posted by Chris Blackstar
Due to general unexceptance of new or rankless players by those who use rank as a guide to whom they select on their teams, and or those who only uses builds and teams designed to dominate, thus making the game no challenge or fun. I purpose changeing the team selection to random.
I realize that this will have negative comments by those who already enjoy the corrupt system that they currently exploit, but I feel it will work, just as it has for AB and Fort aspenwood, or Jade Quarry.
Also I feel this change would allow new players a chance to enjoy another aspect of the game which otherwise would have been off limits due to how HA is currently used by the elete players.
It is unfair to those who should have to only be able to gain fame or rank by being a monk, or specific build predetermined by the elete players and groups who use HA as their private battle area. This random selection would return balence to that part of the game which should be avalable to all to enjoy.
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mhh i think im one of those "elete"(elite?) player
From Guildwarswiki
Quote:
This is the crown of the Heroes' Ascent tournament in Guild Wars, where the best teams fight for the Favor of the Gods, representing their territory in the global contest.
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While is true GW is a game and the purpuse is fun HA is tournament , unless its some fun build to take a break the nature of HA is WIN over other team.
Like ever competition there is a winner and some loser. nothing strage.
You are saying since there are people who make much better team then other we have to change the system so they cant do it anymore...
and please explain me how we "elite" player are denying you how to enjoy HA.
you can start your team and as long you have player make it as you like. And if your dream team is not competitive ... you can begin to fix your build , if you dont want to ... well maybe HA is not for you.
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Aug 31, 2006, 12:46 AM // 00:46
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#16
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Frost Gate Guardian
Join Date: Jul 2005
Location: New York
Guild: Eminent Apocalypse [Ea]
Profession: R/
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um no.
Another RA is not needed, HA is supposed to be for teams to get together, if u dont like rank discrimination IWAY till r3/6 and forget u ever did it, thats how most of the noobs operate now anyways <.<
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Aug 31, 2006, 12:52 AM // 00:52
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#17
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Lion's Arch Merchant
Join Date: Oct 2005
Guild: [JF] Just Friends, [NOT] Nomads of Turmoil
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YES! Another PvP map mode where I can't play with my friends/ get to play with noobs and leechers! Where do I sign?
/end sarcasm
/not signed
Basically, this takes the teamwork and strategy out of it. You could say trying to play with 5 iway warriors and 2 wammos is strategy in itself...but no thanks.
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Aug 31, 2006, 01:01 AM // 01:01
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#18
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Krytan Explorer
Join Date: Dec 2005
Location: Ascalon
Profession: R/
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This idea is retarded.
"Due to general unexceptance of new or rankless players by those who use rank as a guide to whom they select on their teams"
incorrect, rankless players can get into groups - with other rankless players.
"It is unfair to those who should have to only be able to gain fame or rank by being a monk, or specific build predetermined by the elete players"
yeah its terrible that people can get rank by playing for example DB/infuser, mending W/MOs should have r9+ too.
"This random selection would return balence to that part of the game which should be avalable to all to enjoy."
yeah, I can see it now, a random team of 8 monks skipping to HoH - real balance there.
In summary - cry more.
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Aug 31, 2006, 01:10 AM // 01:10
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#19
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Academy Page
Join Date: Feb 2006
Profession: Me/Mo
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Quote:
Originally Posted by Chris Blackstar
My logic is this, Why play HA at all. I understand fame and rank, even rank emotes, beside faction which you can get anywhere. But is that why players choose short cuts, simply to win.
If so, then that would seem boring to me. Imagine your build and team, yes you can dominate play, but after a while it would seem old to me, fame does not give you items or gold, and faction can only go so far.
It would seem that either you truely are bad at playing and only use a build that has been proven by others to work, because you do not want to invest in a challenging build that my take stragity and tactics to win, over a common build times 8 which takes little to no effort to win.
I for one like the idea of useing new and creative builds, and like the idea of pairing players together in disorginized group to see the real protental of the players and their builds, also like to see if random players can come together as a team to win, as apposed to a bunch of predetermined players and an expoit build that is only good for the HA and nowhere else.
That is my logic as to it being no real challenge.
However maybe I am going about this the wrong way, maybe it is not the builds that matter, but how the game is played that needs to be changed. Currently it is elimination, basicly kill or be killed. I wonder if the dynamics where changed to giving the teams an objective to complete like Jade Quarry, or Fort Aspenwood would even up the odds and add more stragity to the game. Maybe that is what needs to be done, also make the challenges in random order as well.
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The point is to win, obviously, who would waste time to just sit there.
Fame infact, will get you items in one way or another. Halls is plenty profitable if you get a team that can hold a few rounds.
Of course builds for HA are only good in HA..bloodspiking Sorrows Furnace seems pretty stupid to me..
Not all maps are kill or be killed. Its win or lose, just like everything else in the game.
Before you waste time writing out a paragraph, actually know something about what you are flaming..
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Aug 31, 2006, 01:25 AM // 01:25
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#20
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Frost Gate Guardian
Join Date: Apr 2006
Location: STALKER!
Guild: The Creed (BOSS)
Profession: Rt/Mo
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Quote:
Originally Posted by vaxmor
This idea is retarded.
"Due to general unexceptance of new or rankless players by those who use rank as a guide to whom they select on their teams"
incorrect, rankless players can get into groups - with other rankless players.
"It is unfair to those who should have to only be able to gain fame or rank by being a monk, or specific build predetermined by the elete players"
yeah its terrible that people can get rank by playing for example DB/infuser, mending W/MOs should have r9+ too.
"This random selection would return balence to that part of the game which should be avalable to all to enjoy."
yeah, I can see it now, a random team of 8 monks skipping to HoH - real balance there.
In summary - cry more.
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First of all, NO idea is retarded. it's a free country, (or at least where i live) and the constitution says people have the RIGHT OF FREE SPEECH. people like this are just touched in the head.
anyhow, i think that HA should stay the same, but, instead of HA turning random, make a seperate arena for 8v8 random. that would be a bunch of fun.
but, i don't like nerds on TS and vent, so,
/signed
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