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Old Jul 05, 2006, 10:36 AM // 10:36   #1
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Default Mounts....

I know with the way guild wars is designed mounts are pretty much impossible... but I would love my warrior to run around town on a skele horse or something cool... make them an obscene amount of money so that very few people have them... oh yea
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Old Jul 05, 2006, 11:50 AM // 11:50   #2
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I agree , even though you have the whole travel system I think it would be great to have the opportunity to have Mounts for fun so /signed even though it will never come :-/
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Old Jul 05, 2006, 11:55 AM // 11:55   #3
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useless .. u got map travel

want expensive stuff ? buy a ton of fow sets for each char u got
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Old Jul 05, 2006, 11:58 AM // 11:58   #4
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Mounts yes, but you can't have them give you any motion buffs...
/signed
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Old Jul 05, 2006, 11:58 AM // 11:58   #5
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Why do you ppl want GW JUST like WoW...?
No, I wouldn't like the Raptor mount i had in WoW for my Warrior...
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Old Jul 05, 2006, 12:23 PM // 12:23   #6
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why bother for something really hard to develop & useless?

/not signed
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Old Jul 05, 2006, 12:28 PM // 12:28   #7
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What is the point, we have to fight our way through instances? In wow, there is not instant mapping.

If GW does take "inspiration" any thing from WOW (and it would be done better in GW) it should be Auction House, Warlock, Druid, and Rogue.

Last edited by curtman; Jul 05, 2006 at 12:30 PM // 12:30..
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Old Jul 05, 2006, 12:30 PM // 12:30   #8
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/solution

free mount, u can do it yerself ...

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Old Jul 05, 2006, 12:31 PM // 12:31   #9
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I would love mounts, dam it I want chariots too! anet is sooooo uncreative when it comes to mounts.

I want mount like he-man :P a battle cat!

alos who needs runners when you could travel in style!

and chariots ships too please!
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Old Jul 05, 2006, 12:31 PM // 12:31   #10
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Yea We would all love it... i mean it could give you a motion buff, as factions has eliminated running...

also they could have like all stances disabled when on the mount so running still cant be done on a mount... make them useless to runners and purely for status.

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Old Jul 05, 2006, 12:32 PM // 12:32   #11
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Quote:
Originally Posted by lishi
why bother for something really hard to develop & useless?
Agreed.
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Old Jul 05, 2006, 12:34 PM // 12:34   #12
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people love pets! how much more mounts! besides i would play pvp more if there was mouted battles

like chariots fights
jousting

If pvp players don't want them rpg player do :P alot of them any way

Last edited by dreamhunk; Jul 05, 2006 at 12:37 PM // 12:37..
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Old Jul 05, 2006, 01:00 PM // 13:00   #13
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Quote:
Originally Posted by Witchblade
/solution

free mount, u can do it yerself ...

http://www.intriguing.com/mp/_pictur...lyGrail000.jpg
Brilliant! Now all we need to do is get ANet to implement coconuts...
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Old Jul 05, 2006, 01:24 PM // 13:24   #14
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Would i like it?
Yes
Would it be useful?
No
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Old Jul 05, 2006, 01:28 PM // 13:28   #15
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Too much bodyblocking or else I might like it
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Old Jul 05, 2006, 02:30 PM // 14:30   #16
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No, cause then it would just look totally retarded
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Old Jul 05, 2006, 02:47 PM // 14:47   #17
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To all you complaining it would be useless, need I remind you about the useless mini pets and holiday hats? They are useless but they look cool and they have been implemented. Why a mount should be treated any different is beyond me. I honestly wouldn't put it past Anet to imlement this as say a 2nd birthday present. But like mini pets, mounts would be purely for aesthetics.

Sounds fun.

/signed
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Old Jul 05, 2006, 02:52 PM // 14:52   #18
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you can mount, I'll just teleport there....

/anti-sign
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Old Jul 05, 2006, 03:02 PM // 15:02   #19
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Quote:
Originally Posted by curtman
What is the point, we have to fight our way through instances? In wow, there is not instant mapping.

If GW does take "inspiration" any thing from WOW (and it would be done better in GW) it should be Auction House, Warlock, Druid, and Rogue.
Auction House - Has already been spoken of by Anet
Warlock - Necromancer
Druid - Rumored to be one of the new classes in Nightfall. (Would be interesting in my opinion if it was played like the druid from Diablo 2 LOD, Werewolf and Werebear instead of just plain wolf and bear.)
Rogue - Assassin.

For those who cannot make the common connection, every class in guild wars has its counter part in wow, except for the ever original mesmer.

GuildWars/WoW:
Warrior/Warrior - Obvious Comparison, Slight Differences
Elementalist/Mage - Obvious Comparison, Slight Differences
Ranger/Hunter - Obvious Comparison, Hardly any Differences
Monk/Priest - Primary Healer, Noticeable differences when it comes to offense
Necromancer/Warlock -Both uses Curses, and Both summon Demon/Undead Type allies that are only your ally for a period of time, unlike the Ranger/Hunter's pet which is permanent.
Assassin/Rogue - Obvious Comparison, Slight Differences
Ritualist/Shaman - Obvious Comparison, Almost no Differences, except that One uses Totems and the other uses Spirits, but both perform the same functions.
Mesmer/ - No true comparison yet.
/Paladin - No true comparison yet. (Please don't compare W/Mo to Paladin, or I will cut you.)

I do not know why but so many people think that the Ritualist is an exact copy of WoW's Warlock. No lie, I have heard this so many times it drives me nuts. The characterisitics of the Ritualist are almost an exact copy of the Shaman in WoW. For those of you Who do not know, I will give you the characteristics.

Shaman:
Talents - Restoration, Elemental, Enhancement
Restoration: Simply put, Healing, but not as strong as a primary healer, like a Priest.
Elemental: Lightning based magical attacks.
Enhancement: Castible weapon Enchantments.
Unique Shaman Trait - Totems: Totems are stationary, "Beings" so to speak that when cast remain stationary and have a radius of effect. These Area of Effects either aid your party, or damage the enemy.

Now, doesn't our ritualist have a strange resemblence to the WoW Shaman?

As for mounts, /notsigned
To many comparisons to WoW already. If anything, they should allow you to use skills in town.

Last edited by Vecte; Jul 05, 2006 at 03:10 PM // 15:10..
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Old Jul 05, 2006, 03:12 PM // 15:12   #20
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I think mounts are implementable, but only in a limited state.

Imagine if you will......

Mission: Cataract of Scaropolea
Goal: Find and stop the Assassin Mojiran from reaching the Tower of Scaropolea before he has a chance to light the beacon and signal the Orrian fleet. The rest of his assassin guild will be trying to stop you. Kill them all.

Imagine a timed chase mission. All players are on mounts (mounts vary by class, but all give a 25% constant speed boost) and have to fight enemies that are specifically designed vs mounted players.

Players will still have all their skills, using new animations. Speed buffs will STACK with the mount speed boost.

The chase occurs along a river that leads to a mighty waterfall with a tower at the top of the waterfall.

So ya...i have been thinking abuot this too :P
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