Sep 12, 2006, 10:29 PM // 22:29
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#1
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Krytan Explorer
Join Date: May 2006
Guild: SAW
Profession: D/
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Caster Weapons!... maybe some caster love?
Was jsut thinking of this and possibly not the first person to do so... but overall i believe to the majority of experienced players that caster weapons/primary/secondary is the overall best caster setup...
I personally am discusted with most of the wand and staff skins and definately enjoy the flavor of uniqued skinned +5e weapons...
my question is though... is why hasn't it been concieved that some casters strive to be up close combat and to that mater why aren't their caster style melee weapons??
examples
Necro - Sacrifical Daggers, Blood Knives, Claws
Mages - Daggers, knives
Ritualist - Clubs, Knives
with actual weapon requirements of caster skills???
you cannot honestly say that melee weapons with caster att requirements would be overpowered and unbalanced... comon now they are squishy... but would be great for when my weapon rit is up there smacking something with a sword for it to mean something without RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing my secondary out to warrior... cuz lets face it really W secondary is just weak(yea its my opinion, but someone has to agree with me :P)
lets not forget too that with Nightfall war type classes are gonna get ranged with the Paragon or AoE with the Dervish....
so meleers are getting more like casters yet casters are still just casters...
I know you anti caster haters out there gotta love this little fad...
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Sep 12, 2006, 10:39 PM // 22:39
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#2
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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When, in any RPG, have casters use anything other than wands and staves? (Don't be a smart-alec and say +5 Energy swords, those are different.)
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Sep 12, 2006, 10:43 PM // 22:43
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#3
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Academy Page
Join Date: May 2006
Location: Wait... I thought you knew!!!
Guild: Natural Stoned Killers
Profession: R/
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What would be the purpose of this... to expand an already vast GW arsenal? The wands & rods carried by casters do cause damage (11-22 if max). These weapons cause damage at range as well as up close. If all your caster had was a meele weapon of some sort, then your weapon mandates that your "squishy" is right up in the middle of the fray, which we all would agree wouldn't be good. I can see what you're saying if the mob comes to you, but (as previously stated) your wand/rod does damage up close.
Although, I think it would be awesome if you're targeting an enemy at very close range, your caster would take the wand/rod and bash the enemy over the head (something like a 20% chance for like 5-10 dmg) (maybe that bash could carry a knockdown or interrupt ). That would be a riot.
/not signed
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Sep 12, 2006, 10:47 PM // 22:47
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#4
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: The Yakslappers
Profession: Mo/Me
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Quote:
Originally Posted by Zinger314
When, in any RPG, have casters use anything other than wands and staves? (Don't be a smart-alec and say +5 Energy swords, those are different.)
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Necromancers in Diablo 2 used a dagger as well as a wand
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Sep 12, 2006, 10:57 PM // 22:57
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#5
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Desert Nomad
Join Date: Jun 2005
Guild: Dvd Forums [DVDF]
Profession: E/
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In Champions of Norath, a PS2 RPG, my mage uses a club to beat the living snot out of enemies.
Keep in mind that Rangers, Assassins, and Warriors, rely on their weapons for damage, it's their medium for damage. Whereas casters do their damage via spells and skills, not their wands, staves, and offhands.
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Sep 12, 2006, 11:49 PM // 23:49
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#6
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Wilds Pathfinder
Join Date: May 2006
Guild: HALE
Profession: W/
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There are a few builds that allows casters to use weapons, but I think they all have warrior as secondary. The ele and mesmer have armor buffs that allow them to fight in mele range. But, They would be a poor second to any viable warrior build.
If I understand the OP correctly he wants caster mele weapons that have max dmg without using warrior as their secondary profession. And I agree with The Shadow, traditionally casters are supposed to use wands or staffs to deal weapon dmg.
Honestly, the only time a caster is relying on his weapon to deal dmg is when he's letting his energy regen.
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Sep 13, 2006, 12:14 AM // 00:14
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#7
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Desert Nomad
Join Date: Nov 2005
Location: Oh Noes! The 'burbs!
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Quote:
Originally Posted by The Shadow
Although, I think it would be awesome if you're targeting an enemy at very close range, your caster would take the wand/rod and bash the enemy over the head
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I'd love to see that. It'd be a nice change of pace.
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Sep 13, 2006, 12:18 AM // 00:18
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#8
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Desert Nomad
Join Date: Aug 2005
Profession: Mo/
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Quote:
Originally Posted by Mammoth
Necromancers in Diablo 2 used a dagger as well as a wand
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All competative casters in D2 were also equipped with shields. Usually SS or something to that nature. I'm also aware a LOT of the casters ran wiz spike (dagger) just b/c it was cheap. I guess we could go further into heart of the oak and whatnot, but D2 has casters running all kinds of melee crap. >.>
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Sep 13, 2006, 12:34 AM // 00:34
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#9
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Krytan Explorer
Join Date: May 2006
Guild: SAW
Profession: D/
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@Zinger314.... you never heard of Dungeons and Dragons??? that a big one for ya D&D Mages can use without prof penalty Daggers, Darts, Blow Guns, Slings, and Bo... Ultima Online now going on 8 years has "Mage Weapons"... Diablo 2, Druids use Clubs/maces/hammers, clerics use Maces/hammers/Flails/etc, mater of fact players could use any weapon just with speed penalty
@The Shadow... The Purpose is for casters to have a melee weapon not just an elemental dmg ranged weapon(this could be why casters feel more nerf because their attacks suck against healy elemental armor characters... in fact it is possible to have a higher elemental dmg reduction than melee dmg and the only type of dmg caster caster chars can do is elemental)... and that there are a whole arsenal of skills across casters attribute that would be more used and effective in a melee caster environment... Ultimately Diversity...
plus not all experienced players play the profesions to threir cooky cutter typical role.... hence the 55 the 600 and the Vrit as well as Touch Rangers and such...there are also some very versatile Weapon Rit Builds that would be more viable if such weapons did exist
And don't forget the godly drab skins that wands and staves and offhand have they arent as brilliant as some of the other melee skins let alone bow skins... where are the glowy caster staves and wands??? or some cool looking offhands... all boring blah
Hope that gives you more of an idea of the purpose
@ everyone else so far...
jsut becaus tradition use for certain classes deams them doomed to fall into the typical role doesnt mean that there arent some awsomely potential off the wall builds... again such as a weapon rit are messies or necros...
and again also for looks... :P
this wasn't a rant thread and common lets get outa the NO because traditional box. im talking about why not or wouldnt it be cool to...
we know this will probably never ever happen...
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Sep 13, 2006, 12:39 AM // 00:39
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#10
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Site Legend
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in the films many necro's/vampires carried swords...
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Sep 13, 2006, 12:53 AM // 00:53
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#11
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Krytan Explorer
Join Date: May 2006
Guild: SAW
Profession: D/
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Quote:
Originally Posted by The Admins Bane
in the films many necro's/vampires carried swords...
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ooohhh go you...
although i think the rest of us chose not to choose films as an example do to the level of imaturity of posters and their and total disregard to a Major Motion Pictures portrayal of likenesses to our character profesions...
as if there is really a CORRECT role a Fictional Profession or its loosely basis on real life happenings in hystorical and mythological references... aka "GOD" and the Bible... did he have lightning bolts coming out of his walking stick or did he hit people with it??? did he even have a walking stick.... oh no....
kinda hard to compare magic to melee when everyone deams magic to be fiction in the first place therefore what really do we have to follow as a guide??? and there was and sill is swordfighters archers and martial arts that really do exist physically!
i say we can do whatever the hell we want with the magic role because really there isnt a real role to follow
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Sep 13, 2006, 02:17 AM // 02:17
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#13
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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Quote:
Originally Posted by sinican
i say we can do whatever the hell we want with the magic role because really there isnt a real role to follow
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There's one role that all RPGs follow, including Guild Wars: BALANCE!
Adding additional weapon types to primary caster classes would over-complicate and likely unbalance the game.
Therefore, if it ain't broken, why fix it?
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Sep 13, 2006, 02:32 AM // 02:32
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#14
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Frost Gate Guardian
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Quote:
Originally Posted by sinican
Necro - Sacrifical Daggers, Blood Knives, Claws
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Come on now, everyone knows these are only for necros to use on themselves. How else do you think they sacrifice life?
cut, cut
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Sep 13, 2006, 02:38 AM // 02:38
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#15
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Ascalonian Squire
Join Date: Apr 2006
Location: arizona
Guild: Insert Witty Guild Name
Profession: A/Me
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Necros,besides ahving the most awesome armor*ahem*should be using like a balde or something right?It would make sense...and monk in reality do martial arts and should use Fightings staffs? WHOS WITH ME?
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Sep 13, 2006, 02:45 AM // 02:45
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#16
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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Quote:
Originally Posted by Ron vo
Necros,besides ahving the most awesome armor*ahem*should be using like a balde or something right?It would make sense...and monk in reality do martial arts and should use Fightings staffs? WHOS WITH ME?
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Well, that's a matter of terminology. Monks fight unarmed. Priests heal. Blame ArenaNet.
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Sep 13, 2006, 02:47 AM // 02:47
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#17
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Forge Runner
Join Date: Apr 2006
Guild: [HiDE]
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Maybe the lack of caster melee weapons is to due to the fact that a lot of casters get eaten alive in the front lines.
I don't care for this idea, in fact I think it would only lead to more morons trying to tank when they have no business doing so.
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Sep 13, 2006, 02:56 AM // 02:56
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#18
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Wilds Pathfinder
Join Date: May 2006
Guild: HALE
Profession: W/
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In most films that have casters aka Wizards or Sorcerers,they use either staffs or wands(or scepters or a magic ring etc.). In Guild Wars, necros are considered casters,but in the movies, the closest equivalent would be vampires, which are primarily a mele character.
I think the OP couldn't care less about traditional movie or book magic users, he apparently wants his casters to be able to attack his opponents with spells and hack away with a sword or axe. Yes that would be sweet, but as others have pointed out, that would definitely be unbalancing.
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Sep 13, 2006, 02:58 AM // 02:58
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#19
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Krytan Explorer
Join Date: Apr 2006
Location: On a boat!
Guild: Homeless.
Profession: Mo/
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Haven't we already seen what happens when you give a squishy daggers. :P
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Sep 13, 2006, 03:01 AM // 03:01
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#20
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Site Legend
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Quote:
Originally Posted by Vahn Roi
Maybe the lack of caster melee weapons is to due to the fact that a lot of casters get eaten alive in the front lines.
I don't care for this idea, in fact I think it would only lead to more morons trying to tank when they have no business doing so.
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funny thing is I've seen Ele and mesmers tank better then the average whammo..give a caster proper tanking skills beyond physical resistance ect then there would be no need for the average wammo tank..
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