Several Skill Suggestions To Make The Game Better.
Note: some of these have already been done, but my friends and I compiled this last about a week ago, so bear with us.
Assassin
Black Lotus Strike: 25r -> 20r
Blades of Steel: 20r -> 8r
Blinding Powder: not only blinds target but also foes adjacent to target
Crippling Dagger: 5..50d -> 15..60d
Critical Strike: 10..30d -> 15..40d
Dark Apostasy: 10..4 energy lost -> 7..3 energy lost
Death Blossom: 15..40d -> 20..45d
Desperate Strike: 5..50d -> 15..60d
Golden Lotus Strike: 3..10 energy gained -> 5..12 energy gained
Locust's Fury: 30r -> 20r
Nine Tail Strike: 10r -> 8r
Repeating Strike: 5..20d -> 10..30d
Scorpion Wire: 2c -> 1c
Shadow of Haste: 25% -> 33%
Shadowy Burden: 4..10s -> 3..15s
Shroud of Distress: 45r -> 15r
Signet of Malice: 8r -> 5r
Siphon Speed: 20% speed stolen -> 33% speed stolen
Siphon Strength: 5..11s -> 5..20s
Unsuspecting Strike: 10..40d -> 5..50d
Way of Perfection: 10..35 health gained -> 10..40 health gained
Mesmer
Drain Enchantment: 25r 10..22 energy gained -> 30r 5..20 energy gained
Echo: 20s -> 30s
Energy Drain: 4..10 energy lost by foe -> 2..9 energy lost by foe
Epidemic: 10e -> 5e
Ether Signet: 90r -> 60r
Ethereal Burden/Kitah's Burden: 3c -> 1c
Ignorance: 15e -> 10e
Inspired Hex: 3..15 energy gained -> 4..10 energy gained
Leech Signet: 45r -> 30r
Mantra of Recall: 10e -> 15e
Overload: 5r -> 3r
Power Drain: 1..31 energy gained -> 1..28 energy gained
Power Return: 7r -> 5r
Reveaked Hex: 3..15 energy gained -> 4..10 energy gained
Signet of Disruption: 30r -> 20r
Spirit Shackles: 3c -> 2c
Stolen Speed: 25% casting speed stolen -> 33% casting speed st
Necromancer
Soul Feast: 1c -> .25c
Barbs: 20r -> 12r
Unholy Feast: 20r -> 12r
Plague Signet: 10r -> 8r
Rising Bile: 30r -> 20r
Icy Veins: 15r -> 10r
Lingering Curse: 3c -> 2c
Malign Intervention: 1..17 level bone horror -> 5..20 level bone horror
Elementalist
Ash Blast: 20..40d 3..10s of blindness -> 20..55d 3..15s of blindness
Conjure Flame: 60r -> 30r (5..16) or (1..21)
Conjure Frost: 60r -> 30r (5..16) or (1..21)
Conjure Lightning: 60r -> 30r (5..16) or (1..2
Eruption: 3c -> 2c
Glimmering Mark: 3s -> 5s
Gust: 2c -> 1c
Lava Font: "adjacent" -> "nearby"
Lightning Javelin: 1c -> .75c
Lightning Surge: 10e -> 15e. Remove exhaustion.
Lightning Touch: 15e -> 5e
Mark of Rodgort: not only hexes target but also foes adjacent to target
Mind Burn: 10r -> 5r
Mind Freeze: 20r -> 8r
Mind Shock: 20r -> 5r
Phoenix: 25r -> 10r
Searing Heat: 3c -> 2c
Shock Arrow: 1c 10..35d -> .75c 10..40d
Swirling Aura: 60r -> 45r
Teinai's Heat: 3c -> 2c
Thunderclap: 10e -> 5e
Monk
Bane Signet: 25r -> 20r
Banish: Add: "Banish deals double damage to summoned creatures."
Blessed Light: 10..115 heal -> 5..95 heal
Extinguish: 10r -> 20r .25c -> 1c
Mark of Protection: 45r -> 30r
Peace and Harmony: 25r -> 10r
Purge Signet: 20r -> 15r
Ray of Judgment: 2c -> 1c
Shield of Deflection: 1c -> .75c
Shield of Regeneration: 20r -> 10r
Signet of Judgment: 25r -> 20r
Smite: 10..35d -> 10..55d, also change type from "attack" to "spell"
Succor: 10e -> 5e
Watchful Spirit: 10r -> 5r
Warrior
Berserker Stance: 20% more adrenaline gained -> 50% more adrenaline gained
Bull's Strike: 8r -> 10r
Cleave: 10..30d -> 5..35d
Deadly Riposte: 15..75d -> 15..90d
Disciplined Stance: 10e -> 5e
Dwarven Battle Stance: 10% attack/move speed boost -> 25% attack/move speed boost
Frenzy: 4r -> 6r
Furious Axe: 5..35d -> 10..40d
Irresistible Blow: 4r 1..30 -> 6r 5..20
Lacerating Chop: 6a -> 5a
Protector's Defense: 45r -> 25r
Tiger Stance: 20r -> 15r
Wary Stance: 45 -> 30r
"You Will Die!": 20r -> 15r
Ranger
Archer's Signet: 1..5d -> 1..7d
Concussion Shot: 10r -> 5r
Dual Shot: 7r -> 10r
Equinox: 45r -> 30r
Famine: 45r -> 30r
Greater Conflagration: 45r -> 30r
Heal as One: 12r -> 10r
Lacerate: 45r -> 30r
Marksman's Wager: 12s -> 18s
Poison Arrow: 5..20s -> 5..25s
Run as One: 30r -> 25r
Ritualist
Ancestors' Rage: 15r -> 12r
Attuned Was Songkai: 60r -> 45r
Blind Was Mingson: 25r 1..10s of blindness -> 15r 3..8s of blindness
Bloodsong: 60r -> 45r
Channeled Strike: 8r -> 6r
Defiant Was Xinrae: 25e -> 15e
Disenchantment: 60r -> 45r
Displacement: 60r -> 45r
Dissonance: 60r -> 45r
Dulled Weapon: 20r -> 12r
Earthbind: 60r -> 45r
Gaze from Beyond: 15r -> 10r
Ghostly Haste: 5..20% faster casting -> 25% faster casting
Grasping Was Kuurong: 15..60d -> 15..75d
Guided Weapon: 45 -> 15r
Pain: 45r -> 30r
Painful Bond: 20r -> 12r
Preservation: 45r -> 30r
Protective Was Kaolai: 10..35s -> 15..60s
Ritual Lord: 15..75% faster recharge for rituals -> 15..60% faster recharge for rituals
Shelter: 60..30 health lost -> 75..45 health lost
Shelter: 60r -> 45r
Soothing: 1..10 level spirit -> 1..8 level spirit
Soul Twisting: 15r -> 12r
Spirit Light Weapon: Remove "Spirit Light Weapon ends
"Spirit Light Weapon heals for +2..8 while that ally is near a spirit."
Spirit Rift: 20..115d -> 25..135d
Spirit Transfer: 10r -> 5r
Splinter Weapon: 10r -> 5r
Tranquil Was Tanasen: 5..17s -> 5..20s
Union: 60r -> 45r
Vital Weapon: 20r -> 12r
Wailing Weapon: 30r -> 25r
Wanderlust: 60r -> 45r
Weapon of Quickening: 5..15s -> 5..25s
Last edited by Priest Of Sin; Sep 17, 2006 at 08:49 AM // 08:49..
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