I thought of this idea long time ago but i didn't post it until now
It's about a metre or counter for skills remaining time in the 'Effect Monetor'. very simple look at the attached image.
Example:
(Vigorous Spirit) is an enchantment spell for the monk and has 30 sec of working time. as image showing that i have 12 sec remaining before the end of this enchantment. now what if I have lengethen enchantment mod in my weapon? what if I'm using 'Blessed Aura'?
both the mod and the blessed aura skill will add more time for this skill to be activated. more than 30 sec.
for me its important to know how much time do I have before casting it again. Important for every proffession in the game.
Sometime you running out of energy and u can only use 1 of 2 skills or spells by your current energy. So its important to know when do i need to cast it again and keep some needed energy for another skill.
the reason of this idea is (I want to know how much time left of each enchantment or shout or stance I use).
on a similar note, i think that when you have an item equipped that lengthens enchantments, or have bessed aura on u, the skill descriptions should update so that the green text shows how long the thing will really last.
I play as a lot of enchanters / hexers (controling Visage on monks in dual runs and spinal shivers on bosses and such) and I realy don´t find it all that dificult to keep track of 2 - 3 party members / enemys whith their enchantments / hexes.
Its just a metter of coordination i guess... PLUS, 20% out of 30 is not all that hard cmon ^^