Sep 24, 2006, 04:04 PM // 16:04
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#1
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Krytan Explorer
Join Date: Mar 2006
Profession: W/R
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moving mouths!
could you please add lip synching to GWP and GWF. It's great in nightfall.. it totally needs to be incorporated into the two other games.
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Sep 24, 2006, 04:58 PM // 16:58
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#2
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Furnace Stoker
Join Date: Aug 2006
Guild: Few Fallen Heroes [FFH]
Profession: W/E
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/notsigned
Prophecies and Nightfall are over and done with. You can't expect them to go back and retool all the old campaigns just cause the new one has game mechanics the others don't.
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Sep 24, 2006, 05:54 PM // 17:54
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#3
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Desert Nomad
Join Date: Feb 2006
Location: Doomlore Shrine
Guild: Just Us Gamers [JUGs]
Profession: R/
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Right...because moving mouths add SO much to your gameplay...
/notsigned...
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Sep 24, 2006, 06:17 PM // 18:17
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#4
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Academy Page
Join Date: Mar 2006
Profession: Mo/E
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/signed.
If I want to go back and play an old game, I want to enjoy it.
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Sep 24, 2006, 06:32 PM // 18:32
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#5
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Pre-Searing Cadet
Join Date: Apr 2005
Location: Ostrava,Czech Republic
Profession: A/R
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/signed
Why not add moving mouths to older campaigns? its just looking weird, that something is not in first part on campaign and in second suddenly they starting to talk like normal, but surely its something new to decide, cause i didnt see anything like this to solve, if add something new to something that was two years ago.
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Sep 25, 2006, 12:26 AM // 00:26
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#6
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Wilds Pathfinder
Join Date: Aug 2006
Profession: Me/
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/SIGNED!
yes! it DOES changes a LOT... A LOT!
the problem is NOT moving the mouth, they look like dolls... my little cousin saw me playing the game and said "I didnt liked this game, they are talking but they just stand there and you have to imagine they are having a real conversation". I bet many players think of this as a negative point
like creating a "combat theme" that starts when you engage an enemy, it was a stroke of genious!
I was going to create a thread about this but since you created it already... here it is
/SIGNED!
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