Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Sep 28, 2006, 04:05 AM // 04:05   #1
Debbie Downer
 
Zinger314's Avatar
 
Join Date: May 2006
Profession: N/Me
Advertisement

Disable Ads
Default 2 Sec Disable For Weapon Swapping

Swaping weapons should yield a 2 second skill disable, not only for game balance, but because it...well...makes sense.

How realistic is instantly removing a bow instaneously and replace it with another bow without consequence? Same logic with staves.

(Before you argue "this is a video game," I can't think of many other RPGs which allow instatenous weapon swapping. The old Final Fantasy game required a turn to swap weapons and World of Warcraft causes a 1.5 second delay. It's universal)

It also allows a slight balance to weapon swapping. Monks use 20/20 Inspiration Rods and Foci for a potential fast recharge on Mantra of Recall. Then they switch back to their previous weapon. To me, that doesn't make sense.

A 2 second disable would be both balanced and politically correct. Why not add it?
Zinger314 is offline   Reply With Quote
Old Sep 28, 2006, 04:22 AM // 04:22   #2
Forge Runner
 
Akhilleus's Avatar
 
Join Date: Sep 2005
Location: If it aint expensive, it aint worth buyin'.
Guild: Leading/Co-leading Bretheren Of Chaos [Dark]
Profession: W/Mo
Default

its not instantaneous...theres a slight delay.
i really dont see a point of initializing this, as anet *tries* to balance all the weapon mods.
Akhilleus is offline   Reply With Quote
Old Sep 28, 2006, 04:22 AM // 04:22   #3
Desert Nomad
 
Kai Nui's Avatar
 
Join Date: Aug 2005
Location: Behind you with a knife
Guild: Celebrity Gangsters [FamE]
Profession: Me/
Default

Keep it the way it is, since when are people using magic realistic?

If you're skilled enough to weapons swap for certain skills, then good for you. Only thing bad is that PVP chars only get 2 slots so they're limited to more choices anyway unless they reuse the same stuff and do 11, 22, 12, and 21 if you catch my drift.
Kai Nui is offline   Reply With Quote
Old Sep 28, 2006, 04:37 AM // 04:37   #4
Banned
 
Join Date: Aug 2005
Guild: We are all pretty [ugly]
Profession: W/
Default

wtf are you talking about

genji 2 features real time weapon change!

instantaneous.

/not signed.
Song Rui is offline   Reply With Quote
Old Sep 28, 2006, 04:46 AM // 04:46   #5
Debbie Downer
 
Zinger314's Avatar
 
Join Date: May 2006
Profession: N/Me
Default

Quote:
Originally Posted by Akhilleus
its not instantaneous...theres a slight delay.
i really dont see a point of initializing this, as anet *tries* to balance all the weapon mods.
That's latency. That's different.

It's most notable with bows, since Rangers tend to switch between Longbows and Recurve Bows. I just don't think that moving around a 100 pound object instantaneously makes sense.
Zinger314 is offline   Reply With Quote
Old Sep 28, 2006, 05:48 AM // 05:48   #6
Forge Runner
 
=HT=Ingram's Avatar
 
Join Date: Feb 2005
Location: Anchorage Alaska
Guild: Haz Team [HT]
Profession: R/W
Default

I can't switch to bow and fire instantaniously... If anything most of the time switching bows or any weapon for that matter gets me killed... cause I stop firing or hitting. and Quite frankly I'm only safe in most of my build if I am attacking. if I stop and try to run, I'm dead. that seems to be the case with most builds I've seen.
=HT=Ingram is offline   Reply With Quote
Old Sep 28, 2006, 06:11 AM // 06:11   #7
Wilds Pathfinder
 
floppinghog's Avatar
 
Join Date: Oct 2005
Location: pit of brimstone
Guild: Squad Six Six Six [ssss]
Profession: A/Me
Default

if you never noticed, sometimes switching things while casting will interupt yourself, as well as you have latency to be ready to even CLICK or KEY in your next skill.

for shame i will mention, IT IS A VIDEO GAME, about skill, not: "oops i dropped my staff in-game, lemme pick it up before i can use my bow!"..... just .... no.


latency actually does the job fine if your that stuck up about it, try switching weapons many times then try to use a skill only for a weap you just switched to. ? had to wait? yeah i know, its called the game wont play without a server.
floppinghog is offline   Reply With Quote
Old Sep 28, 2006, 02:17 PM // 14:17   #8
Hell's Protector
 
lyra_song's Avatar
 
Join Date: Oct 2005
Profession: R/Mo
Default

You have to stop firing or using a skill before you can switch weapons and even then, theres a slight delay.

While i dont see it as extremely realistic, i think it fits the more fast paced gameplay style of guild wars.

Slower weapon swapping would be harder to use.

PvP is already being sped up to be more fast paced (look at all recent GvG and HA changes).

Besides if we didnt have fast weapon switching, then E-denial would be incredibly powerful.
lyra_song is offline   Reply With Quote
Old Sep 28, 2006, 02:22 PM // 14:22   #9
Lion's Arch Merchant
 
Scavenger Rage's Avatar
 
Join Date: Apr 2006
Location: Brazil
Guild: dTe - Do The Evolution
Profession: N/Mo
Default

/not signed

Reasons already stated above...

Latter.
Scavenger Rage is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:33 PM // 13:33.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("