Sep 28, 2006, 11:49 AM // 11:49
|
#1
|
Krytan Explorer
|
Chapter 4 [ Sea Wars ]
I just had the craziest idea formulated in my head.
1- Imagine if the next Chapter in Guildwars were to mainly have its story in a watery environment.
2- Consisting in:
-owning a boat
-engageing other boats or huge whale styled monsters to a fight (FFX Sin anyone?)
-raiding lands(or defending them by land for that matter)
-Owning Islands based on your conquests(granting acess to exclusive things such as new exotic pets habitating only certain islands)
-among other things
3- A new proffession i can imagine for this would be the Corsair Proffession.
Maybe with a parrot pet on the shoulder as the headset armour lol, or maybe just a plain pirate hat, or both .
The Corsair Proffession would be the one raiding the lands, while another profession I sugest would be those in charge of protecting the lands from Corsairs (this would involve a Choosing a side perhaps? and taking a role on the war, with 2 alternative endings for each side, or maybe 3 where one path consists on going neutral and arranging peace between the two sides?)
4- Concerning pvp characteristics of a new chapter [Sea Wars]:
I can only imagine a whole new inovative type of gameplay, sort of like GvG ( where you have to defend your base and kill the opositions Guild Lord ), but instead defend your land or atack someones land by ship (imagine the boat cannons being equivalent to the gvg catapults).
Maybe a new pvp sort of game consisted on seizing lands and taking control of outposts there, instead of the passive turf owning in factions
A Raiding Group would Chalenge the Island owning guild/alliance/group to a fight, if the Owners defended they would keep the land, if not the Ship raiders would become the owners of the land.
5-Concerning Pve Matters of the game, fighting enemy sea monsters or enemy ships, sounds apealing to me, gathering a big battalion of players in ships and go forth using ship tactics and strategy outside of direct combat until engageing in short distance.
6-Ship Controling/Movement
Il begin by sugesting a new compass radar where you can draw the lines where the ship would travel to, and gain the ship war not by regular fighting but mainly by involving good strategy, positioning of the ship, etc.
Maybe set certain dots and create a sort of continuous patrol, where the ship would travel to dot #1 lets say, then from dot #1 travel to dot #2, and so on and so forth.
__________________________________________________ _______________
Anyway, just a suggestion that i needed to get out of my head.
Last edited by Lynxius; Sep 28, 2006 at 12:44 PM // 12:44..
|
|
|
Sep 28, 2006, 01:28 PM // 13:28
|
#2
|
Academy Page
Join Date: Sep 2006
Profession: N/R
|
LOL it souds like it would be very diffrent!
I like the idea for directing the ships to move arround.
I think a Pirate Profession would be cool
|
|
|
Sep 28, 2006, 03:22 PM // 15:22
|
#3
|
Krytan Explorer
|
Thanks for the feedback. ^_^
I might post more ideas/sugestions related to this once they arise in my brain.
|
|
|
Sep 28, 2006, 04:13 PM // 16:13
|
#4
|
Forge Runner
Join Date: Feb 2005
Location: Anchorage Alaska
Guild: Haz Team [HT]
Profession: R/W
|
Arrrg!! They be a pirates MMO already matie!!!
lol but its is a interesting twist for GW too. could be used to fill in the many open areas in allteh maps..
However given the hints at timetravel and multidimensional shifting throught the mists, as well as the potential of other worlds connecting throught the mists breaches in the Realm of Torment, well. IDK... But I have a feeling they are going in a somewhat different direction.
|
|
|
Sep 28, 2006, 04:22 PM // 16:22
|
#5
|
Krytan Explorer
|
Quote:
Originally Posted by =HT=Ingram
Arrrg!! They be a pirates MMO already matie!!!
lol but its is a interesting twist for GW too. could be used to fill in the many open areas in allteh maps..
However given the hints at timetravel and multidimensional shifting throught the mists, as well as the potential of other worlds connecting throught the mists breaches in the Realm of Torment, well. IDK... But I have a feeling they are going in a somewhat different direction.
|
Come on, ships arent that obsolete
Thanks for the feedback.
Last edited by Lynxius; Sep 28, 2006 at 05:23 PM // 17:23..
|
|
|
Sep 28, 2006, 07:10 PM // 19:10
|
#6
|
Wilds Pathfinder
Join Date: Jun 2006
Location: Jersey, Channel Islands
Guild: Perfection Is Everything [PiE]
Profession: W/
|
/signed
I can imagine pirates being in guilds, but what weapon would they use, the scimitar is already a type of sword.
|
|
|
Sep 28, 2006, 07:16 PM // 19:16
|
#7
|
Krytan Explorer
Join Date: Feb 2006
Location: Ontario
|
I love you.
|
|
|
Sep 29, 2006, 01:03 AM // 01:03
|
#8
|
Forge Runner
|
Boats have been suggested many times, but i said yes to all of them
/signed
|
|
|
Sep 29, 2006, 02:07 AM // 02:07
|
#9
|
of Brackenwood
Join Date: Oct 2005
Location: Ontario, Canada
|
Sounds a lot like this thead. Know where I found that? The Index of Ideas. You should check it out some time.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 01:32 PM // 13:32.
|