Sep 29, 2006, 11:47 PM // 23:47
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#41
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Banned
Join Date: Jul 2006
Location: England
Guild: VoB
Profession: Me/
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erm... well the i do it is when im in a party.. I tell others to stay back a bit.. then let me agro, then they can come when im finished agroing... it works.. i call it tanking... ozmg !! lets give warriors this 7337 pve skill.
><
And Avarre the reason most warriors dont do their job right is , you have to excuse most of them are kids that just having fun and chose warrior because being a "big man with a sword and shield" is cool.
/not signed
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Sep 30, 2006, 06:02 AM // 06:02
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#42
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Wilds Pathfinder
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/not signed - aggro can be easy to maintain if your teammate knows what they are doing: EVERYONE stay out side warrior's aggro ciricle, warrior use longbow pull... mobs start to attak warrior, then everyone gets in... and warn casters: never EVER use ANY skill to scatter the aggro... so metero storm is ok, but echo metero storm is NOT ok unless you are confident you are gonna kill them... if an ele is using fire storm in pve, he/she should be shot...
ps was watching ragnorak anime:
DEVOTION (shout) - 5e 5adrenaline instant cast 30 sec recharge
affects everyone within shout range... team mate affected by devotion has their damage transferred to you completely. If damage is migitated this way, you lose all adrenaline
or something like that...
crusader outfit looks SOOOO cool!!!
/random ranting
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Sep 30, 2006, 02:40 PM // 14:40
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#43
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Lion's Arch Merchant
Join Date: Apr 2006
Location: Brazil
Guild: dTe - Do The Evolution
Profession: N/Mo
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Quote:
Originally Posted by xiao1985
DEVOTION (shout) - 5e 5adrenaline instant cast 30 sec recharge
affects everyone within shout range... team mate affected by devotion has their damage transferred to you completely. If damage is migitated this way, you lose all adrenaline
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This looks more of a monk skill then a warrior one...
Latter.
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Sep 30, 2006, 06:28 PM // 18:28
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#44
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Banned
Join Date: Jul 2006
Location: England
Guild: VoB
Profession: Me/
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lol thats what i said xiao. But I dont think its all the warrior fault, everyone is always around in group together (spellcasters) instead of leting the warrior be in front.
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Oct 01, 2006, 12:14 AM // 00:14
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#45
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Jungle Guide
Join Date: Dec 2005
Location: Sitting upon Kerrigan's Throne.
Guild: Live For The Swarm [ZERG]
Profession: Me/N
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I want a skill for warriors called "Do ya feel Lucky, Punk?"
you have a 5/6 chance of maxing out your adrenaline. If you don't get your adren maxed, you die a horrible death, resutling in your helmet being blown off your head, blood splattering everywhere, and a -10% morale boost for the entire team. It could be followed up with a skill called:
"Well, do ya?"
you have a 5/6 chance of blowing your head off. If you get that magic 1/6, then you gain 1000k. If you blow off your head, then your character is delted.
and a laser bear would be cool.
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Oct 01, 2006, 12:18 AM // 00:18
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#46
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by Nickhimself
Please give warriors inate aggro generation. If Warriors could actually do their jobs in PvE as well as they should be able to, it would take a lot of pressure off of casters / back up classes that are there for support.
Maybe base it off of the amount of Adrenaline you currently have? I don't know...I just wish I could take aggro off of a Monk instead of watching the Monk run around in circles going "OMFG GET IT OFF"
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That Monk might be kiting which is a good thing and what is inate aggro or ability?
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Oct 01, 2006, 12:45 AM // 00:45
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#47
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Desert Nomad
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Read up on aggro control and how to be a good tank, I'm sure there are guides out there. Also, the monsters DO respond to someone bashing them. They attack people in melee range, and a warrior hitting them becomes a priority so they'll turn around and attack him. Most warriors run straight past the frontline to the monks though, and then spam "I'm attacking monk!" 20 times, while the rest of the party dies because he didn't manage his aggro. gg.
Players need to get better, not the game getting easier.
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Oct 01, 2006, 03:49 AM // 03:49
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#48
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Furnace Stoker
Join Date: Aug 2006
Guild: Few Fallen Heroes [FFH]
Profession: W/E
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The fact that Anet nerfed book/gear/bundle item holding tells me that they don't want to make it easy for warriors to hold aggro.
/notsigned
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