Oct 14, 2006, 09:35 AM // 09:35
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#1
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Ascalonian Squire
Join Date: Oct 2006
Location: Israel, Ashdod
Guild: Assassins Guild Of Sweden
Profession: N/
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Concept class: -name it urself-
Attributes:
{P}Ignoring- For every level of Ignoring the damage you take is lowered by 5%.
Glaive Mastery- No inherit effect. You get the point.
Martial Arts- For every level of martial arts you have the damage you will do will increase by 3% and the speed you fight without a weapon will rise by 2%. Skills that require no weapon are stronger with higher Martial Arts level.
Tranquility- No inherit effect. Skills that heal and enforce the user are stronger with higher Tranquility.
Weapons:
Knucklers(Max dmg- 10-20)
Glaive(Max dmg- 8-37)(attacks all foes around you)
Energy: 35
Max armor: 75+15 vs Physical/+15 vs elements/+5(chest),4(leggings),2(gloves),2(boots) energy
Skills:
Ignoring:
5 energy-25 sec recharge
Ignoring Stance- [Elite Stance]For 6-12 seconds all incoming damage is halved.
Glaive Mastery:
4 adrenaline
Crude Swing- [Skill]If hits deals +5-15 damage and knocks down attacking opponents.
6 adrenaline
Ground Swing- [Skill]If hits deals no damage but blinds all foes for 9-18 seconds.
10 adrenaline
Grand Swing- [Elite Skill]If hits deals +12-34 damage and inflicts deep wound on foes.
6 adrenaline
Practiced Swing- [Skill]If hits deals +6-23 damage and +8-27 if hits a knocked down opponent.
Martial Artsskills can be chained for higher accuracy)
2 adrenaline
Hand Chop- [Skill]Deals +3-13 damage. cannot be evaded or blocked.
3 adrenaline
Shoulder Toss- [Skill]If hits deals +4-13 damage and knocks down opponent.
4 adrenaline
Crushing Punch- [Skill]If hits a knocked down opponent deals +7-21 damage.
3 adrenaline
Uppercut- [Skill]If hits deals +8-23 damage and has 25-55% to knock down opponent.
2 adrenaline
Swallow Dive- [Skill]If hits deals +3-14 damage and inflictes crippled negative condition.
well I dun know much about martial arts so if anyone studies such you are welcome to write ideas for skills here.
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