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Old Oct 16, 2006, 12:33 PM // 12:33   #1
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Default Elite Factions armor (Luxon/Kurzick) for future classes

I know it must have been discussed before but I couldn't find it in Sardelac and I think its a good idea.

I think new classes to be added with next chapter (we have at least 2 more coming - Dervish and Paragon) should get Luxon and Kurzick armor styles (at least) in Factions. If ANet's policy is to promote those who support the game the most (that is, those who buy more than one chapter), this would be a good way since it would not be (like some of you regard it) an improvement of past chapter: new armor for new profesions can be obtained only by those, who can create those characters = those who own both chapters.

Edit: some people don't care to spend 1 min reading what I've written to actually get my idea so I'll try to shorten it:

#############I don't want Kurzik/Luxon crafters in Elona.
#############I want Dervish and Paragon be able to get armors crafted by crafters IN CANTHA, in Luxon and Kurzick capital...

...so it would benefit ONLY owners of BOTH chapters: Nightfall AND Factions.


Is this more clear? ...

Last edited by Cherrie; Oct 17, 2006 at 01:54 PM // 13:54..
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Old Oct 16, 2006, 01:00 PM // 13:00   #2
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I don't think this will happen, because you can't currently take an Assassin or Ritualist to get 15k armour from Prophecies.
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Old Oct 16, 2006, 01:12 PM // 13:12   #3
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What Xen said
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Old Oct 16, 2006, 01:32 PM // 13:32   #4
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Quote:
Originally Posted by Xenrath
I don't think this will happen, because you can't currently take an Assassin or Ritualist to get 15k armour from Prophecies.
True, but... Sometime in the near future they could add Tyrian and Canthan armors for new classes. Incorporate it into existing lore with "armorers of grateful x nation (where "x" is dwarven, luxon, kurzick, ..) decided to craft armor for the newcomers blah, blah something". Couldn't that work nicely?
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Old Oct 16, 2006, 04:22 PM // 16:22   #5
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You can get 15k Exotic armor, which corresponds to Tyrian armors - crafter is in Cantha tho.
Anyways, the point of Sardelac is to suggest changes/improvements for the game, not to bet what developing team designed so far, isn't it?

I think elite armor arts for new proffesions would be fair and a cool thing to add.
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Old Oct 16, 2006, 04:58 PM // 16:58   #6
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/notsigned

They'll get plenty of 15k armor of their own in whatever continent they hail from. If the exotic and imperial armor in Cantha corresponds to Tyrian armor; then I'm sure they'll handle it the same way in Elona without have to label the armor as being Kurzick or Luxon.
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Old Oct 17, 2006, 06:58 AM // 06:58   #7
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Its not about labeling... -_-
It's about crafters in HzH, Vasburg Armory, Cavalon etc being able to craft armors for new proffesions, which would be a bonus for those who own both chapters.

In other words, wouldn't you like your Dervish wear grimmy, gothy Kurzick armor, since you own both chapters?

and ye,s Exotic armor corresponds to Tyria, Imperial does not (Imperial - adjactive from Empire: Canthan Empire)
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Old Oct 17, 2006, 07:21 AM // 07:21   #8
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two problems. Exotic and Imperial are only craftable in Cantha. You can't take an assassin to Tyria and make either. Paragons and Dervish will probably have extra sets, but they will only be available in Elona.

second, if they do as you are suggesting, they will be making an enourmous amount of armors. Think about chapter 4, they would need to have luxon/kurz armor plus the equivilant armors in Elona plus all the armors for that chapter. Chapter 5 would have the luxon/kurz, plus Elonina, plus ch4, plus all the chapter 5 armors. etc, etc, etc.

it is not always about what fits in with the story, many times the budget and time limit just will not let them do that many armors per chapter.
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Old Oct 17, 2006, 07:41 AM // 07:41   #9
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Why should canthan crafters craft armor for character classes that cannot be created in canthan character creation?
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Old Oct 17, 2006, 07:46 AM // 07:46   #10
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Quote:
Originally Posted by Cherrie
I know it must have been discussed before but I couldn't find it in Sardelac and I think its a good idea.

I think new classes to be added with next chapter (we have at least 2 more coming - Dervish and Paragon) should get Luxon and Kurzick armor styles (at least) in Factions. If ANet's policy is to promote those who support the game the most (that is, those who buy more than one chapter), this would be a good way since it would not be (like some of you regard it) an improvement of past chapter: new armor for new profesions can be obtained only by those, who can create those characters = those who own both chapters.
It wont happen.

The only way they might use other continental styles in another game, is to repeat what they did with factions.

Adding basic tyrian armor in Kaineng, and only Kaineng, for the core professions.

If they do the same in Nightfall and add basic armor in one location, then I expect it would only be for the core professions.

They wont transfer continental styles between maps.

You wont get luxon or kuzack style armor in elonia, because that would defy the point.

You will core, ass and rit armor that is of elonian style in elonia, but not the other way around.

And they wont add new profession armors to factions or tyria.
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Old Oct 17, 2006, 01:52 PM // 13:52   #11
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Quote:
Anyways, the point of Sardelac is to suggest changes/improvements for the game, not to bet what developing team designed so far, isn't it?
...

Why should all sets for D and P be aviable only in Elona, give me one good reason for this: if i support the game by buing all the chapters (and - I'll repeat - ANet said they want to prize ppl supporting GW), why shan't I have an option to get something extra for my elonian characters in Factions?

Yeah, Imperial and Exotic are craftable only in Cantha - I'd make at least Exotic be craftable in Tyria if I were the desinger - I think the more elite classes could get out of other chapters, the more reasons there would be for people to buy them.

Enormous ammount of armors? If they continued to add 2 proffesions per chapter, this would mean 8 elite armors in Factions added IN TOTAL, and 10+ per proffesion in the new land (Factions had circa 13 per profesion if im not mistaken) which makes circa 100. I don't see much problem in numbers here, and I belive ANet desingers are creative enough to continue L/K art line.

And I dont ask them to transfer continental styles, freekedoutfish! Can someone care to read what I'm proposing ffs? I propose Dervish and Paragon were able to craft armor in HOUSE ZU HEZLER and CAVALON which is in CANTHA once they reach it.

Last edited by Cherrie; Oct 17, 2006 at 01:55 PM // 13:55..
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