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Old Jun 04, 2006, 12:24 AM // 00:24   #21
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Provided Anet fixes issues with getting stuck in maps, I would agree 100% with this. Having to use a weapon set for a Vampiric weapon (on a caster) just incase I get stuck in the ground would be a pain in the ass.

Also, on a related note; four weapon slots for PvP characters on creation.
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Old Jun 04, 2006, 12:17 PM // 12:17   #22
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/signed

I'm just fed up of having to reroll my poor pvp. He gets all dizzy and i lose
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Old Jun 04, 2006, 01:53 PM // 13:53   #23
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/signed
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Old Jun 04, 2006, 05:17 PM // 17:17   #24
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/singed
saves a lot of time
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Old Jun 07, 2006, 10:48 PM // 22:48   #25
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For the welfare of all players who actively re-rolls their PvP-only character, I hereby bump this thread back to the first page of Sardelac.

If anyone has any ideas to contribute to this thread, please do so.
Cheers.
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Old Jun 07, 2006, 10:56 PM // 22:56   #26
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/signed
/signed
/signed
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Old Jun 07, 2006, 10:58 PM // 22:58   #27
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/signed

it is annoying having to reroll my one pvp slot over and over again just becuz i wanted to try somthing new out in pvp and use a diff secondary. Maybe add somthing Trade 500faction to craft another weapon/get diff armour or runes to reduce ppl from abusing it plus would give the ppl who have unlock all there skills somthing to do with all those faction points they have.

Last edited by Sphinx2k; Jun 07, 2006 at 11:04 PM // 23:04..
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Old Jun 08, 2006, 01:11 AM // 01:11   #28
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Quote:
Originally Posted by Sphinx2k
Maybe add somthing Trade 500faction to craft another weapon/get diff armour or runes to reduce ppl from abusing it
I believe that would not be necessary at all, how could this function be abused? Those equipments are bounded to that PvP-only character, can only be used by that PvP-only character who collected the equipment, how could it be abused?
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plus would give the ppl who have unlock all there skills somthing to do with all those faction points they have.
Refer to this thread regarding Balthazar's faction and rewards.
Balthazar Faction & Shards ~ Amber/Jadite Title ~ Grenth Faction & Ectos
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Old Jun 08, 2006, 01:19 AM // 01:19   #29
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/signed for the weapons/armors dudes, provided they do take one of your weapons or you current armor set whenever you get a new one (yes, I think it's fair that players who have spent much time in PvE to get their equipment have the slight advantage of having several armor sets in their inventory and more weapons)

/notsigned for dyes: same reasons than above: let's leave this priviledge for PvEers: after sweat and tears need some kind of reward
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Old Jun 08, 2006, 01:29 AM // 01:29   #30
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Quote:
Originally Posted by Sir Mad
/signed for the weapons/armors dudes, provided they do take one of your weapons or you current armor set whenever you get a new one
I believe this change would totally defeat the whole purpose of having equipment masters for PvP-only characters.
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(yes, I think it's fair that players who have spent much time in PvE to get their equipment have the slight advantage of having several armor sets in their inventory and more weapons)
True, but I know many people would think otherwise, refer to the linked thread (now closed) and you will understand.
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/notsigned for dyes: same reasons than above: let's leave this priviledge for PvEers: after sweat and tears need some kind of reward
Perhaps the dyes obtained from the dye master cannot be mixed? How would that sound?

NOTE: I am PvEvPer, in case anyone of you were wondering.
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Old Jul 11, 2006, 10:42 AM // 10:42   #31
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A bit of a thread necromancy here, but it is necessary.
I saw a new thread which has issues that this thread has covered.
Plus, it is always good to receive new feedback from the community.

Discuss.
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Old Jul 12, 2006, 03:15 PM // 15:15   #32
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I can't believe this thread has not received any feedback, surely there must be more than just 20 PvP-only-characters players out there that support this idea?

Feedback requested.
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Old Jul 12, 2006, 04:03 PM // 16:03   #33
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/signed

as long as the items use the PvP skins and not my precious precious rare stuff ;D
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Old Jul 12, 2006, 05:36 PM // 17:36   #34
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I'll /sign

lyra's ideas seem a bit more simple and follow along the lines of what Izzy was talking about on WoC, but I'll do this if it gets a better response (for whatever reason).
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Old Jul 12, 2006, 06:00 PM // 18:00   #35
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/signed
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Old Jul 12, 2006, 07:25 PM // 19:25   #36
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/signed

Altho it should be the same offers as the char creation screen, nothing more nothing less. (Does this mean you can also stack various armors? Or carry more weapons than 2 etc.?) That would be a nice boost and close the gap a bit more between having a pve char for pvp, and just pvp created character.
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Old Jul 15, 2006, 01:13 AM // 01:13   #37
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Just 4 votes, that's it?
Well at least there are some votes of support this time.

Yes, the skins are standard PvP weapons skin, nothing spectucular.
More feedback is requested.

Regarding why I think locking out inventory during PvP is a bad idea, basically
it would make people unhappy, especially those who enjoy switching armor during PvP.

NOTE: I myself do not switch armor pieces during PvP combat, even though I PvP with my RPG characters.

Instead of making people unhappy, why not let us focus on making people happy?

I am certain the suggestions proposed in this topic will serve to make a large amount of PvPers who PvP with PvP-only characters very happy.

Where are they?
Why they did not come and support this proposed idea?
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Old Jul 15, 2006, 01:53 AM // 01:53   #38
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yes! rerolling is a pain!
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Old Sep 14, 2006, 11:59 PM // 23:59   #39
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Thread revival.
Feedback requested.
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Old Oct 26, 2006, 11:05 AM // 11:05   #40
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This is a post of appreciation to ANET.

Dear ANET,

Thank you for the updates.
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