May 16, 2005, 02:59 PM // 14:59
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#1
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Academy Page
Join Date: May 2005
Location: Southern California
Guild: and we all got a complimentary bumper sticker that said, "I helped skin Bob."
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Changing Characters w/out having to log in each time...
I've done some highlevel searching on keywords, and I've not yet seen the following suggestion:
Allow for quick swapping of characters without having to log in again. I'm surprised how often I swap between my four characters, and having to log in each time creates just enough of a delay that it's becoming noticeable.
This isn't a high priority issue, just something I thought could make the game more streamlined. Otherwise, I'm having a blast and thanks for the wonderful new world.
DQ!
Last edited by Dumb Quixote; May 16, 2005 at 03:26 PM // 15:26..
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May 16, 2005, 03:17 PM // 15:17
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#2
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Academy Page
Join Date: Feb 2005
Location: Wisconsin
Profession: E/
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I concur, this is a very minor issue, but it would add to the polished feel of the game if I didn't have to log out every time I switched characters.
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May 16, 2005, 03:24 PM // 15:24
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#3
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Frost Gate Guardian
Join Date: Feb 2005
Guild: The Amazon Basin [AB]
Profession: N/R
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I wouldn't mind this either, but I get the feeling ANet has a reason for doing it this way.
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Nov 01, 2006, 10:18 AM // 10:18
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#4
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Academy Page
Join Date: Jul 2006
Guild: Devil Wolf
Profession: W/R
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ah. people who think like me. Minor is an understatement if you ask me. Yes it doesnt harm the greatness of the game by much, but it is so obvious that it should have been added when they created the game. Would save hours in the long run. depending how much you play and change characters
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Nov 01, 2006, 10:45 AM // 10:45
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#6
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Jungle Guide
Join Date: Jan 2006
Guild: void
Profession: Mo/
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/signed
I don't use the /password trick, well first i did, but after a format I forgot my password because I never used it.
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Nov 01, 2006, 10:46 AM // 10:46
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#7
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Krytan Explorer
Join Date: Jun 2006
Location: Lower Ward, Sigil
Guild: Goda Vos
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/Signed... it's annoying to log in and out when organising my mule
Quote:
Originally Posted by blastm
I launch it with a shortcut with the /password xxx command line in it, so I'm not really annoyed by that..
But it should be a pain if you don't know this trick
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So you're basically serving up your IP to let ppl know you use this "trick"?
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Nov 01, 2006, 10:50 AM // 10:50
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#8
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Desert Nomad
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It has been suggested before, and I believe the solution was to add the -password switch. Then when you log out, you are already logged in.
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Nov 01, 2006, 10:59 AM // 10:59
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#9
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Academy Page
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Quote:
Originally Posted by Angel Netherborn
/Signed... it's annoying to log in and out when organising my mule
So you're basically serving up your IP to let ppl know you use this "trick"?
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Well, it's my ISP's proxy's IP, but.. does it matter?
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Nov 01, 2006, 11:09 AM // 11:09
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#10
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Desert Nomad
Join Date: Jun 2006
Location: Netherlands
Guild: No Inherent Effect [NiE]
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Switch to different user as in windows xp perhaps
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Nov 01, 2006, 12:33 PM // 12:33
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#11
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Academy Page
Join Date: Jan 2006
Location: California
Guild: [TCD]
Profession: Mo/Me
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I use the program switch too, works perfectly and since I use the same password for everything I do (not the least bit worried) I will never forget it.
-password xxxxxxx (for password
-perf (Performance meters
couple switches I know. Just for fun.
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Nov 01, 2006, 01:13 PM // 13:13
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#12
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Furnace Stoker
Join Date: Mar 2006
Location: New Zealand
Profession: Me/R
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1. Post in sardelac next time (nvm. my bad. I need sleep)
2. there are many many many many threads about this issue
3. Anet have stated... somewhere... that there are security issues with implementing this idea. Which is why comments like these:
Quote:
So you're basically serving up your IP to let ppl know you use this "trick"?
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make no difference if this idea was implemented.
Last edited by Terra Xin; Nov 01, 2006 at 01:15 PM // 13:15..
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Nov 01, 2006, 01:40 PM // 13:40
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#13
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Academy Page
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Quote:
Originally Posted by Terra Xin
3. Anet have stated... somewhere... that there are security issues with implementing this idea. Which is why comments like these:
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is there real game design issues that make this a security problem, or was it just to warn us to not use the /password thing if we'r playing on a shared computer?
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