Good Idea, drawn up a bit odd though. If they would make a couple maps that were massive multiplayer that would be fine but not the whole world. Make one or 2 of the largest maps in GW massive and leave the others alone, also have it so that the monsters come back after a set amount of time, set the quests so they are only in those areas when you are in a private mode (instanced), and have no good drops while it is in massive mode. Make the drops standard and gold coins only. These suggestions might make it easier to do but still the hardware that A-Net would have to put out for might be the limiting factor. Also lag may come into play, especialy if you have several players on slow connections.
Mega Mouse
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