Nov 04, 2006, 12:43 AM // 00:43
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#1
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Frost Gate Guardian
Join Date: May 2006
Guild: The Ka-Tet of Gilead
Profession: Mo/W
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Why i believe armor insignias are retarded.
Foreward: YES i did use the search feature and did find a few posts about insignias, HOWEVER none of them seemed to be along this line. ALSO, i want to say i love GW. I'm not looking for flamers I simply believe something needs to be done.
OK, as it is now, to buy a complete set of nightfall max armor with +energy on every piece, it would cost you roughly 4k in gold alone per piece. That isnt taking mats OR runes into the picture. A-Net once said that every person playing GW should have around 100k max. Yet, doing the math, you will see that to buy a full set would take around 30k. that STILL doesnt include runes... Besides that point, as many people have stated in other threads, to have to wait around to buy a set of armor is ABSOLUTELY rediculous. To play the game to my fullest ability, i shouldnt have to wait around forever. What would people say if you could only buy 1 skill a day. Try to buy hard-to-find insignias, you may only be able to find 1 a day. Allthough i think GW as a whole is an amazing game, this idea is completely assanine. something as basic at armor should not be difficult to come by. If GW is supposed to be based on skill and not time, then why have to spend tons of time waiting around to buy armor??
Because i hate people who simply bitch and dont give suggestions, as well as due to the fact that this IS the suggestion forum, I have a few ideas on how this could be changed.(if you dont give a damn about my ideas, simply go down and reply to the first paragraph.)
1)Make a merchant-like trader that carries the insignias. By merchant like i mean make them all have a set price. personally I think 500 gold per piece(added to the 1k for the armor would make the price equal to the old armor) and give them an unlimited supply. And to reply to some dude that said that it would be difficult to add a trader to every town... give the armor trade a second tab... not that difficult.
2)Put the damn thing back the way it was in factions. Why fix something that wasnt even CLOSE to broken. I've heard they changed it to make the armor trader less crowded... well now the rune trader is WAAAY more crowded...
So thats my complaint and theres my suggestions. plz tell me what you think and show your support if you aggree. i TRULY want this changed and will do whatever neccesary to have that done.
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Nov 04, 2006, 12:46 AM // 00:46
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#2
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Academy Page
Join Date: Jun 2005
Guild: 公平さの光 [微笑]
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In my opinion, armour insignias were only worth it if they were compatible with Tyrian/Factions armours.
I was looking forward to changing my 15k Wanderers to have +10 AL vs Physical
You're right though, if they wern't going to work with previous armours, they may as well have used the 'Factions Armour system'.
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Nov 04, 2006, 12:48 AM // 00:48
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#3
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Wilds Pathfinder
Join Date: Jul 2006
Location: Stuck in the UK
Guild: Rage International [RAGE]
Profession: W/Me
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If they were retarded I wouldn't have been able to hench Consulate Docks with L18 Heroes and some henchies becuase I wouldn't have +10 armour (in a Stance) on all my pieces
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Nov 04, 2006, 12:53 AM // 00:53
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#4
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Frost Gate Guardian
Join Date: May 2006
Guild: The Ka-Tet of Gilead
Profession: Mo/W
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devilru, thanks for the reply, i see your point. being able to change armor stats without buying all new armor is good, but i would like it SOO much more if we could simply buy armor normally and THEN could pay extra later to change it would be awesome.
Pointless, your response was...well... pointless. ive 4 manned consulate docks with non-max armor and my 3 lvl 18 heroes...
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Nov 04, 2006, 12:55 AM // 00:55
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#5
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Banned
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Factions had it down perfectly. Insignias are just stupid.
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Nov 04, 2006, 12:57 AM // 00:57
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#6
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Frost Gate Guardian
Join Date: May 2006
Guild: The Ka-Tet of Gilead
Profession: Mo/W
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tru dat series, tru dat
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Nov 04, 2006, 03:41 AM // 03:41
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#7
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Frost Gate Guardian
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Unless I'm missing something.. Max armor is 1K+materials as opposed to 1.5K+materials. Insignias are about 250 each, netting a savings of ~250 gold per piece...
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Nov 04, 2006, 03:52 AM // 03:52
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#8
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Wilds Pathfinder
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I beat consulate docks at lvl 12 with my lvl 12 heroes while maintaining my survivor... yes it was a god given miracle I realize this but its true!
I really agree with this, none of my heroes and like 1 of my characters armor pieces has insignia. They need to hella update the drop rate of insignias like every salvage item has an insignia in it not just magical ones.
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Nov 04, 2006, 03:56 AM // 03:56
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#9
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Jungle Guide
Join Date: Jul 2005
Location: Kuala Lumpur, Malaysia
Guild: Deimos Tel Arin [CCTV]
Profession: W/
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Quote:
Originally Posted by Xioden
Unless I'm missing something.. Max armor is 1K+materials as opposed to 1.5K+materials. Insignias are about 250 each, netting a savings of ~250 gold per piece...
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At the moment, Radiant Insignia cost more than 3,000 gold per piece.
Follow the following link for a suggested fix for this issue.
http://www.guildwarsguru.com/forum/s...php?t=10071643
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Nov 04, 2006, 04:18 AM // 04:18
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#10
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Frost Gate Guardian
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Quote:
Originally Posted by Tuoba Hturt Eht
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Wow lol, I payed about 300 each for a set of 5 for my monk grabbing them one at a time over the course of about 15 minutes.. There are some in stock now and the price skyrocketed..
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Nov 04, 2006, 04:19 AM // 04:19
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#11
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Tuoba Hturt Eht
At the moment, Radiant Insignia cost more than 3,000 gold per piece.
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HD:LS. Prices will drop once Nightfall settles in.
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Nov 04, 2006, 04:56 AM // 04:56
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#12
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Frost Gate Guardian
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Radiant is 3K? Just yesterday, it was around 250-300g.
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Nov 04, 2006, 07:29 AM // 07:29
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#13
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Forge Runner
Join Date: Aug 2005
Location: Maryland
Guild: Mage Elites [MAGE]
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The prices will eventually go down. Once everyone gets their heroes all set up they wont need to keep buying so many runes/insignias.
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Nov 04, 2006, 07:42 AM // 07:42
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#14
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Jungle Guide
Join Date: Jan 2006
Location: NYC
Guild: The Circle Of Nine[NINE]
Profession: E/N
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Let's be honest with ourselves for a minute. The same reason that your thread is made now is the same reason others have made their threads.
They don't like that they can't get the stuff fast.
It has always been like this. New stuff comes out, old stuff looks...well,old!
Then, everyone tries to get new stuff.
I do agree that the lack of the Tyrian/Canthan armor upgrade is bad, and maybe the Canthan system was less troublesome to get your armor through.
However, the use of insignias in general, is a stroke of genius, even though it isn't implemented as well as it could have been.
Once Tyrian/Canthan armor can be augmented, things will definitely get better for all involved. too bad, that may not happen for some time.
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Nov 04, 2006, 07:52 AM // 07:52
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#15
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Krytan Explorer
Join Date: Aug 2006
Location: Screwston, Tejas
Guild: KOS
Profession: N/Me
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Well it looks like Anet seeded insignias into the market, 30k poorer but I have my Radiant Insignias
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Nov 04, 2006, 01:03 PM // 13:03
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#16
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Wilds Pathfinder
Join Date: Jul 2006
Location: Stuck in the UK
Guild: Rage International [RAGE]
Profession: W/Me
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Quote:
Originally Posted by Monk Mystic
Pointless, your response was...well... pointless. ive 4 manned consulate docks with non-max armor and my 3 lvl 18 heroes...
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Hardly. I was playing D/Me and even with max, non-insignia'd armour, I was getting flattened.
If Insignias weren't introduced, would I have been able to get that bonus by default on Dervish armour?
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Nov 04, 2006, 05:31 PM // 17:31
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#17
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Frost Gate Guardian
Join Date: May 2006
Guild: The Ka-Tet of Gilead
Profession: Mo/W
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Quote:
Originally Posted by Darkpower Alchemist
Let's be honest with ourselves for a minute. The same reason that your thread is made now is the same reason others have made their threads.
They don't like that they can't get the stuff fast.
It has always been like this. New stuff comes out, old stuff looks...well,old!
Then, everyone tries to get new stuff.
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wow i hope to GOD youre not planning on being/are a psychiatrist... I would be pissed off if they changed to this system three months from now... its not that the armor is new, its that getting armor should be basic and easy (to an extent). If it would be any cheaper, i would take my char to droks in tyria and get armor there. (lol im not even sure you can come to think of it, ive never tried...) i dont care if i have to go around wearing a togo and pampers, i want to be able to get armor with the stats i want, for LESS than 40k. obviously, some armor is supposed to be expensive(read:15k armor) HOWEVER, how is someone that is just now starting the game(not me thank god) going to be able to afford +energy armor??? did any of you randomly have 30k when you started GW cause if you did... well lets just say sadly i missed that glitch...
Last edited by Monk Mystic; Nov 05, 2006 at 03:54 AM // 03:54..
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Nov 04, 2006, 05:44 PM // 17:44
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#18
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Wilds Pathfinder
Join Date: Jul 2006
Location: Stuck in the UK
Guild: Rage International [RAGE]
Profession: W/Me
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I do find the current prices and availablity annoying, [b]BUT[/i]...
When Factions went live, Assassin and Ritualist runes were out of stock or stupidly priced. Eventually availabilty has increased and prices have become reasonable as the foolish and the frustrated sell to Trader. The same will happen to Insignias. I don't think it will... I KNOW it will...
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Nov 04, 2006, 06:07 PM // 18:07
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#19
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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I agree with the OP on the first point: there needs to be an insignia/insciption merchant and not just traders.
For me, unless it's for my derv or para, comparable NF armor doesn't justify the added costs. If they revauled the armor to be 1k and then added a trader that sells these things at a fixed cost, then this would be good. As it is, getting the same armor costs you more.
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Nov 04, 2006, 07:22 PM // 19:22
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#20
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Krytan Explorer
Join Date: Jun 2006
Location: Your face
Guild: True Gods Of War [True]
Profession: W/Mo
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Quote:
Originally Posted by Xioden
Unless I'm missing something.. Max armor is 1K+materials as opposed to 1.5K+materials. Insignias are about 250 each, netting a savings of ~250 gold per piece...
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What? Radiant Insignia is up to 3k per rune at the trader. F that.
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